Player Matchup

Izanami
Izanami
BluBufBandit169
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 74L
1,534 Elo+
Party 1
Ares
Ares
MFjaguar
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Solo
Olorun
Olorun
MangledLemon
Olorun
Level 27
God Stats
2W - 2L
1,663 SR
Queue Stats
76W - 65L
1,569 Elo+
Solo
Skadi
Skadi
ShadowWarrior182
Skadi
Level 28
God Stats
2W - 1L
1,793 SR
Queue Stats
81W - 52L
1,601 Elo+
Solo
Nemesis
Nemesis
Yell0wBuffBandit
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,717 Elo+
Party 1
Team Averages
Level 20
1,591 SR
1,609 Elo+

VS

Team Averages
Level 20
1,528 SR
1,631 Elo+
Tsukuyomi
Tsukuyomi
AviatorJD3
Tsukuyomi
Level 17
God Stats
5W - 2L
1,753 SR
Queue Stats
36W - 18L
1,738 Elo+
Solo
Cabrakan
Cabrakan
DISNOTME
Cabrakan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 34L
1,715 Elo+
Solo
Ymir
Ymir
INanashiI
Ymir
Level 16
God Stats
1W - 1L
1,331 SR
Queue Stats
23W - 25L
1,459 Elo+
Solo
Ra
Ra
RainbowTrout7
Ra
Level 21
God Stats
4W - 0L
1,908 SR
Queue Stats
49W - 28L
1,690 Elo+
Solo
Sun Wukong
Sun Wukong
dboitapdat19
Sun Wukong
Level 21
God Stats
1W - 0L
1,148 SR
Queue Stats
15W - 17L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,234
577
7,486
8,500
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
9
0 / 8 / 1
6,138
384
2,642
14,908
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
12
0 / 3 / 0
7,256
454
3,142
8,809
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 9 / 1
7,069
442
5,776
12,559
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 5 / 1
7,961
498
9,248
15,660
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AviatorJD3
Tsukuyomi
15
9 / 1 / 7
9,142
571
16,854
10,883
5,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
DISNOTME
Cabrakan
16
7 / 2 / 4
9,023
564
8,241
11,386
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
7 / 0 / 8
8,792
550
5,891
7,347
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 4
9,593
600
8,290
7,747
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
dboitapdat19
Sun Wukong
15
1 / 1 / 3
8,404
525
4,694
11,438
9,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
27
27
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AviatorJD3
Tsukuyomi
9
1
7
12.5
L
1
2
1
0.75
W
Cabrakan
DISNOTME
Cabrakan
7
2
4
4.5
W
Ymir
7
0
8
11
L
Ares
0
8
1
0.06
L
Olorun
0
3
0
0
W
3
0
4
5
L
0
9
1
0.06
L
3
5
1
0.7
W
Sun Wukong
dboitapdat19
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
43,970
60,436
Taken
48,801
22,998
Mitigated
28,757
13,263
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AviatorJD3
Tsukuyomi
16,854
5,056
0
5,157
10,883
5,601
330
1,749
9,134
0
61,163
L
7,486
5,098
0
4,292
8,500
3,046
624
3,233
5,237
0
74,115
W
Cabrakan
DISNOTME
Cabrakan
8,241
1,460
0
4,716
11,386
6,449
0
490
10,896
58,346
0
W
Ymir
5,891
745
0
3,725
7,347
4,232
0
1,363
5,984
33,449
0
L
Ares
2,642
569
0
442
14,908
9,023
0
5,282
9,582
9,515
0
L
Olorun
3,142
760
0
2,139
8,809
2,936
0
4,989
3,606
39,836
4,089
W
8,290
595
558
2,091
7,747
3,130
76
1,964
5,783
75,075
0
L
5,776
2,032
0
1,781
12,559
2,770
0
1,785
10,744
0
48,075
L
9,248
4,276
0
4,609
15,660
5,223
0
7,332
8,114
0
47,634
W
Sun Wukong
dboitapdat19
Sun Wukong
4,694
556
0
3,727
11,438
9,345
0
0
11,438
4,514
54,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
44,954
434
Minions Killed
521
0
Camps Cleared
0
1,436,332
Distance Traveled
1,643,888
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,142
571
89
6
0
349,036
4
L
Izanami
9,234
577
162
10
0
281,298
3
W
Cabrakan
9,023
564
99
6
0
300,052
2
W
Ymir
8,792
550
61
4
0
313,400
2
L
Ares
6,138
384
10
1
0
254,090
1
L
Olorun
7,256
454
93
6
0
285,562
3
W
Ra
9,593
600
149
9
0
348,346
2
L
Skadi
7,069
442
86
5
0
269,817
5
L
Nemesis
7,961
498
83
5
0
345,565
3
W
Sun Wukong
8,404
525
123
8
0
333,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role