Player Matchup

Ganesha
Ganesha
GW LitLemonKey
Ganesha
Level 108
God Stats
3W - 2L
1,437 SR
Queue Stats
100W - 93L
1,527 Elo+
Party 1
Susano
Susano
Rootbeerjug
Susano
Level 150
God Stats
3W - 4L
1,617 SR
Queue Stats
310W - 303L
1,462 Elo+
Solo
Bakasura
Bakasura
SpeedWagonFNDN
Bakasura
Level 149
God Stats
2W - 1L
1,299 SR
Queue Stats
201W - 178L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
t0xic991
Cthulhu
Level 143
God Stats
20W - 14L
1,649 SR
Queue Stats
172W - 145L
1,570 Elo+
Party 2
Ao Kuang
Ao Kuang
xTTNMx aToMiCll
Ao Kuang
Level 156
God Stats
11W - 6L
1,798 SR
Queue Stats
435W - 441L
1,502 Elo+
Party 2
Team Averages
Level 141
1,560 SR
1,530 Elo+

VS

Team Averages
Level 123
1,597 SR
1,515 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BigFatHeavyNuts
Erlang Shen
Level 86
God Stats
7W - 6L
1,597 SR
Queue Stats
279W - 265L
1,547 Elo+
Party 3
Athena
Athena
JEclipse456
Athena
Level 148
God Stats
5W - 4L
1,763 SR
Queue Stats
69W - 72L
1,520 Elo+
Party 4
Skadi
Skadi
ShortyJoJo
Skadi
Level 136
God Stats
8W - 5L
1,681 SR
Queue Stats
182W - 194L
1,493 Elo+
Party 4
Gilgamesh
Gilgamesh
UR_MERKED23
Gilgamesh
Level 121
God Stats
1W - 1L
1,445 SR
Queue Stats
488W - 428L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 11
7,360
460
7,787
12,223
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
15
7 / 2 / 8
9,464
592
13,523
11,085
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
17
8 / 5 / 3
9,970
623
10,350
13,946
7,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
t0xic991
Cthulhu
13
3 / 1 / 8
8,038
502
9,448
10,889
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
14
5 / 1 / 6
8,360
523
6,315
9,180
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 3 / 3
9,218
576
10,921
8,728
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
BigFatHeavyNuts
Erlang Shen
12
2 / 6 / 3
7,656
479
7,618
15,503
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
2 / 5 / 4
8,045
503
5,952
13,196
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
13
0 / 3 / 0
7,552
472
2,624
7,352
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
UR_MERKED23
Gilgamesh
12
5 / 6 / 2
8,204
513
12,760
15,477
11,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
23
Kills
15
15
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
3
3
2.5
L
Erlang Shen
BigFatHeavyNuts
Erlang Shen
2
6
3
0.58
W
0
6
11
0.92
L
Athena
2
5
4
0.8
W
Susano
7
2
8
5.5
L
Skadi
0
3
0
0
W
Bakasura
8
5
3
1.9
L
Gilgamesh
UR_MERKED23
Gilgamesh
5
6
2
1
W
Cthulhu
t0xic991
Cthulhu
3
1
8
7
W
Ao Kuang
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,423
Damage
39,875
57,323
Taken
60,256
30,776
Mitigated
33,123
19,382
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,921
1,276
0
269
8,728
2,683
0
4,656
3,449
65,634
0
L
Erlang Shen
BigFatHeavyNuts
Erlang Shen
7,618
2,330
0
3,980
15,503
6,695
0
4,578
10,245
0
37,776
W
7,787
690
491
2,238
12,223
4,948
407
5,782
6,441
34,299
0
L
Athena
5,952
1,941
0
2,282
13,196
10,446
0
5,824
6,538
24,464
0
W
Susano
13,523
3,482
0
4,577
11,085
4,276
0
1,506
9,579
0
61,262
L
Skadi
2,624
1,342
0
2,550
7,352
2,285
628
3,566
3,588
0
55,048
W
Bakasura
10,350
6,802
0
5,363
13,946
7,930
1,696
2,561
11,385
0
50,895
L
Gilgamesh
UR_MERKED23
Gilgamesh
12,760
5,257
0
3,146
15,477
11,014
684
2,971
11,395
0
44,334
W
Cthulhu
t0xic991
Cthulhu
9,448
688
117
3,219
10,889
9,965
0
4,413
6,476
32,977
0
W
Ao Kuang
6,315
1,938
0
3,377
9,180
3,657
1,047
2,611
6,569
36,451
4,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,192
Gold Earned
40,675
421
Minions Killed
401
0
Camps Cleared
0
1,605,335
Distance Traveled
1,472,149
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,218
576
122
8
0
297,396
2
L
Erlang Shen
7,656
479
74
5
0
336,627
4
W
Ganesha
7,360
460
28
2
0
292,996
4
L
Athena
8,045
503
27
2
0
296,220
8
W
Susano
9,464
592
101
6
0
344,085
3
L
Skadi
7,552
472
96
6
0
286,284
9
W
Bakasura
9,970
623
140
9
0
323,704
2
L
Gilgamesh
8,204
513
82
5
0
255,622
4
W
Cthulhu
8,038
502
61
4
0
320,782
4
W
Ao Kuang
8,360
523
91
6
0
323,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role