Player Matchup

Heimdallr
Heimdallr
Diamond IV
Dvälin
Heimdallr
Diamond IV
Level 69
God Stats
5W - 5L
1,700 SR
Queue Stats
134W - 139L
2,245 MMR
Solo
Freya
Freya
Diamond V
FoolyCoolу
Freya
Diamond V
Level 84
God Stats
2W - 1L
1,882 SR
Queue Stats
39W - 22L
2,275 MMR
Party 2
Athena
Athena
Diamond IV
Fxnction
Athena
Diamond IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
2,230 MMR
Party 2
Kukulkan
Kukulkan
Diamond II
McSpanish
Kukulkan
Diamond II
Level 103
God Stats
9W - 6L
1,505 SR
Queue Stats
221W - 222L
2,305 MMR
Solo
Mulan
Mulan
Diamond II
blastrogame
Mulan
Diamond II
Level 123
God Stats
19W - 17L
1,635 SR
Queue Stats
280W - 265L
2,309 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 107
1,644 SR
2,273 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,562 SR
1,978 MMR
Tyr
Tyr
Diamond I
 
Tyr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond III
 
Artio
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Masters
Ivär
Mercury
Masters
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 209L
2,293 MMR
Solo
Anhur
Anhur
Diamond IV
Zalandaro
Anhur
Diamond IV
Level 152
God Stats
13W - 10L
1,677 SR
Queue Stats
107W - 87L
2,242 MMR
Solo
Ra
Ra
Diamond III
xK3ROx
Ra
Diamond III
Level 160
God Stats
35W - 38L
1,632 SR
Queue Stats
534W - 527L
2,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dvälin
Heimdallr
8
0 / 1 / 0
4,749
594
3,401
4,899
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 1 / 3
5,519
690
3,726
5,669
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Fxnction
Athena
7
0 / 3 / 1
4,196
525
2,257
5,380
3,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
McSpanish
Kukulkan
9
2 / 2 / 0
5,443
680
1,932
3,121
958
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 0
5,313
664
2,722
5,847
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaSolOdin

VS

Bans
JanusLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 2 / 0
5,318
665
3,854
6,940
4,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
 
Artio
9
2 / 0 / 1
5,030
629
3,199
6,872
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Ivär
Mercury
10
2 / 1 / 3
5,638
705
3,288
5,756
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Zalandaro
Anhur
1
0 / 0 / 0
3,099
387
0
0
0
Ra
9
3 / 1 / 3
5,528
691
2,967
4,010
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
L
Artio
 
Artio
2
0
1
2.5
W
Heimdallr
Dvälin
Heimdallr
0
1
0
0
W
1
1
3
2.5
W
Athena
Fxnction
Athena
0
3
1
0.17
L
Mercury
Ivär
Mercury
2
1
3
3.5
W
Kukulkan
McSpanish
Kukulkan
2
2
0
1
L
Anhur
Zalandaro
Anhur
0
0
0
0
W
1
1
0
1
L
Ra
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,038
Damage
13,308
24,916
Taken
23,578
10,198
Mitigated
10,620
10,025
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,854
445
0
3,091
6,940
4,070
0
2,510
4,080
0
28,742
L
Artio
 
Artio
3,199
1,034
0
2,947
6,872
3,279
0
1,159
5,713
17,838
0
W
Heimdallr
Dvälin
Heimdallr
3,401
1,907
0
1,585
4,899
1,421
536
1,985
2,914
0
30,257
W
3,726
1,230
0
3,772
5,669
1,687
0
1,413
4,256
25,375
0
W
Athena
Fxnction
Athena
2,257
878
150
1,040
5,380
3,458
0
1,990
3,390
12,440
0
L
Mercury
Ivär
Mercury
3,288
1,921
0
759
5,756
1,773
0
1,021
4,699
0
30,733
W
Kukulkan
McSpanish
Kukulkan
1,932
325
0
300
3,121
958
0
778
2,343
35,184
0
L
Anhur
Zalandaro
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
2,722
311
0
3,178
5,847
2,674
0
0
5,847
0
26,764
L
Ra
2,967
379
191
1,136
4,010
1,498
0
3,225
785
29,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
24,613
289
Minions Killed
225
0
Camps Cleared
0
834,142
Distance Traveled
750,332
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,318
665
59
7
0
172,869
2
L
Artio
5,030
629
43
5
0
178,691
2
W
Heimdallr
4,749
594
58
7
0
137,876
5
W
Freya
5,519
690
58
7
0
187,433
4
W
Athena
4,196
525
26
3
0
178,587
1
L
Mercury
5,638
705
62
8
0
202,878
0
W
Kukulkan
5,443
680
78
10
0
174,716
3
L
Anhur
3,099
387
0
0
0
0
0
W
Mulan
5,313
664
69
9
0
155,530
0
L
Ra
5,528
691
61
8
0
195,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role