Player Matchup

Nemesis
Nemesis
Jomper87
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,259 Elo+
Solo
Ymir
Ymir
Pjukeny Khan
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
ZarK_MANIA59
Zeus
Level 9
God Stats
0W - 2L
1,598 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 3
Ullr
Ullr
bassamsadik
Ullr
Level 28
God Stats
2W - 5L
1,384 SR
Queue Stats
87W - 66L
1,516 Elo+
Solo
Sol
Sol
bibi-lhippie
Sol
Level 121
God Stats
26W - 15L
1,606 SR
Queue Stats
146W - 138L
1,556 Elo+
Party 3
Team Averages
Level 38
1,518 SR
1,482 Elo+

VS

Team Averages
Level 20
1,487 SR
1,439 Elo+
King Arthur
King Arthur
ArcaneXIX
King Arthur
Level 24
God Stats
8W - 5L
1,445 SR
Queue Stats
46W - 39L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
BennosukeXV
Amaterasu
Level 19
God Stats
41W - 30L
1,491 SR
Queue Stats
44W - 34L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
DJ-Dragonne
Sun Wukong
Level 17
God Stats
7W - 2L
1,500 SR
Queue Stats
33W - 35L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
Neo AstralZ
Kukulkan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 15L
1,478 Elo+
Party 1
Hades
Hades
bob_the_build5r
Hades
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jomper87
Nemesis
17
3 / 12 / 6
11,149
929
12,686
24,562
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 1
10,322
860
2,928
16,124
7,572
16
1 / 7 / 5
10,266
856
14,326
13,677
3,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 4
10,977
915
17,092
19,370
6,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 7
11,481
957
15,017
18,257
6,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

10

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcaneXIX
King Arthur
20
5 / 2 / 22
12,999
1,083
16,597
17,833
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
BennosukeXV
Amaterasu
19
5 / 4 / 20
12,551
1,046
15,622
14,813
11,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
DJ-Dragonne
Sun Wukong
19
3 / 3 / 17
11,712
976
5,956
15,273
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Neo AstralZ
Kukulkan
19
6 / 1 / 11
11,774
981
12,626
7,256
2,674
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 0 / 12
15,710
1,309
36,488
14,499
10,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
121
10
Kills
39
39
Deaths
10
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArcaneXIX
King Arthur
5
2
22
8
W
Amaterasu
BennosukeXV
Amaterasu
5
4
20
3.75
W
Sun Wukong
DJ-Dragonne
Sun Wukong
3
3
17
3.83
L
Nemesis
Jomper87
Nemesis
3
12
6
0.5
W
Kukulkan
Neo AstralZ
Kukulkan
6
1
11
11.5
L
1
7
1
0.21
L
1
7
5
0.5
L
2
7
4
0.57
L
3
6
7
1.08
W
20
0
12
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,049
Damage
87,289
91,990
Taken
69,674
33,388
Mitigated
54,639
5,386
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArcaneXIX
King Arthur
16,597
2,492
284
8,254
17,833
14,670
0
8,874
8,959
0
49,838
W
Amaterasu
BennosukeXV
Amaterasu
15,622
5,094
0
2,416
14,813
11,521
0
7,024
7,789
8,153
18,402
W
Sun Wukong
DJ-Dragonne
Sun Wukong
5,956
696
0
1,259
15,273
15,385
0
6,840
8,433
838
12,436
L
Nemesis
Jomper87
Nemesis
12,686
4,619
0
1,757
24,562
8,763
0
15,856
8,417
0
28,174
W
Kukulkan
Neo AstralZ
Kukulkan
12,626
1,551
0
562
7,256
2,674
0
1,702
5,554
28,085
0
L
2,928
205
0
588
16,124
7,572
0
9,435
6,327
5,657
0
L
14,326
2,674
0
461
13,677
3,942
0
7,664
5,730
31,129
0
L
17,092
6,932
0
0
19,370
6,888
0
9,311
9,472
0
40,539
L
15,017
5,480
0
2,580
18,257
6,223
0
10,359
7,642
48,686
4,200
W
36,488
1,192
1,621
8,182
14,499
10,389
0
6,288
8,211
62,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
64,746
194
Minions Killed
228
5
Camps Cleared
9
1,002,967
Distance Traveled
1,250,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,999
1,083
76
6
1
259,550
0
W
Amaterasu
12,551
1,046
22
2
3
269,936
0
W
Sun Wukong
11,712
976
11
1
0
254,962
0
L
Nemesis
11,149
929
31
3
3
244,657
0
W
Kukulkan
11,774
981
26
2
3
207,542
0
L
Ymir
10,322
860
6
1
0
120,826
0
L
Zeus
10,266
856
38
3
0
206,706
1
L
Ullr
10,977
915
52
4
0
224,153
0
L
Sol
11,481
957
67
6
2
206,625
0
W
Hades
15,710
1,309
93
8
2
258,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role