Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CaptainSweden
Janus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,688 Elo+
Party 2
Amaterasu
Amaterasu
JayBest
Amaterasu
Level 8
God Stats
1W - 4L
1,458 SR
Queue Stats
14W - 11L
1,698 Elo+
Party 1
Neith
Neith
OM606
Neith
Level 8
God Stats
4W - 2L
1,873 SR
Queue Stats
4W - 5L
1,688 Elo+
Party 2
Team Averages
Level 27
1,566 SR
1,615 Elo+

VS

Team Averages
Level 23
1,464 SR
1,577 Elo+
Odin
Odin
Alexs78
Odin
Level 55
God Stats
5W - 7L
1,379 SR
Queue Stats
19W - 25L
1,450 Elo+
Party 4
Bellona
Bellona
Búmbasclaart
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,721 Elo+
Party 3
Achilles
Achilles
CRINGEDOMER
Achilles
Level 23
God Stats
2W - 2L
1,441 SR
Queue Stats
40W - 24L
1,675 Elo+
Party 3
Nemesis
Nemesis
EzLanesEzGames
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,649 Elo+
Solo
Neith
Neith
Mayusss
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 6 / 6
8,674
542
9,456
17,409
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
13
4 / 5 / 5
8,521
533
8,252
12,592
3,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 6 / 8
9,537
596
9,701
9,823
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
JayBest
Amaterasu
14
2 / 4 / 1
8,622
539
1,586
9,273
5,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
OM606
Neith
12
4 / 6 / 4
7,863
491
6,475
8,161
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Alexs78
Odin
12
3 / 4 / 7
7,804
488
5,591
8,283
6,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
18
7 / 2 / 5
10,728
671
8,650
12,422
10,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CRINGEDOMER
Achilles
16
9 / 6 / 7
10,170
636
13,817
16,575
6,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 3 / 10
10,502
656
12,582
11,794
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Mayusss
Neith
11
0 / 4 / 2
7,220
451
1,935
5,324
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
19
Kills
27
27
Deaths
19
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
6
1
L
Danzaburou
 
Danzaburou
4
5
5
1.3
W
Odin
Alexs78
Odin
3
4
7
1.63
W
Bellona
7
2
5
4.75
W
Achilles
CRINGEDOMER
Achilles
9
6
7
2.08
L
6
6
8
1.67
W
8
3
10
4.33
L
Amaterasu
JayBest
Amaterasu
2
4
1
0.63
W
Neith
Mayusss
Neith
0
4
2
0.25
L
Neith
OM606
Neith
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
42,575
57,258
Taken
54,398
23,613
Mitigated
29,335
10,506
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,456
2,806
0
3,454
17,409
8,766
0
0
17,409
0
49,046
L
Danzaburou
 
Danzaburou
8,252
3,558
0
3,546
12,592
3,938
616
0
12,592
0
44,904
W
Odin
Alexs78
Odin
5,591
982
0
574
8,283
6,142
254
2,104
5,936
0
16,597
W
Bellona
8,650
3,430
0
5,446
12,422
10,728
0
532
11,876
0
85,555
W
Achilles
CRINGEDOMER
Achilles
13,817
3,535
0
4,291
16,575
6,519
662
3,008
13,441
0
55,719
L
9,701
1,003
0
1,300
9,823
2,526
406
0
9,823
28,982
0
W
12,582
5,196
0
4,120
11,794
4,124
0
1,431
10,293
0
74,653
L
Amaterasu
JayBest
Amaterasu
1,586
922
0
1,583
9,273
5,332
852
0
9,273
0
29,283
W
Neith
Mayusss
Neith
1,935
786
0
443
5,324
1,822
600
2,035
3,151
0
34,454
L
Neith
OM606
Neith
6,475
3,049
0
623
8,161
3,051
470
0
8,161
0
30,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
46,424
333
Minions Killed
471
0
Camps Cleared
0
1,539,130
Distance Traveled
1,688,883
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,674
542
82
5
0
341,219
2
L
Danzaburou
8,521
533
78
5
0
293,615
4
W
Odin
7,804
488
18
1
0
332,323
5
W
Bellona
10,728
671
161
10
0
376,055
2
W
Achilles
10,170
636
91
6
0
321,857
1
L
Janus
9,537
596
36
2
0
290,056
4
W
Nemesis
10,502
656
125
8
0
369,512
2
L
Amaterasu
8,622
539
72
5
0
335,020
7
W
Neith
7,220
451
76
5
0
289,136
2
L
Neith
7,863
491
65
4
0
279,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role