Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FrozenRamen
Ah Muzen Cab
Level 106
God Stats
5W - 3L
1,601 SR
Queue Stats
326W - 210L
1,662 Elo+
Party 1
Cerberus
Cerberus
Ghostwolf25
Cerberus
Level 98
God Stats
11W - 7L
1,643 SR
Queue Stats
354W - 298L
1,617 Elo+
Party 1
The Morrigan
The Morrigan
Iceyproned
The Morrigan
Level 113
God Stats
3W - 2L
1,588 SR
Queue Stats
330W - 226L
1,651 Elo+
Party 1
Ao Kuang
Ao Kuang
WarMoose02
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 27L
1,592 Elo+
Solo
Nemesis
Nemesis
Wasabiiiiii
Nemesis
Level 29
God Stats
2W - 1L
1,837 SR
Queue Stats
124W - 49L
1,772 Elo+
Party 1
Team Averages
Level 75
1,634 SR
1,659 Elo+

VS

Team Averages
Level 47
1,506 SR
1,538 Elo+
Ah Puch
Ah Puch
Faxyrr
Ah Puch
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 86L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Sheilla_
Cthulhu
Level 16
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 6L
1,519 Elo+
Solo
Hou Yi
Hou Yi
SureToFollowUp
Hou Yi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 56L
1,616 Elo+
Solo
Bakasura
Bakasura
VisckQc
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 99L
1,580 Elo+
Party 2
Ares
Ares
ahmedbenladen
Ares
Level 140
God Stats
6W - 2L
1,743 SR
Queue Stats
204W - 164L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrozenRamen
Ah Muzen Cab
17
5 / 4 / 16
10,227
852
19,800
11,234
6,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Ghostwolf25
Cerberus
17
6 / 3 / 14
10,214
851
9,609
15,374
19,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Iceyproned
The Morrigan
16
3 / 3 / 17
9,917
826
10,570
11,117
8,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
WarMoose02
Ao Kuang
17
13 / 3 / 7
11,240
937
14,179
11,858
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Wasabiiiiii
Nemesis
16
1 / 1 / 21
9,248
771
9,006
18,948
15,547
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Faxyrr
Ah Puch
14
1 / 7 / 6
8,538
712
7,637
10,342
4,486
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Sheilla_
Cthulhu
14
2 / 5 / 8
8,966
747
9,088
20,018
14,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 6 / 3
9,254
771
12,379
11,635
4,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
VisckQc
Bakasura
14
4 / 6 / 6
8,713
726
11,028
12,140
5,933
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 7
9,296
775
9,986
14,741
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
28
Kills
13
14
Deaths
28
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Faxyrr
Ah Puch
1
7
6
0.57
W
Ah Muzen Cab
FrozenRamen
Ah Muzen Cab
5
4
16
3.25
W
Cerberus
Ghostwolf25
Cerberus
6
3
14
4.33
W
The Morrigan
Iceyproned
The Morrigan
3
3
17
3.83
L
Cthulhu
Sheilla_
Cthulhu
2
5
8
1.2
L
4
6
3
0.92
L
Bakasura
VisckQc
Bakasura
4
6
6
1.17
W
Ao Kuang
WarMoose02
Ao Kuang
13
3
7
5.5
W
Nemesis
Wasabiiiiii
Nemesis
1
1
21
11.5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,164
Damage
50,118
68,531
Taken
68,876
56,590
Mitigated
45,664
26,731
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Faxyrr
Ah Puch
7,637
186
204
1,422
10,342
4,486
126
6,561
3,781
22,667
0
W
Ah Muzen Cab
FrozenRamen
Ah Muzen Cab
19,800
6,769
0
2,386
11,234
6,508
2,503
4,997
6,149
0
40,628
W
Cerberus
Ghostwolf25
Cerberus
9,609
431
2,197
4,263
15,374
19,764
327
6,180
9,069
24,192
0
W
The Morrigan
Iceyproned
The Morrigan
10,570
1,075
1,127
3,809
11,117
8,958
547
3,736
6,951
19,728
0
L
Cthulhu
Sheilla_
Cthulhu
9,088
531
1,155
5,929
20,018
14,360
29
8,823
11,151
24,810
0
L
12,379
4,704
864
1,713
11,635
4,700
0
6,788
4,847
0
28,733
L
Bakasura
VisckQc
Bakasura
11,028
6,221
1,585
2,606
12,140
5,933
452
4,461
7,679
0
11,813
W
Ao Kuang
WarMoose02
Ao Kuang
14,179
3,771
0
4,094
11,858
5,813
1,070
4,003
7,366
28,468
0
W
Nemesis
Wasabiiiiii
Nemesis
9,006
2,634
1,364
7,491
18,948
15,547
448
7,795
10,169
0
14,796
L
9,986
76
0
2,414
14,741
16,185
115
7,725
6,991
17,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
44,767
153
Minions Killed
134
0
Camps Cleared
0
1,083,727
Distance Traveled
958,351
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,538
712
33
3
0
192,367
2
W
Ah Muzen Cab
10,227
852
40
3
0
189,237
0
W
Cerberus
10,214
851
49
4
0
228,007
0
W
The Morrigan
9,917
826
18
2
0
214,197
0
L
Cthulhu
8,966
747
29
2
0
195,547
0
L
Hou Yi
9,254
771
33
3
0
171,321
1
L
Bakasura
8,713
726
21
2
0
188,630
0
W
Ao Kuang
11,240
937
34
3
0
213,817
0
W
Nemesis
9,248
771
12
1
0
238,469
4
L
Ares
9,296
775
18
2
0
210,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role