Player Matchup

Raijin
Raijin
TornadoZED
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,220 Elo+
Party 1
Bellona
Bellona
jBoom2theMooN
Bellona
Level 145
God Stats
16W - 16L
1,617 SR
Queue Stats
555W - 644L
1,347 Elo+
Solo
Neith
Neith
tornadoZED
Neith
Level 23
God Stats
0W - 2L
1,343 SR
Queue Stats
3W - 8L
1,287 Elo+
Party 1
Team Averages
Level 76
1,487 SR
1,285 Elo+

VS

Team Averages
Level 49
1,520 SR
1,352 Elo+
Skadi
Skadi
CaliburFYM
Skadi
Level 89
God Stats
10W - 5L
1,621 SR
Queue Stats
168W - 182L
1,371 Elo+
Party 2
Ah Puch
Ah Puch
DABBINxASSASSIN
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,317 Elo+
Solo
Ne Zha
Ne Zha
cream luvs u
Ne Zha
Level 28
God Stats
3W - 2L
1,439 SR
Queue Stats
82W - 91L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
TornadoZED
Raijin
13
5 / 14 / 3
11,385
670
8,042
16,598
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
16
8 / 4 / 3
12,118
713
9,774
16,539
25,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
14
1 / 6 / 8
10,590
623
14,233
15,089
4,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
10 / 4 / 7
12,767
751
19,084
14,846
5,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 8 / 10
11,667
686
10,403
12,804
5,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
9 / 3 / 11
13,417
789
10,533
15,645
6,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
24
24
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
10
4
7
3.38
W
5
8
10
1.25
L
Raijin
TornadoZED
Raijin
5
14
3
0.46
W
Ne Zha
9
3
11
4.83
L
Bellona
8
4
3
2.38
L
Neith
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
40,020
48,226
Taken
43,295
35,029
Mitigated
17,439
5,952
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
19,084
11,250
507
2,934
14,846
5,861
1,764
3,635
10,852
0
59,574
W
10,403
1,535
383
1,918
12,804
5,010
549
2,357
9,896
36,202
0
L
Raijin
TornadoZED
Raijin
8,042
423
0
0
16,598
4,522
554
3,868
12,730
13,441
0
W
Ne Zha
10,533
3,190
392
4,149
15,645
6,568
932
2,229
12,847
0
35,846
L
Bellona
9,774
1,895
184
3,199
16,539
25,637
31
3,996
12,543
0
22,676
L
Neith
14,233
3,837
44
2,525
15,089
4,870
848
2,843
12,246
0
52,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
37,851
142
Minions Killed
172
3
Camps Cleared
9
596,202
Distance Traveled
805,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,767
751
72
4
4
257,753
0
W
Ah Puch
11,667
686
47
3
1
228,168
0
L
Raijin
11,385
670
13
1
1
161,277
0
W
Ne Zha
13,417
789
53
3
4
319,558
0
L
Bellona
12,118
713
28
2
1
189,810
0
L
Neith
10,590
623
101
6
1
245,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role