Player Matchup

Vulcan
Vulcan
Platinum III
Salty ViVi
Vulcan
Platinum III
Level 160
God Stats
10W - 7L
1,721 SR
Queue Stats
105W - 102L
1,943 MMR
Party 1
Izanami
Izanami
Gold IV
wReKtAlPaNe
Izanami
Gold IV
Level 148
God Stats
5W - 2L
1,513 SR
Queue Stats
281W - 276L
1,220 MMR
Party 1
Achilles
Achilles
Gold III
xXHumps
Achilles
Gold III
Level 146
God Stats
38W - 28L
1,623 SR
Queue Stats
100W - 108L
1,636 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,619 SR
1,600 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,562 SR
1,533 MMR
Hercules
Hercules
Silver I
ProfessorTarzan
Hercules
Silver I
Level 139
God Stats
4W - 3L
1,479 SR
Queue Stats
11W - 9L
1,525 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Razzlin-Dazzlin-
Kukulkan
Bronze III
Level 65
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Skadi
Skadi
Gold V
Xivilae
Skadi
Gold V
Level 109
God Stats
0W - 1L
1,447 SR
Queue Stats
9W - 6L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Salty ViVi
Vulcan
15
8 / 2 / 3
10,340
795
19,097
5,423
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
wReKtAlPaNe
Izanami
13
3 / 3 / 4
9,258
712
6,465
7,526
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
xXHumps
Achilles
14
1 / 1 / 10
10,176
783
9,669
16,878
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioZeusGebChaacGilgamesh

VS

Bans
OlorunBaron SamediKumbhakarnaAphroditeBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 4 / 4
7,673
590
5,540
20,906
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 4 / 1
8,798
677
8,137
8,361
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Xivilae
Skadi
12
3 / 4 / 3
8,769
675
7,133
9,908
3,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
6
6
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
4
4
0.5
L
3
4
1
0.88
W
Vulcan
Salty ViVi
Vulcan
8
2
3
4.75
L
Skadi
Xivilae
Skadi
3
4
3
1.13
W
Izanami
wReKtAlPaNe
Izanami
3
3
4
1.67
W
Achilles
xXHumps
Achilles
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,231
Damage
20,810
29,827
Taken
39,175
20,692
Mitigated
21,284
9,287
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,540
804
353
5,581
20,906
14,938
0
9,511
11,033
0
12,560
L
8,137
479
0
139
8,361
2,844
0
5,100
3,075
33,562
0
W
Vulcan
Salty ViVi
Vulcan
19,097
6,535
404
723
5,423
2,291
750
2,323
3,026
47,576
0
L
Skadi
Xivilae
Skadi
7,133
2,037
0
450
9,908
3,502
0
3,957
5,747
0
27,281
W
Izanami
wReKtAlPaNe
Izanami
6,465
2,698
0
1,397
7,526
3,296
978
2,275
5,140
0
49,555
W
Achilles
xXHumps
Achilles
9,669
1,844
0
6,763
16,878
15,105
565
4,253
11,928
652
23,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
25,240
177
Minions Killed
149
12
Camps Cleared
0
792,924
Distance Traveled
718,170
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,673
590
9
1
0
253,822
7
L
Kukulkan
8,798
677
77
6
0
238,073
1
W
Vulcan
10,340
795
83
6
2
270,189
1
L
Skadi
8,769
675
63
5
0
226,275
2
W
Izanami
9,258
712
74
6
8
228,629
3
W
Achilles
10,176
783
20
2
2
294,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role