Player Matchup

Erlang Shen
Erlang Shen
Dark_Lover_L
Erlang Shen
Level 29
God Stats
2W - 6L
1,317 SR
Queue Stats
67W - 74L
1,354 Elo+
Solo
Neith
Neith
Haidar007
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,144 Elo+
Solo
Ra
Ra
HomelessPhDGrad
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,320 Elo+
Solo
Ares
Ares
Mabus19
Ares
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 24L
1,418 Elo+
Solo
Nemesis
Nemesis
UREVILTW1N
Nemesis
Level 29
God Stats
4W - 4L
1,389 SR
Queue Stats
75W - 93L
1,337 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,315 Elo+

VS

Team Averages
Level 15
1,417 SR
1,235 Elo+
Discordia
Discordia
Glenorz
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,088 Elo+
Solo
Fenrir
Fenrir
Kcfresh1998
Fenrir
Level 17
God Stats
3W - 8L
1,203 SR
Queue Stats
14W - 44L
1,153 Elo+
Party 1
Merlin
Merlin
Mekxytv
Merlin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 35L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
PopcornHat1
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
dubrezy
Da Ji
Level 12
God Stats
3W - 7L
1,383 SR
Queue Stats
8W - 29L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dark_Lover_L
Erlang Shen
17
17 / 2 / 4
11,346
597
16,340
14,980
9,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Haidar007
Neith
15
12 / 1 / 17
10,269
540
9,955
8,653
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
8 / 1 / 6
8,735
460
7,660
5,486
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Mabus19
Ares
13
8 / 0 / 22
10,530
554
7,919
15,871
17,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
UREVILTW1N
Nemesis
15
1 / 3 / 3
9,497
500
3,059
12,466
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Glenorz
Discordia
10
0 / 13 / 3
6,641
350
7,439
12,702
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
3 / 5 / 1
8,202
432
3,427
12,307
4,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Mekxytv
Merlin
12
1 / 10 / 3
7,446
392
3,717
13,011
2,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
PopcornHat1
Kukulkan
3
0 / 4 / 0
5,154
271
350
2,051
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
dubrezy
Da Ji
9
2 / 14 / 2
6,960
366
5,106
16,525
6,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
46
Kills
6
7
Deaths
46
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dark_Lover_L
Erlang Shen
17
2
4
9.5
L
Discordia
Glenorz
Discordia
0
13
3
0.12
W
Neith
Haidar007
Neith
12
1
17
20.5
W
8
1
6
11
L
Fenrir
3
5
1
0.7
W
Ares
Mabus19
Ares
8
0
22
19
L
Merlin
Mekxytv
Merlin
1
10
3
0.25
L
Kukulkan
PopcornHat1
Kukulkan
0
4
0
0
W
Nemesis
UREVILTW1N
Nemesis
1
3
3
0.83
L
Da Ji
dubrezy
Da Ji
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,933
Damage
20,039
57,456
Taken
56,596
38,002
Mitigated
16,877
16,484
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dark_Lover_L
Erlang Shen
16,340
7,411
0
4,118
14,980
9,029
3,851
4,262
10,578
0
68,193
L
Discordia
Glenorz
Discordia
7,439
429
0
416
12,702
3,388
0
6,246
6,114
26,753
0
W
Neith
Haidar007
Neith
9,955
4,643
0
792
8,653
4,170
3,829
1,195
7,176
0
48,215
W
7,660
572
1,024
995
5,486
2,379
1,163
1,399
3,829
29,950
0
L
Fenrir
3,427
811
0
4,001
12,307
4,167
0
873
11,434
0
16,885
W
Ares
Mabus19
Ares
7,919
381
3,464
4,068
15,871
17,255
1,874
2,474
13,053
15,503
0
L
Merlin
Mekxytv
Merlin
3,717
1,726
0
796
13,011
2,607
0
192
12,819
37,529
0
L
Kukulkan
PopcornHat1
Kukulkan
350
267
0
0
2,051
473
0
1,151
702
4,672
0
W
Nemesis
UREVILTW1N
Nemesis
3,059
124
0
2,023
12,466
5,169
1,117
1,134
11,314
0
68,351
L
Da Ji
dubrezy
Da Ji
5,106
799
0
1,984
16,525
6,242
0
6,401
9,948
0
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,377
Gold Earned
34,403
370
Minions Killed
159
0
Camps Cleared
0
1,652,758
Distance Traveled
1,267,988
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,346
597
106
6
0
366,489
0
L
Discordia
6,641
350
33
2
0
300,056
1
W
Neith
10,269
540
79
4
0
337,442
0
W
Ra
8,735
460
55
3
0
204,989
2
L
Fenrir
8,202
432
43
2
0
338,306
7
W
Ares
10,530
554
13
1
0
358,201
0
L
Merlin
7,446
392
61
3
0
263,832
0
L
Kukulkan
5,154
271
7
0
0
63,635
0
W
Nemesis
9,497
500
117
6
0
385,637
0
L
Da Ji
6,960
366
15
1
0
302,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role