Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Widipoc
Ymir
Level 116
God Stats
25W - 28L
1,479 SR
Queue Stats
576W - 569L
1,430 Elo+
Party 3
Team Averages
Level 119
1,496 SR
1,486 Elo+

VS

Team Averages
Level 95
1,534 SR
1,478 Elo+
Odin
Odin
 
Odin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AHeroBladeTV
Geb
Level 101
God Stats
12W - 16L
1,501 SR
Queue Stats
643W - 565L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
D1me
Hou Yi
Level 80
God Stats
13W - 12L
1,522 SR
Queue Stats
175W - 180L
1,477 Elo+
Party 2
Vulcan
Vulcan
gosafule
Vulcan
Level 106
God Stats
0W - 1L
1,645 SR
Queue Stats
88W - 107L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 5
6,954
632
5,481
8,472
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
 
Zeus
11
6 / 4 / 3
6,854
623
8,775
4,380
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
11
8 / 0 / 1
6,834
621
7,947
3,332
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
 
Artio
10
3 / 2 / 2
6,436
585
4,701
8,832
4,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Widipoc
Ymir
11
2 / 0 / 8
6,175
561
4,482
5,875
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
5 / 4 / 1
6,468
588
3,772
7,620
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
 
King Arthur
9
0 / 4 / 1
5,432
494
4,766
8,270
5,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 4 / 1
4,633
421
2,470
10,372
2,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
D1me
Hou Yi
6
0 / 7 / 0
4,041
367
2,003
8,277
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
gosafule
Vulcan
10
2 / 5 / 2
5,777
525
3,756
6,309
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
24
Kills
7
7
Deaths
24
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
5
7.5
W
Zeus
 
Zeus
6
4
3
1.88
W
Neith
 
Neith
8
0
1
8.5
W
Artio
 
Artio
3
2
2
2
L
Odin
 
Odin
5
4
1
1.38
L
King Arthur
 
King Arthur
0
4
1
0.13
L
0
4
1
0.13
L
Hou Yi
D1me
Hou Yi
0
7
0
0
W
Ymir
Widipoc
Ymir
2
0
8
6
L
Vulcan
gosafule
Vulcan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
16,767
30,891
Taken
40,848
13,583
Mitigated
14,745
12,618
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,481
625
0
4,705
8,472
3,797
0
1,602
6,870
0
38,371
W
Zeus
 
Zeus
8,775
2,897
0
0
4,380
1,441
755
2,455
1,925
38,054
0
W
Neith
 
Neith
7,947
3,877
0
2,382
3,332
995
1,040
800
2,532
0
46,679
W
Artio
 
Artio
4,701
745
280
4,455
8,832
4,260
0
0
8,832
26,703
0
L
Odin
 
Odin
3,772
869
0
1,901
7,620
2,654
0
2,821
4,799
0
31,977
L
King Arthur
 
King Arthur
4,766
636
0
260
8,270
5,244
0
4,148
4,122
0
25,536
L
2,470
382
780
3,087
10,372
2,866
0
4,595
5,777
8,871
0
L
Hou Yi
D1me
Hou Yi
2,003
1,271
0
900
8,277
1,719
0
2,162
6,115
0
12,432
W
Ymir
Widipoc
Ymir
4,482
1,012
0
796
5,875
3,090
65
1,369
4,506
19,088
0
L
Vulcan
gosafule
Vulcan
3,756
1,387
0
582
6,309
2,262
0
4,232
2,077
25,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
26,351
325
Minions Killed
207
0
Camps Cleared
0
992,498
Distance Traveled
974,095
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,954
632
83
8
0
232,650
2
W
Zeus
6,854
623
73
7
0
172,487
4
W
Neith
6,834
621
78
7
0
173,937
2
W
Artio
6,436
585
61
6
0
202,302
2
L
Odin
6,468
588
72
7
0
200,040
2
L
King Arthur
5,432
494
55
5
0
226,053
4
L
Geb
4,633
421
5
0
0
199,719
0
L
Hou Yi
4,041
367
23
2
0
153,593
0
W
Ymir
6,175
561
30
3
0
211,122
2
L
Vulcan
5,777
525
52
5
0
194,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role