Player Matchup

Bakasura
Bakasura
Bubulica112
Bakasura
Level 8
God Stats
1W - 1L
1,482 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 2
Izanami
Izanami
KoshkoDevushka
Izanami
Level 28
God Stats
3W - 5L
1,443 SR
Queue Stats
31W - 28L
1,442 Elo+
Solo
Charybdis
Charybdis
SidFX123
Charybdis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,539 Elo+
Party 2
Ares
Ares
hah123
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
obliax
Danzaburou
Level 16
God Stats
2W - 2L
1,733 SR
Queue Stats
5W - 4L
1,539 Elo+
Party 2
Team Averages
Level 14
1,532 SR
1,523 Elo+

VS

Team Averages
Level 22
1,555 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
Krey3
Tsukuyomi
Level 29
God Stats
11W - 15L
1,564 SR
Queue Stats
57W - 81L
1,435 Elo+
Party 1
Athena
Athena
MatthewInRussian
Athena
Level 28
God Stats
47W - 38L
1,598 SR
Queue Stats
75W - 73L
1,487 Elo+
Party 3
Tiamat
Tiamat
ViolinSuzutsuki
Tiamat
Level 18
God Stats
1W - 0L
1,573 SR
Queue Stats
31W - 18L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
dimaboks
Sun Wukong
Level 18
God Stats
7W - 18L
1,421 SR
Queue Stats
26W - 47L
1,403 Elo+
Party 1
Set
Set
wealthycarton91
Set
Level 17
God Stats
5W - 3L
1,619 SR
Queue Stats
12W - 27L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bubulica112
Bakasura
10
3 / 3 / 1
6,115
556
3,635
8,383
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
5,805
528
3,179
6,445
1,779
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SidFX123
Charybdis
7
2 / 4 / 0
4,944
449
4,175
5,760
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
hah123
Ares
7
0 / 1 / 2
5,119
465
2,652
6,400
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
obliax
Danzaburou
9
0 / 7 / 2
5,278
480
3,064
7,753
2,613
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Krey3
Tsukuyomi
12
9 / 2 / 1
7,527
684
6,818
6,275
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 2
5,647
513
1,576
6,999
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 1 / 2
6,837
622
7,507
6,391
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
dimaboks
Sun Wukong
10
2 / 2 / 1
6,294
572
3,617
9,138
5,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,399
491
5,046
5,489
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
19
19
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bubulica112
Bakasura
3
3
1
1.17
L
1
4
1
0.38
W
Tsukuyomi
Krey3
Tsukuyomi
9
2
1
4.75
W
2
1
2
3
L
Charybdis
SidFX123
Charybdis
2
4
0
0.5
W
5
1
2
6
W
Sun Wukong
dimaboks
Sun Wukong
2
2
1
1.25
L
Ares
hah123
Ares
0
1
2
1
L
Danzaburou
obliax
Danzaburou
0
7
2
0.14
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,705
Damage
24,564
34,741
Taken
34,292
13,074
Mitigated
16,901
6,437
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bubulica112
Bakasura
3,635
2,561
0
2,236
8,383
3,777
0
1,232
7,093
0
29,039
L
3,179
1,769
0
714
6,445
1,779
0
168
6,277
0
27,306
W
Tsukuyomi
Krey3
Tsukuyomi
6,818
2,448
0
2,704
6,275
1,901
231
0
6,167
0
36,457
W
1,576
554
361
1,783
6,999
5,211
12
1,113
5,776
7,512
0
L
Charybdis
SidFX123
Charybdis
4,175
2,508
0
987
5,760
1,495
295
1,207
4,533
0
20,576
W
7,507
192
0
2,316
6,391
2,825
0
316
5,859
37,712
0
W
Sun Wukong
dimaboks
Sun Wukong
3,617
526
0
3,677
9,138
5,297
916
0
9,138
1,177
30,069
L
Ares
hah123
Ares
2,652
381
0
1,607
6,400
3,410
120
2,028
4,302
8,767
0
L
Danzaburou
obliax
Danzaburou
3,064
1,630
0
893
7,753
2,613
222
4,112
3,285
0
26,357
W
5,046
893
0
1,588
5,489
1,667
737
1,223
4,266
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
31,704
235
Minions Killed
269
0
Camps Cleared
0
1,018,156
Distance Traveled
1,101,394
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,115
556
61
6
0
224,608
0
L
Izanami
5,805
528
61
6
0
201,698
0
W
Tsukuyomi
7,527
684
74
7
0
240,542
0
W
Athena
5,647
513
10
1
0
217,603
2
L
Charybdis
4,944
449
43
4
0
188,259
0
W
Tiamat
6,837
622
69
6
0
235,139
3
W
Sun Wukong
6,294
572
66
6
0
201,325
1
L
Ares
5,119
465
10
1
0
199,379
1
L
Danzaburou
5,278
480
60
5
0
204,212
0
W
Set
5,399
491
50
5
0
206,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role