Player Matchup

Nemesis
Nemesis
Ayesume
Nemesis
Level 14
God Stats
0W - 3L
1,173 SR
Queue Stats
4W - 12L
1,261 Elo+
Party 2
Scylla
Scylla
Gabbilol123
Scylla
Level 8
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 18L
1,295 Elo+
Solo
Kukulkan
Kukulkan
ISaturnI
Kukulkan
Level 16
God Stats
2W - 2L
1,803 SR
Queue Stats
33W - 29L
1,469 Elo+
Solo
Yemoja
Yemoja
bigLowPunch
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
overkiller95
Amaterasu
Level 28
God Stats
5W - 4L
1,672 SR
Queue Stats
25W - 30L
1,369 Elo+
Party 2
Team Averages
Level 14
1,484 SR
1,379 Elo+

VS

Team Averages
Level 16
1,449 SR
1,369 Elo+
Danzaburou
Danzaburou
Carpesim
Danzaburou
Level 15
God Stats
5W - 4L
1,394 SR
Queue Stats
19W - 28L
1,292 Elo+
Solo
Fenrir
Fenrir
GXReid
Fenrir
Level 17
God Stats
2W - 1L
1,509 SR
Queue Stats
27W - 33L
1,343 Elo+
Party 1
Khepri
Khepri
LDeid
Khepri
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 12L
1,237 Elo+
Party 1
Ra
Ra
LKHARTINGS
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 35L
1,495 Elo+
Solo
King Arthur
King Arthur
Sykes111
King Arthur
Level 14
God Stats
3W - 4L
1,341 SR
Queue Stats
13W - 10L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayesume
Nemesis
20
5 / 12 / 22
14,315
1,023
14,030
29,813
17,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
1 / 8 / 13
11,621
830
2,052
18,010
8,086
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ISaturnI
Kukulkan
20
11 / 2 / 18
14,937
1,067
41,933
8,923
4,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
6 / 0 / 23
15,129
1,081
14,065
13,724
22,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
overkiller95
Amaterasu
20
8 / 8 / 17
13,775
984
20,781
40,834
24,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carpesim
Danzaburou
20
7 / 0 / 18
15,239
1,089
23,940
7,444
3,610
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
GXReid
Fenrir
20
5 / 16 / 10
13,545
968
21,348
30,109
28,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
LDeid
Khepri
20
0 / 11 / 16
12,778
913
4,894
32,927
47,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 2 / 17
14,897
1,064
26,119
12,307
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Sykes111
King Arthur
20
10 / 2 / 15
15,424
1,102
26,670
18,308
24,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
106
31
Kills
30
30
Deaths
31
93
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ayesume
Nemesis
5
12
22
1.33
W
Danzaburou
Carpesim
Danzaburou
7
0
18
16
W
Fenrir
GXReid
Fenrir
5
16
10
0.63
L
Scylla
1
8
13
0.94
L
Kukulkan
ISaturnI
Kukulkan
11
2
18
10
W
Khepri
LDeid
Khepri
0
11
16
0.73
W
8
2
17
8.25
W
King Arthur
Sykes111
King Arthur
10
2
15
8.75
L
Yemoja
6
0
23
17.5
L
Amaterasu
overkiller95
Amaterasu
8
8
17
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,861
Damage
102,971
111,304
Taken
101,095
77,960
Mitigated
110,396
18,568
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ayesume
Nemesis
14,030
7,141
0
1,707
29,813
17,808
0
11,202
18,611
0
44,565
W
Danzaburou
Carpesim
Danzaburou
23,940
11,233
0
2,420
7,444
3,610
0
5,225
2,219
0
66,606
W
Fenrir
GXReid
Fenrir
21,348
8,073
0
1,390
30,109
28,688
0
14,971
13,796
0
42,210
L
Scylla
2,052
788
0
0
18,010
8,086
0
3,339
14,671
4,601
0
L
Kukulkan
ISaturnI
Kukulkan
41,933
7,753
0
284
8,923
4,746
0
1,686
7,237
75,650
0
W
Khepri
LDeid
Khepri
4,894
1,656
0
750
32,927
47,858
0
18,617
14,310
14,477
0
W
26,119
3,415
5,119
1,627
12,307
5,800
0
10,359
1,948
67,520
0
W
King Arthur
Sykes111
King Arthur
26,670
3,799
0
0
18,308
24,440
0
9,458
8,850
0
47,834
L
Yemoja
14,065
4,970
5,116
2,072
13,724
22,463
0
3,289
10,435
31,856
0
L
Amaterasu
overkiller95
Amaterasu
20,781
15,418
0
9,389
40,834
24,857
0
11,497
29,337
580
40,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,777
Gold Earned
71,883
246
Minions Killed
307
6
Camps Cleared
11
1,141,462
Distance Traveled
1,190,283
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,315
1,023
84
6
0
229,398
0
W
Danzaburou
15,239
1,089
81
6
0
244,711
0
W
Fenrir
13,545
968
44
3
5
206,392
0
L
Scylla
11,621
830
4
0
0
141,210
0
L
Kukulkan
14,937
1,067
82
6
3
263,603
1
W
Khepri
12,778
913
30
2
2
217,680
0
W
Ra
14,897
1,064
122
9
1
266,938
0
W
King Arthur
15,424
1,102
30
2
3
254,562
0
L
Yemoja
15,129
1,081
34
2
2
242,662
2
L
Amaterasu
13,775
984
42
3
1
264,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role