Player Matchup

Zeus
Zeus
Mmericaaa
Zeus
Level 87
God Stats
2W - 2L
1,332 SR
Queue Stats
42W - 57L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
ShadowSonic702
Cthulhu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,203 Elo+
Party 1
Nike
Nike
XxWasBannedXx
Nike
Level 13
God Stats
3W - 0L
1,700 SR
Queue Stats
5W - 3L
1,363 Elo+
Party 1
Team Averages
Level 41
1,511 SR
1,282 Elo+

VS

Team Averages
Level 20
1,494 SR
1,301 Elo+
Horus
Horus
 
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sugqr Rvsh
Loki
Level 29
God Stats
2W - 1L
1,788 SR
Queue Stats
154W - 224L
1,304 Elo+
Solo
Thor
Thor
glizzybop47
Thor
Level 5
God Stats
2W - 7L
1,195 SR
Queue Stats
3W - 9L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
5 / 0 / 5
6,193
885
5,198
1,157
290
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 7
5,884
841
1,741
5,908
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 6
6,278
897
6,062
5,767
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 0
4,733
676
2,560
6,478
2,520
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
4,457
637
2,386
6,382
1,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 3 / 0
4,449
636
855
3,826
1,145
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
W
Zeus
5
0
5
7.5
W
1
0
7
4.5
L
0
4
0
0
W
4
0
6
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,001
Damage
5,801
12,832
Taken
16,686
7,314
Mitigated
5,186
3,485
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,560
938
556
702
6,478
2,520
0
3,132
3,346
0
16,812
W
Zeus
5,198
852
314
0
1,157
290
778
0
1,157
13,240
0
W
1,741
304
0
456
5,908
4,661
196
0
5,908
5,976
0
L
2,386
158
0
560
6,382
1,521
0
2,485
3,897
0
8,905
W
6,062
1,409
185
2,530
5,767
2,363
492
248
5,519
0
22,871
L
855
264
0
0
3,826
1,145
0
1,637
2,189
0
2,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
13,639
73
Minions Killed
43
5
Camps Cleared
2
394,469
Distance Traveled
351,029
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,733
676
29
4
2
133,591
1
W
Zeus
6,193
885
26
4
1
132,501
2
W
Cthulhu
5,884
841
7
1
0
121,283
0
L
Loki
4,457
637
10
1
0
130,675
0
W
Nike
6,278
897
40
6
4
140,685
3
L
Thor
4,449
636
4
1
0
86,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role