Player Matchup

Nike
Nike
LonktheSage
Nike
Level 64
God Stats
3W - 4L
1,408 SR
Queue Stats
53W - 54L
1,562 Elo+
Party 1
Geb
Geb
Riptide3689
Geb
Level 38
God Stats
4W - 3L
1,717 SR
Queue Stats
23W - 12L
1,777 Elo+
Party 1
Tiamat
Tiamat
g1ngerN1nj402
Tiamat
Level 158
God Stats
16W - 5L
1,653 SR
Queue Stats
89W - 52L
1,700 Elo+
Party 1
Team Averages
Level 87
1,592 SR
1,680 Elo+

VS

Team Averages
Level 117
1,664 SR
1,525 Elo+
Nemesis
Nemesis
IdolulGay
Nemesis
Level 126
God Stats
1W - 1L
1,766 SR
Queue Stats
23W - 29L
1,499 Elo+
Party 2
Scylla
Scylla
SEGALER
Scylla
Level 102
God Stats
1W - 1L
1,742 SR
Queue Stats
17W - 17L
1,574 Elo+
Party 2
Loki
Loki
xRaymond77
Loki
Level 124
God Stats
2W - 4L
1,486 SR
Queue Stats
25W - 29L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 14
9,583
799
11,038
8,020
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 16
8,785
732
7,342
10,324
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
12 / 3 / 6
10,343
862
16,736
8,464
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IdolulGay
Nemesis
9
1 / 5 / 3
7,054
588
6,144
17,533
14,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SEGALER
Scylla
11
2 / 9 / 2
8,205
684
6,438
9,609
3,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 11 / 1
7,266
606
5,960
12,417
4,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
6
6
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
IdolulGay
Nemesis
1
5
3
0.5
W
8
1
14
15
W
4
2
16
6
L
Scylla
SEGALER
Scylla
2
9
2
0.33
W
12
3
6
5
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
18,542
26,808
Taken
39,559
21,403
Mitigated
22,422
6,177
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
IdolulGay
Nemesis
6,144
2,619
0
2,539
17,533
14,993
0
8,726
7,570
0
11,664
W
11,038
2,364
0
2,329
8,020
6,838
582
2,749
5,271
0
22,699
W
7,342
874
0
1,649
10,324
8,770
418
2,438
7,886
10,081
0
L
Scylla
SEGALER
Scylla
6,438
1,229
0
0
9,609
3,181
0
6,710
2,595
24,822
0
W
16,736
1,565
0
2,199
8,464
5,795
1,622
1,494
6,970
51,506
0
L
5,960
1,630
0
590
12,417
4,248
0
8,139
3,923
0
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
22,525
131
Minions Killed
75
6
Camps Cleared
3
720,409
Distance Traveled
563,971
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,054
588
18
2
2
227,735
5
W
Nike
9,583
799
32
3
0
244,391
6
W
Geb
8,785
732
12
1
0
253,793
0
L
Scylla
8,205
684
51
4
1
159,399
1
W
Tiamat
10,343
862
87
7
6
222,225
3
L
Loki
7,266
606
6
1
0
176,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role