Player Matchup

Cu Chulainn
Cu Chulainn
Kosmiic
Cu Chulainn
Level 127
God Stats
6W - 4L
1,645 SR
Queue Stats
125W - 142L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZinMint
Ah Muzen Cab
Level 76
God Stats
6W - 3L
1,679 SR
Queue Stats
29W - 26L
1,534 Elo+
Solo
Hel
Hel
mnkDwef
Hel
Level 100
God Stats
4W - 7L
1,245 SR
Queue Stats
530W - 519L
1,510 Elo+
Solo
Nemesis
Nemesis
ranma16
Nemesis
Level 109
God Stats
7W - 4L
1,680 SR
Queue Stats
604W - 567L
1,502 Elo+
Solo
Cthulhu
Cthulhu
zDarkStream
Cthulhu
Level 152
God Stats
38W - 32L
1,541 SR
Queue Stats
634W - 698L
1,534 Elo+
Solo
Team Averages
Level 113
1,558 SR
1,513 Elo+

VS

Team Averages
Level 99
1,517 SR
1,522 Elo+
Hachiman
Hachiman
BaesicI
Hachiman
Level 88
God Stats
1W - 2L
1,531 SR
Queue Stats
325W - 288L
1,510 Elo+
Solo
Heimdallr
Heimdallr
BlackPinkMyLife
Heimdallr
Level 128
God Stats
5W - 4L
1,617 SR
Queue Stats
266W - 276L
1,517 Elo+
Solo
Bacchus
Bacchus
FLAMINGHDS84
Bacchus
Level 68
God Stats
1W - 2L
1,693 SR
Queue Stats
36W - 42L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
KamzOG
Erlang Shen
Level 89
God Stats
0W - 1L
1,292 SR
Queue Stats
18W - 23L
1,533 Elo+
Party 1
Raijin
Raijin
desmatoraptor
Raijin
Level 124
God Stats
1W - 3L
1,452 SR
Queue Stats
87W - 81L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kosmiic
Cu Chulainn
17
0 / 2 / 5
11,629
529
7,229
16,536
14,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ZinMint
Ah Muzen Cab
20
4 / 0 / 3
12,700
577
10,777
12,089
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
17
5 / 2 / 3
11,845
538
9,485
9,647
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ranma16
Nemesis
19
7 / 1 / 6
12,630
574
12,878
19,442
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
zDarkStream
Cthulhu
15
2 / 0 / 6
10,163
462
11,217
18,263
22,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaesicI
Hachiman
17
0 / 4 / 0
10,113
460
7,107
13,047
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
BlackPinkMyLife
Heimdallr
14
1 / 1 / 1
9,088
413
4,775
6,841
2,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
FLAMINGHDS84
Bacchus
14
1 / 4 / 3
9,666
439
8,687
21,193
22,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
KamzOG
Erlang Shen
20
3 / 1 / 1
11,316
514
11,058
18,399
10,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 3
9,040
411
8,738
14,387
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
5
5
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BaesicI
Hachiman
0
4
0
0
L
Heimdallr
BlackPinkMyLife
Heimdallr
1
1
1
1.5
L
Bacchus
FLAMINGHDS84
Bacchus
1
4
3
0.63
L
Erlang Shen
KamzOG
Erlang Shen
3
1
1
3.5
W
Cu Chulainn
Kosmiic
Cu Chulainn
0
2
5
1.25
W
Ah Muzen Cab
ZinMint
Ah Muzen Cab
4
0
3
5.5
L
0
8
3
0.19
W
Hel
5
2
3
3.25
W
Nemesis
ranma16
Nemesis
7
1
6
10
W
Cthulhu
zDarkStream
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
40,365
75,977
Taken
73,867
54,287
Mitigated
45,234
33,940
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BaesicI
Hachiman
7,107
2,382
0
5,713
13,047
3,880
708
486
12,507
0
82,361
L
Heimdallr
BlackPinkMyLife
Heimdallr
4,775
2,162
0
2,026
6,841
2,949
953
404
6,356
0
51,818
L
Bacchus
FLAMINGHDS84
Bacchus
8,687
1,937
2,629
4,959
21,193
22,470
0
7,506
12,967
25,601
0
L
Erlang Shen
KamzOG
Erlang Shen
11,058
4,590
0
7,786
18,399
10,866
244
5,075
13,016
0
117,493
W
Cu Chulainn
Kosmiic
Cu Chulainn
7,229
610
0
4,419
16,536
14,995
705
3,985
12,425
8,857
69,033
W
Ah Muzen Cab
ZinMint
Ah Muzen Cab
10,777
4,474
0
8,746
12,089
4,359
2,087
1,595
10,239
0
112,645
L
8,738
1,199
0
2,372
14,387
5,069
0
6,471
7,214
55,671
0
W
Hel
9,485
1,051
4,803
5,261
9,647
3,693
592
3,227
6,314
67,877
0
W
Nemesis
ranma16
Nemesis
12,878
6,195
0
8,176
19,442
8,312
4,297
4,554
14,842
0
97,892
W
Cthulhu
zDarkStream
Cthulhu
11,217
1,056
196
2,339
18,263
22,928
114
7,345
10,528
38,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,967
Gold Earned
49,223
656
Minions Killed
611
0
Camps Cleared
0
2,367,297
Distance Traveled
2,014,097
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,113
460
181
8
0
393,267
9
L
Heimdallr
9,088
413
105
5
0
257,564
5
L
Bacchus
9,666
439
45
2
0
424,579
1
L
Erlang Shen
11,316
514
162
7
0
542,797
2
W
Cu Chulainn
11,629
529
147
7
0
491,900
7
W
Ah Muzen Cab
12,700
577
169
8
0
486,146
10
L
Raijin
9,040
411
118
5
0
395,890
3
W
Hel
11,845
538
130
6
0
452,122
5
W
Nemesis
12,630
574
149
7
0
453,442
2
W
Cthulhu
10,163
462
61
3
0
483,687
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role