Player Matchup

Merlin
Merlin
BlueClinBass483
Merlin
Level 17
God Stats
2W - 3L
1,396 SR
Queue Stats
14W - 14L
1,547 Elo+
Party 1
Chronos
Chronos
FaZe_CAPITAN3
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,464 Elo+
Solo
Loki
Loki
TokaisNICE
Loki
Level 17
God Stats
13W - 20L
1,160 SR
Queue Stats
74W - 107L
1,024 Elo+
Party 1
Danzaburou
Danzaburou
YvngBasti
Danzaburou
Level 16
God Stats
15W - 19L
1,420 SR
Queue Stats
22W - 45L
1,069 Elo+
Party 1
Ymir
Ymir
YvngLevin
Ymir
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 25L
1,114 Elo+
Party 1
Team Averages
Level 18
1,395 SR
1,244 Elo+

VS

Team Averages
Level 16
1,514 SR
1,409 Elo+
Medusa
Medusa
CanYouDestroyMe
Medusa
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
He-Monsta
Olorun
Level 22
God Stats
10W - 7L
1,535 SR
Queue Stats
29W - 30L
1,376 Elo+
Solo
Cliodhna
Cliodhna
MAGNUS_ProdiGium
Cliodhna
Level 24
God Stats
14W - 8L
1,601 SR
Queue Stats
45W - 38L
1,389 Elo+
Solo
Ra
Ra
The_BlaZeriZer
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
jorgito_e36
Ah Puch
Level 29
God Stats
11W - 10L
1,436 SR
Queue Stats
14W - 20L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 0
6,360
636
3,023
3,785
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
11
0 / 0 / 2
6,102
610
2,306
5,381
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 1 / 2
5,553
555
3,249
6,598
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
YvngBasti
Danzaburou
7
2 / 1 / 1
4,913
491
3,038
4,473
1,724
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
7
2 / 0 / 3
5,410
541
600
4,907
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
3,496
350
0
1,510
309
Olorun
He-Monsta
Olorun
8
2 / 2 / 0
5,092
509
4,152
5,451
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 2
5,674
567
4,525
5,980
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,518
452
3,041
4,516
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
jorgito_e36
Ah Puch
9
0 / 1 / 0
5,304
530
3,648
3,362
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
0
2
0
0
W
Chronos
0
0
2
1
L
Olorun
He-Monsta
Olorun
2
2
0
1
L
2
2
2
1.5
L
0
5
0
0
W
2
1
2
3
W
Danzaburou
YvngBasti
Danzaburou
2
1
1
2.5
W
Ymir
2
0
3
3.5
L
Ah Puch
jorgito_e36
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,216
Damage
15,366
25,144
Taken
20,819
8,423
Mitigated
5,846
6,785
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,023
190
0
0
3,785
992
651
1,028
2,689
26,779
0
L
0
0
0
0
1,510
309
0
420
1,090
0
0
W
Chronos
2,306
939
0
1,694
5,381
1,797
1,045
2,500
2,583
32,600
0
L
Olorun
He-Monsta
Olorun
4,152
1,704
0
1,298
5,451
1,558
520
1,103
4,222
28,888
0
L
4,525
1,108
0
2,304
5,980
1,741
0
1,163
4,757
0
27,659
L
3,041
931
23
385
4,516
1,167
66
1,385
3,027
13,645
0
W
3,249
1,060
0
3,363
6,598
1,587
0
1,084
5,450
0
18,417
W
Danzaburou
YvngBasti
Danzaburou
3,038
1,689
0
525
4,473
1,724
426
3,418
918
0
18,550
W
Ymir
600
192
0
1,203
4,907
2,323
118
2,165
2,663
7,348
0
L
Ah Puch
jorgito_e36
Ah Puch
3,648
120
0
717
3,362
1,071
374
1,568
1,794
25,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
24,084
218
Minions Killed
190
0
Camps Cleared
0
988,462
Distance Traveled
823,947
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,360
636
57
6
0
189,395
0
L
Medusa
3,496
350
0
0
0
60,958
0
W
Chronos
6,102
610
89
9
0
181,280
3
L
Olorun
5,092
509
58
6
0
171,356
0
L
Cliodhna
5,674
567
53
5
0
226,433
1
L
Ra
4,518
452
29
3
0
183,828
0
W
Loki
5,553
555
34
3
0
225,431
2
W
Danzaburou
4,913
491
24
2
0
191,517
1
W
Ymir
5,410
541
14
1
0
200,839
0
L
Ah Puch
5,304
530
50
5
0
181,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role