Player Matchup

Apollo
Apollo
Gold I
TitanTempest
Apollo
Gold I
Level 147
God Stats
4W - 7L
1,461 SR
Queue Stats
256W - 252L
1,632 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,461 SR
1,632 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,346 SR
1,491 MMR
Achilles
Achilles
Silver II
NINNY_MUGGlNS
Achilles
Silver II
Level 104
God Stats
0W - 2L
1,346 SR
Queue Stats
20W - 24L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 0 / 0
6,275
1,255
2,049
3,968
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HadesSolOlorunGilgameshHera

VS

Bans
BellonaMulanZeusKaliTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NINNY_MUGGlNS
Achilles
6
0 / 3 / 0
4,010
802
1,114
3,166
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
NINNY_MUGGlNS
Achilles
0
3
0
0
W
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,049
Damage
1,114
3,968
Taken
3,166
1,350
Mitigated
1,376
1,712
Healing
382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
NINNY_MUGGlNS
Achilles
1,114
558
0
382
3,166
1,376
0
0
3,166
0
7,636
W
Apollo
2,049
1,346
0
1,712
3,968
1,350
1,745
488
3,480
0
27,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,275
Gold Earned
4,010
75
Minions Killed
12
5
Camps Cleared
0
109,517
Distance Traveled
62,339
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,010
802
12
2
0
62,339
2
W
Apollo
6,275
1,255
75
15
5
109,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role