Player Matchup

Bastet
Bastet
 
Bastet
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DaedrA522
Rama
Level 29
God Stats
5W - 1L
1,816 SR
Queue Stats
125W - 103L
1,575 Elo+
Solo
Vulcan
Vulcan
Frokesh
Vulcan
Level 27
God Stats
0W - 1L
1,729 SR
Queue Stats
77W - 71L
1,556 Elo+
Solo
Amaterasu
Amaterasu
JayBest
Amaterasu
Level 8
God Stats
1W - 4L
1,646 SR
Queue Stats
14W - 11L
1,773 Elo+
Party 1
Team Averages
Level 25
1,638 SR
1,581 Elo+

VS

Team Averages
Level 23
1,537 SR
1,646 Elo+
Guan Yu
Guan Yu
Búmbasclaart
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,682 Elo+
Party 3
Ra
Ra
CRINGEDOMER
Ra
Level 23
God Stats
2W - 1L
1,530 SR
Queue Stats
40W - 24L
1,667 Elo+
Party 3
Vulcan
Vulcan
CaptainSweden
Vulcan
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,620 Elo+
Party 2
Awilix
Awilix
EzLanesEzGames
Awilix
Level 21
God Stats
1W - 1L
1,329 SR
Queue Stats
61W - 45L
1,641 Elo+
Solo
Neith
Neith
OM606
Neith
Level 7
God Stats
4W - 2L
1,827 SR
Queue Stats
4W - 5L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
6 / 5 / 4
6,627
663
7,553
9,788
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
 
Ganesha
8
0 / 4 / 6
5,193
519
2,739
9,317
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
9
2 / 4 / 5
5,600
560
4,982
7,725
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Frokesh
Vulcan
10
2 / 4 / 1
5,730
573
2,505
5,866
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JayBest
Amaterasu
7
1 / 4 / 0
4,767
477
1,937
7,688
3,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
3 / 1 / 4
7,037
704
5,599
9,568
9,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 2
6,731
673
5,182
4,670
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 3 / 2
5,400
540
3,612
5,541
1,440
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
9 / 2 / 3
7,185
719
7,541
6,007
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
OM606
Neith
8
1 / 3 / 4
4,890
489
4,770
4,518
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
20
21
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
4
1.6
L
Ganesha
 
Ganesha
0
4
6
0.75
W
Guan Yu
3
1
4
5
W
3
2
2
2
W
4
3
2
1.67
L
Rama
2
4
5
1.13
W
9
2
3
5.25
L
Vulcan
Frokesh
Vulcan
2
4
1
0.63
L
Amaterasu
JayBest
Amaterasu
1
4
0
0.25
W
Neith
OM606
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
26,704
40,384
Taken
30,304
13,398
Mitigated
15,952
10,468
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,553
3,315
0
2,359
9,788
2,195
0
1,958
7,790
0
27,440
L
Ganesha
 
Ganesha
2,739
337
0
2,267
9,317
4,497
129
3,063
6,178
7,916
0
W
Guan Yu
5,599
1,133
128
4,935
9,568
9,788
0
560
9,008
0
46,698
W
5,182
685
149
1,376
4,670
1,499
376
1,600
3,070
45,183
0
W
3,612
861
0
1,944
5,541
1,440
0
785
4,756
18,662
0
L
Rama
4,982
3,683
142
2,780
7,725
1,984
835
1,705
5,994
0
30,896
W
7,541
3,296
0
2,012
6,007
1,836
0
1,429
4,578
0
35,835
L
Vulcan
Frokesh
Vulcan
2,505
677
45
1,100
5,866
1,506
0
939
4,821
30,454
0
L
Amaterasu
JayBest
Amaterasu
1,937
932
0
1,775
7,688
3,216
0
827
6,807
0
15,915
W
Neith
OM606
Neith
4,770
2,218
0
890
4,518
1,389
208
870
3,648
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,917
Gold Earned
31,243
213
Minions Killed
327
0
Camps Cleared
0
973,648
Distance Traveled
1,021,861
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,627
663
46
5
0
218,193
1
L
Ganesha
5,193
519
1
0
0
191,395
9
W
Guan Yu
7,037
704
96
10
0
228,922
2
W
Ra
6,731
673
99
10
0
212,276
4
W
Vulcan
5,400
540
25
3
0
184,153
1
L
Rama
5,600
560
62
6
0
172,292
2
W
Awilix
7,185
719
68
7
0
241,894
4
L
Vulcan
5,730
573
64
6
0
187,649
1
L
Amaterasu
4,767
477
40
4
0
204,119
3
W
Neith
4,890
489
39
4
0
154,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role