Player Matchup

Hou Yi
Hou Yi
Gold III
Drewzyqg
Hou Yi
Gold III
Level 123
God Stats
3W - 4L
1,692 SR
Queue Stats
30W - 28L
1,739 MMR
Party 1
Discordia
Discordia
Silver II
IrViNPrOo
Discordia
Silver II
Level 119
God Stats
0W - 1L
1,531 SR
Queue Stats
5W - 14L
1,571 MMR
Solo
Ganesha
Ganesha
Silver I
MushyAndMoist
Ganesha
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,489 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,574 SR
1,600 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,626 SR
1,628 MMR
Mulan
Mulan
Gold I
BatRap
Mulan
Gold I
Level 141
God Stats
5W - 2L
1,904 SR
Queue Stats
350W - 411L
1,604 MMR
Party 2
Khepri
Khepri
Gold II
SpykeSpyder
Khepri
Gold II
Level 89
God Stats
7W - 4L
1,531 SR
Queue Stats
264W - 380L
1,567 MMR
Solo
Sol
Sol
Platinum III
TvSkippy
Sol
Platinum III
Level 142
God Stats
5W - 6L
1,443 SR
Queue Stats
342W - 402L
1,714 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drewzyqg
Hou Yi
9
1 / 3 / 0
5,980
598
8,242
6,777
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
IrViNPrOo
Discordia
10
0 / 4 / 1
6,131
613
3,866
6,252
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
9
0 / 3 / 1
6,439
644
3,543
8,677
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshThothPersephoneSobekOdin

VS

Bans
FenrirYmirGebArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BatRap
Mulan
11
3 / 1 / 6
7,388
739
7,370
7,497
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Khepri
10
0 / 0 / 9
6,869
687
2,989
9,047
6,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 2
7,853
785
9,091
6,594
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
BatRap
Mulan
3
1
6
6
L
Hou Yi
Drewzyqg
Hou Yi
1
3
0
0.33
L
Discordia
IrViNPrOo
Discordia
0
4
1
0.13
L
Ganesha
0
3
1
0.17
W
Khepri
0
0
9
4.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,651
Damage
19,450
21,706
Taken
23,138
12,017
Mitigated
14,097
2,882
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BatRap
Mulan
7,370
1,234
0
3,399
7,497
5,574
0
3,403
4,094
0
14,604
L
Hou Yi
Drewzyqg
Hou Yi
8,242
3,282
0
1,371
6,777
2,705
0
3,158
3,361
0
21,731
L
Discordia
IrViNPrOo
Discordia
3,866
445
0
460
6,252
2,243
0
4,345
1,768
27,012
0
L
Ganesha
3,543
367
0
1,051
8,677
7,069
0
4,769
3,677
7,575
0
W
Khepri
2,989
233
278
2,520
9,047
6,450
0
2,404
6,643
10,482
0
W
9,091
2,632
0
4,735
6,594
2,073
2,025
1,886
4,708
39,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,550
Gold Earned
22,110
110
Minions Killed
96
4
Camps Cleared
5
554,263
Distance Traveled
602,048
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,388
739
23
2
0
204,421
2
L
Hou Yi
5,980
598
45
5
3
183,699
3
L
Discordia
6,131
613
64
6
1
176,241
2
L
Ganesha
6,439
644
1
0
0
194,323
1
W
Khepri
6,869
687
14
1
0
204,175
4
W
Sol
7,853
785
59
6
5
193,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role