Player Matchup

Thoth
Thoth
Bubulica112
Thoth
Level 8
God Stats
1W - 2L
1,154 SR
Queue Stats
4W - 4L
1,345 Elo+
Party 2
Nu Wa
Nu Wa
RunsWild
Nu Wa
Level 15
God Stats
4W - 1L
1,922 SR
Queue Stats
22W - 21L
1,463 Elo+
Solo
Thor
Thor
SidFX123
Thor
Level 9
God Stats
1W - 1L
1,305 SR
Queue Stats
3W - 3L
1,379 Elo+
Party 2
Bellona
Bellona
hah123
Bellona
Level 7
God Stats
2W - 0L
1,679 SR
Queue Stats
2W - 1L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
obliax
Danzaburou
Level 16
God Stats
4W - 0L
1,707 SR
Queue Stats
5W - 4L
1,414 Elo+
Party 2
Team Averages
Level 11
1,554 SR
1,403 Elo+

VS

Team Averages
Level 19
1,365 SR
1,379 Elo+
King Arthur
King Arthur
Aryhas
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,255 Elo+
Party 3
Thor
Thor
Boggleswot
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Crumplesnitch
Zeus
Level 27
God Stats
0W - 2L
1,215 SR
Queue Stats
4W - 6L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
Luis3
Ao Kuang
Level 16
God Stats
0W - 4L
1,112 SR
Queue Stats
13W - 20L
1,410 Elo+
Solo
Chiron
Chiron
kilapi
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 30
13,161
1,462
18,850
11,754
3,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
RunsWild
Nu Wa
20
9 / 1 / 33
12,979
1,442
25,816
8,779
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
18
10 / 6 / 24
11,767
1,307
15,398
11,279
3,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
hah123
Bellona
19
19 / 4 / 20
14,386
1,598
19,844
17,282
16,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
obliax
Danzaburou
18
8 / 6 / 25
11,917
1,324
16,188
11,281
3,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aryhas
King Arthur
16
4 / 9 / 5
10,284
1,143
9,240
25,428
24,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 13 / 7
11,954
1,328
7,929
18,868
5,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 11 / 7
10,559
1,173
16,831
18,917
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Luis3
Ao Kuang
16
4 / 13 / 5
9,925
1,103
7,764
23,799
6,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
kilapi
Chiron
17
2 / 10 / 9
10,303
1,145
13,414
17,321
5,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
53
56
Kills
20
20
Deaths
56
132
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aryhas
King Arthur
4
9
5
0.72
L
7
13
7
0.81
W
10
3
30
8.33
L
3
11
7
0.59
L
Ao Kuang
Luis3
Ao Kuang
4
13
5
0.5
W
Nu Wa
RunsWild
Nu Wa
9
1
33
25.5
W
Thor
10
6
24
3.67
W
Bellona
hah123
Bellona
19
4
20
7.25
L
Chiron
kilapi
Chiron
2
10
9
0.65
W
Danzaburou
obliax
Danzaburou
8
6
25
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,096
Damage
55,178
60,375
Taken
104,333
29,711
Mitigated
46,997
10,123
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aryhas
King Arthur
9,240
868
0
40
25,428
24,518
0
10,750
14,264
1,533
31,571
L
7,929
1,096
0
20
18,868
5,926
0
7,670
10,894
0
24,077
W
18,850
2,358
252
1,619
11,754
3,138
0
5,476
6,128
38,329
0
L
16,831
2,086
0
1,492
18,917
4,748
0
7,564
11,185
46,720
0
L
Ao Kuang
Luis3
Ao Kuang
7,764
1,593
0
2,088
23,799
6,720
0
8,381
15,149
20,999
0
W
Nu Wa
RunsWild
Nu Wa
25,816
5,559
530
1,395
8,779
2,757
0
4,695
3,763
43,838
0
W
Thor
15,398
4,757
0
95
11,279
3,808
0
3,351
6,989
0
21,821
W
Bellona
hah123
Bellona
19,844
5,865
1,880
2,414
17,282
16,501
0
5,104
11,932
0
26,678
L
Chiron
kilapi
Chiron
13,414
6,899
305
1,682
17,321
5,085
0
9,028
8,175
0
33,094
W
Danzaburou
obliax
Danzaburou
16,188
11,001
0
1,938
11,281
3,507
0
5,523
5,548
0
39,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,210
Gold Earned
53,025
176
Minions Killed
167
7
Camps Cleared
4
821,332
Distance Traveled
764,943
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,284
1,143
31
3
1
167,392
2
L
Thor
11,954
1,328
25
3
0
134,354
2
W
Thoth
13,161
1,462
40
4
1
181,453
1
L
Zeus
10,559
1,173
60
7
2
149,942
0
L
Ao Kuang
9,925
1,103
16
2
1
176,038
0
W
Nu Wa
12,979
1,442
46
5
2
178,012
0
W
Thor
11,767
1,307
8
1
1
140,951
1
W
Bellona
14,386
1,598
21
2
1
175,846
1
L
Chiron
10,303
1,145
35
4
0
137,217
0
W
Danzaburou
11,917
1,324
61
7
2
145,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role