Player Matchup

Cerberus
Cerberus
Dark Shadow7224
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,182 Elo+
Solo
Loki
Loki
Powerlogosh
Loki
Level 29
God Stats
4W - 5L
1,275 SR
Queue Stats
29W - 37L
1,255 Elo+
Solo
Vulcan
Vulcan
kyleswrldYT
Vulcan
Level 27
God Stats
1W - 0L
1,270 SR
Queue Stats
10W - 18L
1,087 Elo+
Solo
Fenrir
Fenrir
mojo24442
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xLiNk2696
Ah Muzen Cab
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,305 Elo+

VS

Team Averages
Level 12
1,517 SR
1,421 Elo+
Set
Set
Hrvstrofsrrw524
Set
Level 18
God Stats
2W - 3L
1,497 SR
Queue Stats
8W - 12L
1,216 Elo+
Party 1
Ares
Ares
LordVader-IV
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mabus19
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,388 Elo+
Solo
Yemoja
Yemoja
luci4ro
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
xXxDiehlxXx
Odin
Level 5
God Stats
0W - 1L
1,590 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 1 / 3
9,854
519
3,143
9,184
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 2 / 7
11,901
626
8,597
13,809
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
1 / 4 / 11
10,156
535
13,379
8,662
3,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
mojo24442
Fenrir
12
1 / 11 / 8
8,541
450
4,824
14,458
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
xLiNk2696
Ah Muzen Cab
19
21 / 1 / 3
12,814
674
24,817
11,848
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 2
8,074
425
6,200
12,690
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 9 / 4
6,822
359
3,021
13,132
9,817
Breastplate

Breastplate

+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Mabus19
Cu Chulainn
11
4 / 6 / 2
7,905
416
10,010
16,188
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
luci4ro
Yemoja
12
3 / 6 / 3
8,252
434
2,968
15,172
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 6 / 2
7,408
390
7,034
14,355
10,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
36
Kills
16
19
Deaths
36
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
3
4.5
L
5
9
2
0.67
L
1
9
4
0.33
L
Cu Chulainn
Mabus19
Cu Chulainn
4
6
2
0.83
W
10
2
7
6.75
W
Vulcan
1
4
11
1.63
L
Yemoja
luci4ro
Yemoja
3
6
3
0.75
W
Fenrir
mojo24442
Fenrir
1
11
8
0.45
W
Ah Muzen Cab
xLiNk2696
Ah Muzen Cab
21
1
3
22.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,760
Damage
29,233
57,961
Taken
71,537
28,032
Mitigated
52,677
13,266
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,143
796
0
901
9,184
7,467
527
1,507
7,493
32,862
0
L
6,200
3,898
0
1,354
12,690
5,322
0
1,611
11,079
0
29,647
L
3,021
490
0
1,019
13,132
9,817
596
4,402
8,730
10,856
0
L
Cu Chulainn
Mabus19
Cu Chulainn
10,010
1,930
0
1,782
16,188
13,617
518
2,486
13,702
11,569
28,182
W
8,597
4,137
0
5,913
13,809
5,433
0
1,503
12,198
0
101,219
W
Vulcan
13,379
5,257
0
579
8,662
3,556
3,012
2,047
6,470
57,776
0
L
Yemoja
luci4ro
Yemoja
2,968
834
521
485
15,172
13,551
0
4,430
10,742
18,565
0
W
Fenrir
mojo24442
Fenrir
4,824
2,224
0
1,917
14,458
6,309
18
1,921
12,298
1,431
20,301
W
Ah Muzen Cab
xLiNk2696
Ah Muzen Cab
24,817
7,639
0
3,956
11,848
5,267
3,777
1,638
9,777
0
108,738
L
7,034
4,142
0
0
14,355
10,370
0
3,881
10,474
0
21,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
38,461
513
Minions Killed
209
0
Camps Cleared
0
1,842,670
Distance Traveled
1,477,247
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,854
519
64
3
0
346,691
0
L
Set
8,074
425
61
3
0
300,435
0
L
Ares
6,822
359
18
1
0
280,772
1
L
Cu Chulainn
7,905
416
67
4
0
313,646
0
W
Loki
11,901
626
154
8
0
432,993
0
W
Vulcan
10,156
535
101
5
0
320,833
1
L
Yemoja
8,252
434
29
2
0
259,657
1
W
Fenrir
8,541
450
36
2
0
343,272
1
W
Ah Muzen Cab
12,814
674
158
8
0
398,881
5
L
Odin
7,408
390
34
2
0
322,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role