Player Matchup

Hel
Hel
BlooregardQKazoo
Hel
Level 86
God Stats
23W - 15L
1,460 SR
Queue Stats
83W - 53L
1,548 Elo+
Party 1
Hercules
Hercules
CaptainCorage
Hercules
Level 129
God Stats
8W - 5L
1,432 SR
Queue Stats
142W - 112L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
Socialcide
Sylvanus
Level 115
God Stats
19W - 9L
1,659 SR
Queue Stats
126W - 83L
1,504 Elo+
Party 1
Team Averages
Level 110
1,517 SR
1,495 Elo+

VS

Team Averages
Level 95
1,602 SR
1,403 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LovesHate88
Baron Samedi
Level 15
God Stats
1W - 1L
1,624 SR
Queue Stats
5W - 14L
1,285 Elo+
Solo
Heimdallr
Heimdallr
mathzanaaxhielii
Heimdallr
Level 148
God Stats
2W - 2L
1,681 SR
Queue Stats
177W - 214L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 14
10,225
787
10,794
11,818
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CaptainCorage
Hercules
14
12 / 2 / 7
10,739
826
15,345
15,523
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Socialcide
Sylvanus
14
4 / 1 / 17
9,944
765
9,098
17,421
15,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 4
8,139
626
9,003
16,583
11,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LovesHate88
Baron Samedi
8
1 / 13 / 2
7,975
613
7,141
11,885
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
13
3 / 6 / 1
9,104
700
11,568
12,691
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
4
4
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
4
0.67
W
6
1
14
13
W
Hercules
CaptainCorage
Hercules
12
2
7
7.75
L
Baron Samedi
LovesHate88
Baron Samedi
1
13
2
0.15
W
Sylvanus
Socialcide
Sylvanus
4
1
17
12.5
L
Heimdallr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,237
Damage
27,712
44,762
Taken
41,159
28,193
Mitigated
20,633
28,842
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,003
608
0
6,676
16,583
11,831
0
8,587
7,996
0
29,026
W
10,794
1,003
7,479
5,543
11,818
4,082
1,696
2,995
8,823
44,811
0
W
Hercules
CaptainCorage
Hercules
15,345
4,474
0
2,720
15,523
8,707
411
1,260
14,263
0
38,343
L
Baron Samedi
LovesHate88
Baron Samedi
7,141
500
379
1,028
11,885
4,056
0
6,953
4,932
12,020
0
W
Sylvanus
Socialcide
Sylvanus
9,098
3,247
6,371
6,729
17,421
15,404
817
3,971
13,450
25,849
4,153
L
Heimdallr
11,568
5,060
0
1,255
12,691
4,746
0
4,235
8,456
0
33,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
25,218
154
Minions Killed
127
8
Camps Cleared
3
767,354
Distance Traveled
572,956
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,139
626
45
3
2
268,132
3
W
Hel
10,225
787
76
6
3
251,193
2
W
Hercules
10,739
826
29
2
4
284,059
2
L
Baron Samedi
7,975
613
18
1
0
107,903
0
W
Sylvanus
9,944
765
49
4
1
232,102
0
L
Heimdallr
9,104
700
64
5
1
196,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role