Player Matchup

Chaac
Chaac
AWOLxEva001
Chaac
Level 68
God Stats
3W - 3L
1,440 SR
Queue Stats
51W - 74L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
FringedInk29
Jing Wei
Level 13
God Stats
24W - 35L
1,323 SR
Queue Stats
26W - 38L
1,240 Elo+
Solo
Thor
Thor
Luck Striker372
Thor
Level 25
God Stats
4W - 6L
1,329 SR
Queue Stats
20W - 20L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRoninDeath
Ah Muzen Cab
Level 11
God Stats
9W - 7L
1,471 SR
Queue Stats
14W - 25L
1,190 Elo+
Party 1
Geb
Geb
bbk1jhtjgky
Geb
Level 11
God Stats
2W - 6L
1,209 SR
Queue Stats
17W - 38L
1,196 Elo+
Solo
Team Averages
Level 26
1,355 SR
1,275 Elo+

VS

Team Averages
Level 14
1,373 SR
1,214 Elo+
Kukulkan
Kukulkan
DESTROYER_XD_-
Kukulkan
Level 10
God Stats
0W - 2L
1,208 SR
Queue Stats
3W - 15L
1,093 Elo+
Party 2
Olorun
Olorun
Forestsbutt
Olorun
Level 28
God Stats
33W - 33L
1,468 SR
Queue Stats
132W - 139L
1,384 Elo+
Solo
Thor
Thor
KeepthePeace420
Thor
Level 16
God Stats
25W - 30L
1,384 SR
Queue Stats
25W - 36L
1,235 Elo+
Solo
Bellona
Bellona
Slime_YSL1629
Bellona
Level 12
God Stats
6W - 5L
1,519 SR
Queue Stats
24W - 35L
1,322 Elo+
Solo
Nemesis
Nemesis
is_just_Matiuu
Nemesis
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 12L
1,038 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 13
18,204
1,138
36,208
29,081
58,945
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
FringedInk29
Jing Wei
20
7 / 7 / 14
16,049
1,003
24,627
19,217
8,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 1 / 5
12,807
800
5,854
4,380
1,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TheRoninDeath
Ah Muzen Cab
20
6 / 1 / 11
16,182
1,011
16,079
12,200
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 8 / 14
14,750
922
10,240
25,224
11,426
Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
2 / 6 / 11
14,736
921
14,503
20,125
9,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
20
6 / 10 / 8
15,594
975
38,277
33,619
17,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 8 / 6
13,504
844
15,302
22,854
14,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
19
0 / 0 / 3
12,668
792
1,190
6,354
4,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 8 / 6
16,150
1,009
13,995
20,002
11,773
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
32
Kills
17
17
Deaths
32
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
0
13
21.5
L
Kukulkan
2
6
11
1.25
L
Olorun
6
10
8
1
W
Jing Wei
FringedInk29
Jing Wei
7
7
14
2
L
2
8
6
0.63
W
2
1
5
4.5
L
Bellona
0
0
3
1.5
W
Ah Muzen Cab
TheRoninDeath
Ah Muzen Cab
6
1
11
11.5
W
2
8
14
1.13
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,008
Damage
83,267
90,102
Taken
102,954
86,230
Mitigated
58,098
16,586
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,208
7,409
0
12,829
29,081
58,945
0
21,212
7,869
11,551
42,897
L
Kukulkan
14,503
3,142
0
129
20,125
9,515
0
3,460
16,243
43,612
0
L
Olorun
38,277
24,803
1,306
11,493
33,619
17,198
0
6,268
25,966
70,682
0
W
Jing Wei
FringedInk29
Jing Wei
24,627
18,194
0
1,233
19,217
8,833
0
11,611
7,606
0
43,144
L
15,302
2,682
0
0
22,854
14,734
0
4,070
18,200
318
30,768
W
5,854
971
0
0
4,380
1,447
0
1,006
3,374
0
13,749
L
Bellona
1,190
1,114
1,336
810
6,354
4,878
0
1,125
5,122
0
9,932
W
Ah Muzen Cab
TheRoninDeath
Ah Muzen Cab
16,079
1,667
0
2,524
12,200
5,579
0
2,979
9,221
0
60,758
W
10,240
401
0
0
25,224
11,426
0
16,060
9,164
38,220
0
L
13,995
3,824
0
1,142
20,002
11,773
0
3,150
16,141
0
48,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,992
Gold Earned
72,652
273
Minions Killed
301
7
Camps Cleared
17
1,418,518
Distance Traveled
1,292,133
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,204
1,138
64
4
1
329,032
0
L
Kukulkan
14,736
921
100
6
1
274,511
0
L
Olorun
15,594
975
74
5
1
269,943
0
W
Jing Wei
16,049
1,003
50
3
5
295,092
0
L
Thor
13,504
844
31
2
0
269,832
2
W
Thor
12,807
800
15
1
0
120,030
1
L
Bellona
12,668
792
21
1
0
109,039
0
W
Ah Muzen Cab
16,182
1,011
104
7
0
320,563
0
W
Geb
14,750
922
40
3
1
353,801
0
L
Nemesis
16,150
1,009
75
5
15
368,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role