Player Matchup

Medusa
Medusa
Feltpitta
Medusa
Level 28
God Stats
6W - 2L
1,233 SR
Queue Stats
38W - 35L
1,453 Elo+
Solo
Tiamat
Tiamat
FiReZBurnZ
Tiamat
Level 29
God Stats
42W - 16L
1,776 SR
Queue Stats
70W - 34L
1,829 Elo+
Solo
Achilles
Achilles
LazyShadowz
Achilles
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
19W - 18L
1,528 Elo+
Solo
Athena
Athena
MamulteVoador
Athena
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 57L
1,495 Elo+
Solo
Arachne
Arachne
Qigong582
Arachne
Level 7
God Stats
1W - 1L
1,318 SR
Queue Stats
15W - 14L
1,559 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,573 Elo+

VS

Team Averages
Level 6
1,480 SR
1,415 Elo+
Artemis
Artemis
Dati1911
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
PersuasiveVision
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 1
Odin
Odin
Ppparsa
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,407 Elo+
Party 1
Nemesis
Nemesis
Qrusai
Nemesis
Level 8
God Stats
1W - 3L
1,400 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 1
Ares
Ares
Unique5340
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feltpitta
Medusa
18
9 / 2 / 24
11,395
1,140
13,756
7,638
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
FiReZBurnZ
Tiamat
20
15 / 0 / 28
12,924
1,292
30,400
9,580
12,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LazyShadowz
Achilles
17
7 / 0 / 22
11,398
1,140
13,289
9,577
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 23
10,626
1,063
8,291
10,230
13,351
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
Qigong582
Arachne
19
13 / 3 / 26
12,597
1,260
17,109
14,102
11,057
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dati1911
Artemis
15
1 / 11 / 3
9,551
955
14,270
17,085
6,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 16 / 1
9,855
986
8,570
21,187
8,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Ppparsa
Odin
15
1 / 9 / 3
9,347
935
5,084
19,788
20,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Qrusai
Nemesis
15
0 / 5 / 3
8,616
862
3,717
7,340
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 9 / 4
10,112
1,011
13,430
23,505
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
19
50
Kills
5
5
Deaths
50
123
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dati1911
Artemis
1
11
3
0.23
W
Medusa
Feltpitta
Medusa
9
2
24
10.5
W
Tiamat
FiReZBurnZ
Tiamat
15
0
28
29
W
Achilles
LazyShadowz
Achilles
7
0
22
18
W
6
0
23
17.5
L
2
16
1
0.16
L
Odin
Ppparsa
Odin
1
9
3
0.28
W
Arachne
Qigong582
Arachne
13
3
26
8.67
L
Nemesis
Qrusai
Nemesis
0
5
3
0.3
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,845
Damage
45,071
51,127
Taken
88,905
49,443
Mitigated
67,365
14,687
Healing
1,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dati1911
Artemis
14,270
6,880
0
30
17,085
6,564
0
8,964
8,073
0
43,858
W
Medusa
Feltpitta
Medusa
13,756
5,903
0
750
7,638
3,555
0
2,130
5,390
0
40,659
W
Tiamat
FiReZBurnZ
Tiamat
30,400
2,993
0
3,135
9,580
12,163
0
2,426
7,039
56,099
0
W
Achilles
LazyShadowz
Achilles
13,289
4,517
0
1,887
9,577
9,317
0
2,423
7,050
0
25,344
W
8,291
1,807
0
1,260
10,230
13,351
0
1,926
8,138
15,985
0
L
8,570
2,036
0
0
21,187
8,338
0
8,107
12,847
0
33,427
L
Odin
Ppparsa
Odin
5,084
1,677
0
410
19,788
20,272
0
10,183
9,510
0
15,186
W
Arachne
Qigong582
Arachne
17,109
13,056
0
7,655
14,102
11,057
0
4,525
9,321
0
22,419
L
Nemesis
Qrusai
Nemesis
3,717
920
0
55
7,340
3,700
0
3,872
3,392
0
10,960
L
13,430
1,939
0
718
23,505
28,491
0
7,565
15,658
28,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
47,481
194
Minions Killed
181
11
Camps Cleared
4
936,984
Distance Traveled
820,356
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,551
955
67
7
1
162,057
2
W
Medusa
11,395
1,140
81
8
0
189,853
1
W
Tiamat
12,924
1,292
60
6
2
220,395
3
W
Achilles
11,398
1,140
21
2
4
162,904
2
W
Athena
10,626
1,063
23
2
0
197,442
1
L
Thor
9,855
986
46
5
1
169,394
0
L
Odin
9,347
935
22
2
1
171,176
0
W
Arachne
12,597
1,260
9
1
5
166,390
0
L
Nemesis
8,616
862
21
2
1
141,004
0
L
Ares
10,112
1,011
25
3
0
176,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role