Player Matchup

Ah Puch
Ah Puch
ALIENOIDZ51
Ah Puch
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,442 Elo+
Solo
Cernunnos
Cernunnos
AngelOfLightning
Cernunnos
Level 26
God Stats
17W - 21L
1,591 SR
Queue Stats
59W - 74L
1,434 Elo+
Solo
Pele
Pele
BowDownToPele
Pele
Level 25
God Stats
20W - 8L
1,627 SR
Queue Stats
35W - 18L
1,606 Elo+
Solo
Artemis
Artemis
PopularLoner159
Artemis
Level 29
God Stats
14W - 6L
1,661 SR
Queue Stats
30W - 24L
1,477 Elo+
Solo
Merlin
Merlin
SmellyP0lygon
Merlin
Level 12
God Stats
2W - 1L
1,560 SR
Queue Stats
24W - 25L
1,438 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,479 Elo+

VS

Team Averages
Level 19
1,467 SR
1,454 Elo+
Fafnir
Fafnir
B2DAZED
Fafnir
Level 28
God Stats
7W - 3L
1,568 SR
Queue Stats
97W - 47L
1,657 Elo+
Party 1
Xbalanque
Xbalanque
BlackMagick333
Xbalanque
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
261W - 295L
1,369 Elo+
Solo
Nemesis
Nemesis
Zulkair
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Solo
Tyr
Tyr
irati0n
Tyr
Level 20
God Stats
1W - 1L
1,313 SR
Queue Stats
110W - 62L
1,599 Elo+
Party 1
Chernobog
Chernobog
zWvste
Chernobog
Level 11
God Stats
5W - 6L
1,456 SR
Queue Stats
6W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALIENOIDZ51
Ah Puch
17
4 / 3 / 22
10,633
1,063
11,246
9,578
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
17
4 / 2 / 20
10,594
1,059
12,749
9,588
3,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 1 / 12
12,922
1,292
20,544
10,403
5,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 3 / 18
11,148
1,115
15,978
8,652
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 3 / 20
10,373
1,037
11,727
7,357
3,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
B2DAZED
Fafnir
16
3 / 4 / 3
10,947
1,095
7,025
19,353
28,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
BlackMagick333
Xbalanque
16
3 / 9 / 5
9,843
984
12,706
15,885
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Zulkair
Nemesis
15
3 / 12 / 2
9,625
963
4,275
18,619
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tyr
16
2 / 3 / 8
10,350
1,035
13,733
14,290
12,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
zWvste
Chernobog
15
1 / 4 / 6
9,368
937
4,378
9,410
3,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
32
Kills
12
12
Deaths
32
92
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ALIENOIDZ51
Ah Puch
4
3
22
5
W
Cernunnos
4
2
20
7
L
Fafnir
B2DAZED
Fafnir
3
4
3
1.13
L
Xbalanque
BlackMagick333
Xbalanque
3
9
5
0.61
W
14
1
12
20
W
7
3
18
5.33
W
3
3
20
4.33
L
Nemesis
Zulkair
Nemesis
3
12
2
0.33
L
Tyr
2
3
8
2
L
Chernobog
zWvste
Chernobog
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,244
Damage
42,117
45,578
Taken
77,557
20,011
Mitigated
58,596
4,670
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ALIENOIDZ51
Ah Puch
11,246
1,368
0
857
9,578
3,753
0
1,247
8,331
22,902
0
W
Cernunnos
12,749
5,848
0
1,363
9,588
3,638
0
1,453
8,135
0
22,841
L
Fafnir
B2DAZED
Fafnir
7,025
1,302
0
2,265
19,353
28,589
0
6,962
12,391
14,500
0
L
Xbalanque
BlackMagick333
Xbalanque
12,706
4,795
0
0
15,885
5,205
0
3,527
12,358
0
36,421
W
20,544
6,390
0
782
10,403
5,422
0
2,316
8,087
0
49,043
W
15,978
8,677
0
1,313
8,652
4,154
0
1,405
7,247
52
30,227
W
11,727
1,336
0
355
7,357
3,044
0
604
6,753
24,581
0
L
Nemesis
Zulkair
Nemesis
4,275
1,073
0
1,175
18,619
7,951
0
5,398
13,221
0
23,024
L
Tyr
13,733
747
0
919
14,290
12,971
0
4,536
9,754
0
22,721
L
Chernobog
zWvste
Chernobog
4,378
3,073
0
0
9,410
3,880
0
2,602
6,808
0
16,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,670
Gold Earned
50,133
182
Minions Killed
157
8
Camps Cleared
4
912,900
Distance Traveled
885,933
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,633
1,063
32
3
0
163,073
1
W
Cernunnos
10,594
1,059
20
2
2
182,472
1
L
Fafnir
10,947
1,095
9
1
0
185,381
0
L
Xbalanque
9,843
984
46
5
1
150,761
0
W
Pele
12,922
1,292
62
6
2
204,892
0
W
Artemis
11,148
1,115
43
4
3
167,997
0
W
Merlin
10,373
1,037
25
3
1
194,466
0
L
Nemesis
9,625
963
55
6
0
166,340
2
L
Tyr
10,350
1,035
18
2
2
234,573
2
L
Chernobog
9,368
937
29
3
1
148,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role