Player Matchup

Nemesis
Nemesis
Masters
Arora
Nemesis
Masters
Level 55
God Stats
14W - 4L
1,838 SR
Queue Stats
61W - 38L
2,922 MMR
Party 2
Fenrir
Fenrir
Masters
Hydrogen
Fenrir
Masters
Level 160
God Stats
8W - 5L
1,815 SR
Queue Stats
255W - 205L
2,922 MMR
Party 1
Heimdallr
Heimdallr
Masters
Jaggi
Heimdallr
Masters
Level 160
God Stats
23W - 20L
1,683 SR
Queue Stats
568W - 518L
2,977 MMR
Party 2
Artio
Artio
Masters
KikiWitDaHoodie
Artio
Masters
Level 160
God Stats
4W - 0L
1,962 SR
Queue Stats
75W - 38L
2,879 MMR
Solo
Chronos
Chronos
Masters
Trypno
Chronos
Masters
Level 160
God Stats
63W - 43L
1,725 SR
Queue Stats
557W - 464L
2,937 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,805 SR
2,927 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,668 SR
2,658 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
Chefjjs
Merlin
Masters
Level 157
God Stats
21W - 18L
1,693 SR
Queue Stats
594W - 529L
2,994 MMR
Solo
Serqet
Serqet
Masters
Claytrix
Serqet
Masters
Level 156
God Stats
3W - 3L
1,580 SR
Queue Stats
189W - 138L
2,877 MMR
Solo
Hou Yi
Hou Yi
Masters
Fakemaster1001
Hou Yi
Masters
Level 160
God Stats
0W - 4L
1,677 SR
Queue Stats
158W - 140L
2,901 MMR
Solo
Achilles
Achilles
Masters
Qeih
Achilles
Masters
Level 160
God Stats
8W - 7L
1,887 SR
Queue Stats
354W - 279L
3,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arora
Nemesis
15
7 / 3 / 2
9,049
603
7,365
11,618
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Hydrogen
Fenrir
15
8 / 2 / 3
9,907
660
12,758
13,006
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Jaggi
Heimdallr
16
3 / 0 / 4
9,495
633
7,956
8,747
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 4
8,065
538
6,189
17,031
11,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Trypno
Chronos
16
3 / 2 / 6
9,760
651
8,325
9,370
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CliodhnaNikeCharybdisCamazotz

VS

Bans
SolGebOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 5 / 5
7,991
533
6,147
8,263
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Chefjjs
Merlin
13
0 / 4 / 3
7,371
491
2,617
7,804
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Claytrix
Serqet
15
3 / 2 / 2
8,388
559
5,455
10,168
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
7,567
504
7,223
10,704
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Qeih
Achilles
12
4 / 6 / 1
7,789
519
8,431
16,348
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
22
Kills
8
8
Deaths
22
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
5
0.5
W
Nemesis
Arora
Nemesis
7
3
2
2.67
L
Merlin
Chefjjs
Merlin
0
4
3
0.38
L
Serqet
Claytrix
Serqet
3
2
2
2
L
1
5
2
0.4
W
Fenrir
Hydrogen
Fenrir
8
2
3
4.75
W
Heimdallr
Jaggi
Heimdallr
3
0
4
5
W
1
1
4
3
L
Achilles
Qeih
Achilles
4
6
1
0.75
W
Chronos
Trypno
Chronos
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,593
Damage
29,873
59,772
Taken
53,287
30,062
Mitigated
22,684
22,069
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,147
266
0
565
8,263
4,394
0
3,792
4,274
58,840
0
W
Nemesis
Arora
Nemesis
7,365
2,931
0
4,263
11,618
4,934
30
1,496
9,713
0
66,274
L
Merlin
Chefjjs
Merlin
2,617
157
0
2,168
7,804
6,529
0
1,183
6,207
44,179
0
L
Serqet
Claytrix
Serqet
5,455
825
0
3,390
10,168
2,793
0
1,827
8,227
0
48,861
L
7,223
2,944
0
2,485
10,704
2,761
0
1,190
9,350
0
48,625
W
Fenrir
Hydrogen
Fenrir
12,758
4,010
0
4,923
13,006
7,448
290
1,339
11,328
163
51,092
W
Heimdallr
Jaggi
Heimdallr
7,956
3,664
0
4,920
8,747
3,257
2,889
0
8,399
0
84,263
W
6,189
694
1,882
4,625
17,031
11,499
0
3,104
13,728
35,748
0
L
Achilles
Qeih
Achilles
8,431
3,125
0
3,047
16,348
6,207
0
6,262
9,694
0
22,677
W
Chronos
Trypno
Chronos
8,325
2,214
0
1,456
9,370
2,924
266
1,871
7,182
68,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
39,106
534
Minions Killed
466
0
Camps Cleared
0
1,616,096
Distance Traveled
1,520,767
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,991
533
140
9
0
274,976
3
W
Nemesis
9,049
603
87
6
0
332,670
4
L
Merlin
7,371
491
93
6
0
264,286
0
L
Serqet
8,388
559
105
7
0
362,991
4
L
Hou Yi
7,567
504
103
7
0
282,693
8
W
Fenrir
9,907
660
106
7
0
341,258
3
W
Heimdallr
9,495
633
138
9
0
288,150
6
W
Artio
8,065
538
46
3
0
320,547
9
L
Achilles
7,789
519
25
2
0
335,821
5
W
Chronos
9,760
651
157
10
0
333,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role