Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChainsNZ
Ares
Level 17
God Stats
4W - 1L
1,743 SR
Queue Stats
40W - 53L
1,579 Elo+
Party 3
Tiamat
Tiamat
GrumpyGazmondo
Tiamat
Level 13
God Stats
5W - 3L
1,366 SR
Queue Stats
25W - 36L
1,683 Elo+
Party 3
Arachne
Arachne
Tailchaser42
Arachne
Level 13
God Stats
9W - 1L
1,399 SR
Queue Stats
31W - 38L
1,683 Elo+
Party 3
Freya
Freya
Weitosch
Freya
Level 123
God Stats
1W - 1L
1,362 SR
Queue Stats
33W - 38L
1,792 Elo+
Party 3
Team Averages
Level 39
1,474 SR
1,647 Elo+

VS

Team Averages
Level 26
1,420 SR
1,529 Elo+
Hou Yi
Hou Yi
Criisis
Hou Yi
Level 69
God Stats
8W - 8L
1,452 SR
Queue Stats
128W - 130L
1,409 Elo+
Party 1
Yemoja
Yemoja
Diikeyrk
Yemoja
Level 25
God Stats
0W - 1L
1,265 SR
Queue Stats
43W - 40L
1,492 Elo+
Party 2
Thor
Thor
DoonSauce
Thor
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 2L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Malveric
Cliodhna
Level 24
God Stats
9W - 11L
1,590 SR
Queue Stats
45W - 41L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
SonOfJack3000
Baron Samedi
Level 7
God Stats
1W - 2L
1,521 SR
Queue Stats
5W - 3L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
5 / 2 / 0
5,398
675
3,585
4,960
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
8
1 / 1 / 5
4,936
617
1,969
4,546
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 4 / 0
4,541
568
1,334
4,458
1,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Tailchaser42
Arachne
7
2 / 2 / 1
5,072
634
2,481
4,833
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Weitosch
Freya
9
5 / 1 / 3
5,458
682
5,210
4,704
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Criisis
Hou Yi
8
2 / 3 / 1
5,050
631
3,070
4,082
881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Diikeyrk
Yemoja
5
1 / 4 / 0
4,007
501
1,202
5,550
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
3
0 / 3 / 0
3,387
423
702
2,865
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
Malveric
Cliodhna
10
2 / 3 / 2
5,306
663
2,494
5,267
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SonOfJack3000
Baron Samedi
7
3 / 1 / 1
4,425
553
2,190
4,251
3,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
8
10
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
0
2.5
W
Ares
1
1
5
3.5
L
Hou Yi
Criisis
Hou Yi
2
3
1
0.83
L
Yemoja
Diikeyrk
Yemoja
1
4
0
0.25
L
Thor
0
3
0
0
W
0
4
0
0
L
Cliodhna
Malveric
Cliodhna
2
3
2
1
L
Baron Samedi
SonOfJack3000
Baron Samedi
3
1
1
3.5
W
Arachne
Tailchaser42
Arachne
2
2
1
1.25
W
Freya
Weitosch
Freya
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
9,658
23,501
Taken
22,015
9,163
Mitigated
8,217
6,199
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,585
667
0
1,271
4,960
1,389
0
367
4,593
0
23,370
W
Ares
1,969
159
0
1,194
4,546
2,760
58
1,089
3,457
10,205
0
L
Hou Yi
Criisis
Hou Yi
3,070
1,504
0
407
4,082
881
104
1,009
3,073
0
18,842
L
Yemoja
Diikeyrk
Yemoja
1,202
501
328
300
5,550
2,230
0
4,630
920
8,030
0
L
Thor
702
127
0
256
2,865
566
160
132
2,733
0
3,023
W
1,334
143
0
413
4,458
1,545
116
798
3,660
18,309
0
L
Cliodhna
Malveric
Cliodhna
2,494
260
0
1,621
5,267
1,380
0
765
4,502
0
26,839
L
Baron Samedi
SonOfJack3000
Baron Samedi
2,190
364
184
1,863
4,251
3,160
81
1,977
2,274
13,381
0
W
Arachne
Tailchaser42
Arachne
2,481
1,287
0
966
4,833
2,037
795
0
4,833
0
16,701
W
Freya
Weitosch
Freya
5,210
2,124
0
2,355
4,704
1,432
44
1,138
3,566
26,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
22,175
196
Minions Killed
143
0
Camps Cleared
0
856,091
Distance Traveled
637,102
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,398
675
47
6
0
175,830
1
W
Ares
4,936
617
16
2
0
177,535
1
L
Hou Yi
5,050
631
39
5
0
137,594
0
L
Yemoja
4,007
501
10
1
0
123,776
2
L
Thor
3,387
423
8
1
0
106,483
2
W
Tiamat
4,541
568
44
6
0
164,765
2
L
Cliodhna
5,306
663
65
8
0
154,168
0
L
Baron Samedi
4,425
553
21
3
0
115,081
0
W
Arachne
5,072
634
39
5
0
173,302
0
W
Freya
5,458
682
50
6
0
164,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role