Player Matchup

Tiamat
Tiamat
Andochelol
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,525 Elo+
Solo
Skadi
Skadi
Coldliver797
Skadi
Level 22
God Stats
4W - 7L
1,463 SR
Queue Stats
115W - 121L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
FlacKii
Sun Wukong
Level 29
God Stats
3W - 3L
1,531 SR
Queue Stats
168W - 163L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
Manu133
Hun Batz
Level 128
God Stats
1W - 2L
1,306 SR
Queue Stats
108W - 92L
1,554 Elo+
Party 1
Artio
Artio
Wolfskiller
Artio
Level 48
God Stats
13W - 10L
1,566 SR
Queue Stats
141W - 150L
1,364 Elo+
Party 1
Team Averages
Level 52
1,473 SR
1,469 Elo+

VS

Team Averages
Level 54
1,553 SR
1,439 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MaxiBoss999
Anubis
Level 33
God Stats
5W - 3L
1,373 SR
Queue Stats
32W - 34L
1,378 Elo+
Solo
Hades
Hades
SouLBreakeR07
Hades
Level 128
God Stats
1W - 0L
1,832 SR
Queue Stats
66W - 69L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
SydeZenone
Gilgamesh
Level 43
God Stats
4W - 1L
1,502 SR
Queue Stats
95W - 97L
1,404 Elo+
Solo
Charybdis
Charybdis
xZz_Akame_zZx
Charybdis
Level 29
God Stats
29W - 22L
1,558 SR
Queue Stats
70W - 98L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andochelol
Tiamat
8
1 / 4 / 1
5,102
510
3,252
5,645
2,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 0
5,431
543
3,211
6,177
1,425
Sun Wukong
FlacKii
Sun Wukong
11
2 / 0 / 0
5,896
590
5,980
6,946
2,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Manu133
Hun Batz
10
1 / 2 / 2
5,675
568
5,396
8,181
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 4
5,337
534
1,701
6,402
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 0 / 0
5,716
572
2,145
5,288
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
10
1 / 1 / 2
5,956
596
4,396
5,356
2,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 1 / 5
6,028
603
5,419
7,942
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
SydeZenone
Gilgamesh
8
0 / 2 / 0
4,992
499
1,629
4,734
1,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
xZz_Akame_zZx
Charybdis
10
5 / 2 / 2
6,287
629
8,911
7,944
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
10
10
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Tiamat
Andochelol
Tiamat
1
4
1
0.38
L
2
2
0
1
L
Sun Wukong
FlacKii
Sun Wukong
2
0
0
2
L
Hun Batz
Manu133
Hun Batz
1
2
2
1
W
Anubis
1
1
2
2
W
3
1
5
5.5
W
Gilgamesh
SydeZenone
Gilgamesh
0
2
0
0
L
0
2
4
1
W
Charybdis
xZz_Akame_zZx
Charybdis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
22,500
33,351
Taken
31,264
11,691
Mitigated
11,178
8,110
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,145
1,552
56
2,575
5,288
1,295
294
0
5,232
0
26,766
L
Tiamat
Andochelol
Tiamat
3,252
751
0
762
5,645
2,121
0
2,671
2,974
16,558
0
L
3,211
1,182
0
1,647
6,177
1,425
741
1,791
4,386
0
28,978
L
Sun Wukong
FlacKii
Sun Wukong
5,980
551
0
1,821
6,946
2,581
0
674
5,987
0
30,995
L
Hun Batz
Manu133
Hun Batz
5,396
1,502
0
2,414
8,181
2,115
0
2,639
5,479
0
30,326
W
Anubis
4,396
225
0
2,390
5,356
2,093
102
955
4,282
31,618
0
W
5,419
917
629
2,937
7,942
3,836
905
1,940
5,931
21,199
0
W
Gilgamesh
SydeZenone
Gilgamesh
1,629
80
0
1,017
4,734
1,954
0
0
4,734
0
16,156
L
1,701
244
76
1,390
6,402
3,449
299
2,040
4,362
13,056
0
W
Charybdis
xZz_Akame_zZx
Charybdis
8,911
3,898
665
2,937
7,944
2,000
759
1,847
5,993
0
32,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
28,979
233
Minions Killed
259
0
Camps Cleared
0
998,036
Distance Traveled
937,674
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,716
572
71
7
0
201,174
1
L
Tiamat
5,102
510
37
4
0
183,060
2
L
Skadi
5,431
543
49
5
0
195,384
0
L
Sun Wukong
5,896
590
57
6
0
212,598
0
L
Hun Batz
5,675
568
70
7
0
206,211
0
W
Anubis
5,956
596
63
6
0
183,112
4
W
Hades
6,028
603
34
3
0
178,498
2
W
Gilgamesh
4,992
499
35
4
0
197,616
2
L
Artio
5,337
534
20
2
0
200,783
0
W
Charybdis
6,287
629
56
6
0
177,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role