Player Matchup

Zeus
Zeus
Mmericaaa
Zeus
Level 87
God Stats
2W - 2L
1,389 SR
Queue Stats
42W - 57L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
ShadowSonic702
Cthulhu
Level 24
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 1
Nike
Nike
XxWasBannedXx
Nike
Level 13
God Stats
3W - 0L
1,754 SR
Queue Stats
5W - 3L
1,426 Elo+
Party 1
Team Averages
Level 41
1,622 SR
1,347 Elo+

VS

Team Averages
Level 76
1,353 SR
1,362 Elo+
Nemesis
Nemesis
D3ATH-SURVIVER
Nemesis
Level 54
God Stats
0W - 3L
1,272 SR
Queue Stats
40W - 59L
1,307 Elo+
Solo
Hades
Hades
Oxytones
Hades
Level 67
God Stats
46W - 51L
1,396 SR
Queue Stats
429W - 527L
1,424 Elo+
Solo
Nike
Nike
freePalestine047
Nike
Level 108
God Stats
8W - 8L
1,389 SR
Queue Stats
17W - 22L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 6 / 6
11,217
623
7,743
8,614
3,191
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 7
12,092
672
4,285
11,119
14,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 4
11,889
661
13,840
17,122
13,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
10,667
593
7,424
16,164
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Oxytones
Hades
16
5 / 2 / 2
10,851
603
12,914
15,455
8,344
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
8,176
454
0
1,113
2

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
7
7
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Zeus
2
6
6
0.83
L
Hades
Oxytones
Hades
5
2
2
3
W
2
0
7
5.5
W
5
1
4
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
20,338
36,855
Taken
32,732
30,652
Mitigated
14,964
5,043
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,424
839
98
2,117
16,164
6,618
0
5,231
10,933
0
39,051
W
Zeus
7,743
1,071
0
0
8,614
3,191
790
5,021
3,593
38,990
0
L
Hades
Oxytones
Hades
12,914
381
69
4,541
15,455
8,344
0
7,037
8,418
34,941
0
W
4,285
359
0
916
11,119
14,264
416
5,433
5,686
15,771
0
W
13,840
3,178
0
4,127
17,122
13,197
1,263
3,763
13,359
0
65,786
L
0
0
0
0
1,113
2
0
253
860
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
29,694
171
Minions Killed
131
11
Camps Cleared
5
927,183
Distance Traveled
618,031
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,667
593
68
4
3
324,248
1
W
Zeus
11,217
623
56
3
3
279,114
4
L
Hades
10,851
603
63
4
2
293,783
3
W
Cthulhu
12,092
672
18
1
0
303,174
0
W
Nike
11,889
661
97
5
8
344,895
3
L
Nike
8,176
454
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role