Player Matchup

Neith
Neith
BL4CKP1NK-Jisoo_
Neith
Level 26
God Stats
4W - 1L
1,572 SR
Queue Stats
66W - 76L
1,483 Elo+
Solo
Sylvanus
Sylvanus
FelipeDGB_123
Sylvanus
Level 17
God Stats
4W - 1L
1,641 SR
Queue Stats
27W - 24L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
JackDDripper
Gilgamesh
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,471 Elo+
Solo
Vulcan
Vulcan
Kurdisch pro
Vulcan
Level 16
God Stats
2W - 0L
1,707 SR
Queue Stats
30W - 18L
1,445 Elo+
Solo
Bellona
Bellona
Mr_Savage__47
Bellona
Level 27
God Stats
9W - 3L
1,672 SR
Queue Stats
53W - 62L
1,424 Elo+
Solo
Team Averages
Level 19
1,618 SR
1,459 Elo+

VS

Team Averages
Level 17
1,664 SR
1,586 Elo+
Thor
Thor
NuclearFаrt
Thor
Level 16
God Stats
2W - 1L
1,824 SR
Queue Stats
26W - 3L
1,978 Elo+
Party 2
The Morrigan
The Morrigan
Trecccy
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 1L
2,003 Elo+
Party 2
Sun Wukong
Sun Wukong
Yourmetil
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,134 Elo+
Solo
Pele
Pele
xNero_Strikex
Pele
Level 20
God Stats
5W - 2L
1,905 SR
Queue Stats
13W - 14L
1,347 Elo+
Party 1
Hera
Hera
ywi09
Hera
Level 17
God Stats
7W - 7L
1,591 SR
Queue Stats
16W - 11L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 3 / 3
8,906
636
11,158
7,059
2,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
FelipeDGB_123
Sylvanus
12
3 / 2 / 7
7,304
522
5,630
7,568
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
JackDDripper
Gilgamesh
13
8 / 4 / 4
8,259
590
8,199
10,148
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
11
3 / 6 / 6
7,706
550
4,239
7,224
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
14
1 / 2 / 1
8,342
596
4,430
6,948
5,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 2
9,329
666
9,229
12,052
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Trecccy
The Morrigan
13
4 / 6 / 7
8,016
573
6,805
9,433
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Yourmetil
Sun Wukong
11
3 / 3 / 1
6,737
481
3,892
9,694
4,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 10 / 1
5,109
365
2,671
9,343
1,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
ywi09
Hera
10
0 / 7 / 3
6,164
440
1,816
6,469
1,084
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
28
Kills
17
17
Deaths
29
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
W
Sylvanus
FelipeDGB_123
Sylvanus
3
2
7
3.25
W
Gilgamesh
JackDDripper
Gilgamesh
8
4
4
2.5
W
Vulcan
3
6
6
1
W
Bellona
1
2
1
0.75
L
10
3
2
3.67
L
The Morrigan
Trecccy
The Morrigan
4
6
7
1.25
L
Sun Wukong
Yourmetil
Sun Wukong
3
3
1
1.17
L
0
10
1
0.05
L
Hera
ywi09
Hera
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
24,413
38,947
Taken
46,991
19,522
Mitigated
12,702
7,117
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,158
2,412
0
686
7,059
2,482
920
1,625
5,434
0
50,502
W
Sylvanus
FelipeDGB_123
Sylvanus
5,630
1,425
38
2,280
7,568
3,847
560
1,216
6,352
27,445
5,738
W
Gilgamesh
JackDDripper
Gilgamesh
8,199
1,918
0
2,006
10,148
5,129
0
1,554
8,594
0
45,027
W
Vulcan
4,239
1,665
0
569
7,224
2,610
442
3,118
4,106
32,163
0
W
Bellona
4,430
542
0
1,538
6,948
5,454
1,616
0
6,948
0
53,228
L
9,229
2,948
0
4,890
12,052
3,352
0
2,341
9,711
0
47,704
L
The Morrigan
Trecccy
The Morrigan
6,805
1,649
0
1,833
9,433
2,576
0
3,251
6,132
42,517
1,174
L
Sun Wukong
Yourmetil
Sun Wukong
3,892
461
0
504
9,694
4,048
148
90
9,604
0
25,074
L
2,671
714
0
507
9,343
1,642
194
2,841
6,502
0
16,513
L
Hera
ywi09
Hera
1,816
766
0
424
6,469
1,084
902
942
5,527
25,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
35,355
421
Minions Killed
268
0
Camps Cleared
0
1,248,039
Distance Traveled
1,154,228
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,906
636
90
6
0
242,542
2
W
Sylvanus
7,304
522
60
4
0
254,065
4
W
Gilgamesh
8,259
590
69
5
0
280,210
2
W
Vulcan
7,706
550
68
5
0
218,900
1
W
Bellona
8,342
596
134
10
0
252,322
0
L
Thor
9,329
666
86
6
0
233,844
3
L
The Morrigan
8,016
573
80
6
0
225,822
1
L
Sun Wukong
6,737
481
47
3
0
246,844
0
L
Pele
5,109
365
29
2
0
253,191
0
L
Hera
6,164
440
26
2
0
194,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role