Player Matchup

Thor
Thor
DeeShotYu
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,117 Elo+
Solo
Fenrir
Fenrir
DylanRangel1503
Fenrir
Level 8
God Stats
1W - 4L
1,339 SR
Queue Stats
2W - 4L
1,378 Elo+
Solo
Yemoja
Yemoja
FateHyper89
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,404 Elo+
Party 2
Chang'e
Chang'e
SkyCarter08
Chang'e
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
8W - 12L
1,399 Elo+
Party 2
Skadi
Skadi
sombra_errada
Skadi
Level 18
God Stats
3W - 1L
1,870 SR
Queue Stats
11W - 18L
1,365 Elo+
Solo
Team Averages
Level 29
1,499 SR
1,332 Elo+

VS

Team Averages
Level 21
1,461 SR
1,454 Elo+
Medusa
Medusa
GordoHere
Medusa
Level 26
God Stats
1W - 2L
1,410 SR
Queue Stats
17W - 17L
1,517 Elo+
Party 1
Horus
Horus
M10-1991
Horus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,300 Elo+
Solo
Bacchus
Bacchus
NUT-PeAnUtS
Bacchus
Level 29
God Stats
2W - 0L
1,311 SR
Queue Stats
18W - 21L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
mrcvlls
Hun Batz
Level 17
God Stats
4W - 1L
1,494 SR
Queue Stats
11W - 12L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
peezzyythe1
Xbalanque
Level 26
God Stats
25W - 16L
1,589 SR
Queue Stats
259W - 278L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 15 / 3
9,304
930
3,521
21,222
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 5 / 2
8,969
897
6,328
28,293
19,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
15
2 / 6 / 1
9,630
963
12,554
21,267
10,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SkyCarter08
Chang'e
15
1 / 13 / 3
9,548
955
8,537
21,766
8,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 2
10,030
1,003
7,712
16,270
6,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GordoHere
Medusa
19
15 / 1 / 17
12,052
1,205
23,366
7,317
3,059
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
M10-1991
Horus
18
5 / 1 / 24
11,906
1,191
10,867
10,662
10,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
NUT-PeAnUtS
Bacchus
20
3 / 1 / 33
11,433
1,143
11,427
12,125
16,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
mrcvlls
Hun Batz
18
8 / 1 / 23
11,654
1,165
19,125
10,055
4,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
peezzyythe1
Xbalanque
20
16 / 0 / 24
12,705
1,271
39,579
7,261
3,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
168
4
Kills
47
47
Deaths
4
11
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Thor
0
15
3
0.1
L
0
5
2
0.2
L
Yemoja
2
6
1
0.42
W
Medusa
GordoHere
Medusa
15
1
17
23.5
W
Horus
M10-1991
Horus
5
1
24
17
W
Bacchus
NUT-PeAnUtS
Bacchus
3
1
33
19.5
L
Chang'e
SkyCarter08
Chang'e
1
13
3
0.19
W
Hun Batz
mrcvlls
Hun Batz
8
1
23
19.5
W
Xbalanque
peezzyythe1
Xbalanque
16
0
24
28
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,652
Damage
104,364
108,818
Taken
47,420
55,627
Mitigated
37,499
15,090
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,521
1,570
0
410
21,222
9,695
0
2,491
18,731
0
7,843
L
6,328
1,320
0
3,113
28,293
19,760
0
2,699
25,594
0
11,972
L
Yemoja
12,554
4,136
2,965
1,666
21,267
10,617
0
1,731
19,536
25,559
0
W
Medusa
GordoHere
Medusa
23,366
15,420
0
1,519
7,317
3,059
0
3,678
3,639
0
35,852
W
Horus
M10-1991
Horus
10,867
4,163
4,387
3,999
10,662
10,091
0
5,877
4,785
0
19,929
W
Bacchus
NUT-PeAnUtS
Bacchus
11,427
2,751
295
2,710
12,125
16,975
0
4,955
7,170
24,318
0
L
Chang'e
SkyCarter08
Chang'e
8,537
1,942
3,070
3,068
21,766
8,817
0
2,270
19,496
20,174
0
W
Hun Batz
mrcvlls
Hun Batz
19,125
11,122
0
0
10,055
4,003
0
3,491
5,421
0
38,728
W
Xbalanque
peezzyythe1
Xbalanque
39,579
28,933
0
2,537
7,261
3,371
0
3,090
3,486
0
61,040
L
7,712
2,517
210
588
16,270
6,738
0
2,236
14,034
0
40,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
59,750
155
Minions Killed
164
3
Camps Cleared
8
896,902
Distance Traveled
997,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,304
930
7
1
0
155,976
0
L
Fenrir
8,969
897
14
1
1
195,354
1
L
Yemoja
9,630
963
36
4
1
186,566
1
W
Medusa
12,052
1,205
31
3
1
194,582
0
W
Horus
11,906
1,191
21
2
1
195,264
0
W
Bacchus
11,433
1,143
27
3
0
210,482
1
L
Chang'e
9,548
955
20
2
0
179,484
0
W
Hun Batz
11,654
1,165
31
3
3
211,830
0
W
Xbalanque
12,705
1,271
54
5
3
185,747
0
L
Skadi
10,030
1,003
78
8
1
179,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role