Player Matchup

Cliodhna
Cliodhna
Cjro17
Cliodhna
Level 51
God Stats
5W - 9L
1,386 SR
Queue Stats
169W - 234L
1,335 Elo+
Party 1
Chronos
Chronos
GuitarDude44
Chronos
Level 84
God Stats
5W - 5L
1,409 SR
Queue Stats
36W - 66L
1,258 Elo+
Solo
Terra
Terra
Œdžæij
Terra
Level 62
God Stats
1W - 2L
1,698 SR
Queue Stats
251W - 347L
1,293 Elo+
Party 1
Team Averages
Level 66
1,498 SR
1,295 Elo+

VS

Team Averages
Level 65
1,454 SR
1,408 Elo+
Horus
Horus
Deafity
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
pr0fess0r_G_sp0t
Thanatos
Level 87
God Stats
95W - 134L
1,419 SR
Queue Stats
103W - 146L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
xXkingofdastreet
Baron Samedi
Level 100
God Stats
95W - 129L
1,442 SR
Queue Stats
100W - 137L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cjro17
Cliodhna
14
12 / 4 / 12
10,177
925
16,570
7,852
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
GuitarDude44
Chronos
14
6 / 2 / 13
9,217
838
7,312
8,936
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Œdžæij
Terra
13
6 / 1 / 14
9,769
888
2,269
9,702
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deafity
Horus
10
0 / 8 / 5
6,936
631
1,154
9,914
3,215
12
4 / 8 / 2
8,580
780
6,933
14,247
3,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
xXkingofdastreet
Baron Samedi
12
3 / 8 / 3
8,814
801
8,009
9,208
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
24
Kills
7
7
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cjro17
Cliodhna
12
4
12
4.5
L
Horus
Deafity
Horus
0
8
5
0.31
W
Chronos
GuitarDude44
Chronos
6
2
13
6.25
L
4
8
2
0.63
L
Baron Samedi
xXkingofdastreet
Baron Samedi
3
8
3
0.56
W
Terra
Œdžæij
Terra
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
16,096
26,490
Taken
33,369
13,697
Mitigated
10,138
8,597
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cjro17
Cliodhna
16,570
1,136
316
1,598
7,852
3,615
1,132
2,852
5,000
0
42,749
L
Horus
Deafity
Horus
1,154
732
63
418
9,914
3,215
0
3,615
6,150
0
4,050
W
Chronos
GuitarDude44
Chronos
7,312
1,466
0
1,242
8,936
3,559
608
2,284
6,652
21,706
1,385
L
6,933
1,056
191
7,608
14,247
3,878
0
2,150
11,718
0
24,335
L
Baron Samedi
xXkingofdastreet
Baron Samedi
8,009
945
475
460
9,208
3,045
0
3,928
5,051
24,543
0
W
Terra
Œdžæij
Terra
2,269
410
1,341
4,100
9,702
6,523
620
3,175
6,527
10,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
24,330
116
Minions Killed
75
5
Camps Cleared
3
611,961
Distance Traveled
469,596
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,177
925
53
5
2
211,092
0
L
Horus
6,936
631
2
0
0
147,345
0
W
Chronos
9,217
838
38
3
2
193,003
1
L
Thanatos
8,580
780
42
4
2
189,117
3
L
Baron Samedi
8,814
801
31
3
1
133,134
1
W
Terra
9,769
888
25
2
1
207,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role