Player Matchup

Geb
Geb
Gluse
Geb
Level 50
God Stats
11W - 11L
1,629 SR
Queue Stats
77W - 83L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LoneScope
Tsukuyomi
Level 45
God Stats
12W - 11L
1,634 SR
Queue Stats
53W - 60L
1,522 Elo+
Party 2
Chronos
Chronos
MrWall56
Chronos
Level 116
God Stats
7W - 10L
1,504 SR
Queue Stats
84W - 86L
1,522 Elo+
Party 2
Izanami
Izanami
ZerglingJr
Izanami
Level 66
God Stats
4W - 1L
1,738 SR
Queue Stats
32W - 40L
1,512 Elo+
Party 2
Tyr
Tyr
crossoff
Tyr
Level 125
God Stats
4W - 4L
1,657 SR
Queue Stats
89W - 103L
1,505 Elo+
Party 2
Team Averages
Level 80
1,632 SR
1,517 Elo+

VS

Team Averages
Level 55
1,519 SR
1,528 Elo+
Zeus
Zeus
BiggAl1029
Zeus
Level 119
God Stats
4W - 5L
1,516 SR
Queue Stats
193W - 182L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
CUZZLEMYGUM
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 140L
1,568 Elo+
Party 1
Odin
Odin
SugarElf8888
Odin
Level 43
God Stats
47W - 41L
1,506 SR
Queue Stats
89W - 75L
1,588 Elo+
Solo
Thor
Thor
YamCider
Thor
Level 18
God Stats
1W - 2L
1,486 SR
Queue Stats
17W - 17L
1,486 Elo+
Party 1
Sobek
Sobek
scarples
Sobek
Level 45
God Stats
6W - 5L
1,589 SR
Queue Stats
239W - 227L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Gluse
Geb
9
1 / 1 / 5
5,802
580
3,865
6,698
2,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
LoneScope
Tsukuyomi
10
5 / 1 / 2
6,022
602
3,519
5,835
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
MrWall56
Chronos
10
2 / 1 / 4
5,885
589
3,418
4,115
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ZerglingJr
Izanami
9
3 / 2 / 1
5,432
543
5,600
5,458
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
6,810
681
5,453
5,615
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,999
500
4,487
5,033
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
CUZZLEMYGUM
Heimdallr
9
3 / 1 / 0
5,693
569
3,678
5,974
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
4,932
493
2,318
6,642
2,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
8
1 / 4 / 0
5,052
505
929
6,766
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
scarples
Sobek
7
0 / 1 / 2
4,829
483
1,723
7,040
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Heimdallr
CUZZLEMYGUM
Heimdallr
3
1
0
3
W
Geb
Gluse
Geb
1
1
5
3.5
W
Tsukuyomi
LoneScope
Tsukuyomi
5
1
2
6
W
Chronos
MrWall56
Chronos
2
1
4
4
L
0
4
0
0
L
Thor
1
4
0
0.25
W
Izanami
ZerglingJr
Izanami
3
2
1
1.75
W
3
0
1
3.5
L
Sobek
scarples
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
13,135
27,721
Taken
31,455
9,558
Mitigated
10,532
11,439
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,487
744
0
1,020
5,033
1,324
0
2,130
2,903
29,418
0
L
Heimdallr
CUZZLEMYGUM
Heimdallr
3,678
1,993
0
2,697
5,974
1,619
0
1,591
4,383
0
34,532
W
Geb
Gluse
Geb
3,865
443
1,100
1,908
6,698
2,988
0
1,935
4,763
15,812
0
W
Tsukuyomi
LoneScope
Tsukuyomi
3,519
979
0
2,881
5,835
1,792
0
1,167
4,668
0
22,377
W
Chronos
MrWall56
Chronos
3,418
453
0
868
4,115
1,089
2,233
1,198
2,917
32,856
0
L
2,318
201
0
0
6,642
2,074
0
1,148
5,494
0
25,103
L
Thor
929
236
0
1,982
6,766
1,797
0
606
6,160
0
17,524
W
Izanami
ZerglingJr
Izanami
5,600
3,852
0
1,922
5,458
1,564
0
1,910
3,548
0
27,327
W
5,453
278
0
2,760
5,615
2,125
1,018
0
5,615
0
37,528
L
Sobek
scarples
Sobek
1,723
263
172
2,820
7,040
3,718
0
1,970
5,070
6,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
25,505
283
Minions Killed
234
0
Camps Cleared
0
1,074,889
Distance Traveled
920,539
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,999
500
55
6
0
168,088
2
L
Heimdallr
5,693
569
68
7
0
195,126
1
W
Geb
5,802
580
18
2
0
252,006
0
W
Tsukuyomi
6,022
602
53
5
0
221,826
0
W
Chronos
5,885
589
65
7
0
202,686
3
L
Odin
4,932
493
64
6
0
168,793
0
L
Thor
5,052
505
39
4
0
184,218
2
W
Izanami
5,432
543
60
6
0
203,407
2
W
Tyr
6,810
681
87
9
0
194,964
0
L
Sobek
4,829
483
8
1
0
204,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role