Player Matchup

Merlin
Merlin
McDrizzle 999
Merlin
Level 126
God Stats
2W - 2L
1,554 SR
Queue Stats
195W - 132L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
Snipshot87
Heimdallr
Level 86
God Stats
7W - 7L
1,670 SR
Queue Stats
465W - 272L
1,674 Elo+
Party 1
Serqet
Serqet
Wiggy242
Serqet
Level 159
God Stats
0W - 2L
1,464 SR
Queue Stats
354W - 304L
1,737 Elo+
Party 1
Team Averages
Level 124
1,563 SR
1,660 Elo+

VS

Team Averages
Level 153
1,747 SR
1,656 Elo+
Ra
Ra
Somewhat Classy
Ra
Level 138
God Stats
10W - 6L
1,721 SR
Queue Stats
196W - 176L
1,698 Elo+
Solo
Gilgamesh
Gilgamesh
UCantBeadsDeath
Gilgamesh
Level 160
God Stats
78W - 55L
1,712 SR
Queue Stats
719W - 707L
1,607 Elo+
Party 2
Ne Zha
Ne Zha
highsmyname
Ne Zha
Level 160
God Stats
19W - 6L
1,810 SR
Queue Stats
263W - 179L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,384
670
8,571
7,983
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Snipshot87
Heimdallr
12
0 / 2 / 4
8,197
586
7,489
9,404
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
Wiggy242
Serqet
13
1 / 2 / 3
8,615
615
6,014
12,154
8,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,908
708
5,793
6,176
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
UCantBeadsDeath
Gilgamesh
13
2 / 0 / 6
9,364
669
10,014
14,113
11,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
14
2 / 2 / 6
9,277
663
10,009
13,548
12,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
8
8
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Heimdallr
Snipshot87
Heimdallr
0
2
4
1
W
4
2
4
3
W
Gilgamesh
UCantBeadsDeath
Gilgamesh
2
0
6
5
L
Serqet
Wiggy242
Serqet
1
2
3
1.25
W
Ne Zha
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
25,816
29,541
Taken
33,837
15,999
Mitigated
26,560
3,073
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,571
59
0
948
7,983
3,581
0
1,315
6,314
44,106
0
L
Heimdallr
Snipshot87
Heimdallr
7,489
1,149
0
485
9,404
4,193
0
1,733
7,329
0
25,491
W
5,793
882
4,361
2,785
6,176
2,529
1,379
1,548
4,394
61,321
0
W
Gilgamesh
UCantBeadsDeath
Gilgamesh
10,014
1,943
570
5,835
14,113
11,571
806
2,802
11,077
0
29,917
L
Serqet
Wiggy242
Serqet
6,014
885
0
1,640
12,154
8,225
0
2,862
8,792
0
16,366
W
Ne Zha
10,009
2,246
223
3,176
13,548
12,460
313
3,912
8,825
0
27,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
28,549
162
Minions Killed
197
4
Camps Cleared
10
748,367
Distance Traveled
942,195
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,384
670
85
6
1
241,282
0
L
Heimdallr
8,197
586
48
3
2
250,513
3
W
Ra
9,908
708
133
10
5
302,139
3
W
Gilgamesh
9,364
669
33
2
4
309,943
6
L
Serqet
8,615
615
29
2
1
256,572
4
W
Ne Zha
9,277
663
31
2
1
330,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role