Player Matchup

Zeus
Zeus
Mugimisu
Zeus
Level 16
God Stats
6W - 12L
1,683 SR
Queue Stats
125W - 119L
1,574 Elo+
Solo
Odin
Odin
NaybrHoodGiant
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Xeon1c
Baron Samedi
Level 28
God Stats
26W - 16L
1,607 SR
Queue Stats
57W - 54L
1,507 Elo+
Solo
Cupid
Cupid
chadspro1983
Cupid
Level 15
God Stats
4W - 0L
1,954 SR
Queue Stats
21W - 25L
1,444 Elo+
Solo
Fenrir
Fenrir
luvBubbIes
Fenrir
Level 25
God Stats
5W - 7L
1,725 SR
Queue Stats
71W - 77L
1,463 Elo+
Solo
Team Averages
Level 21
1,694 SR
1,504 Elo+

VS

Team Averages
Level 20
1,500 SR
1,560 Elo+
Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Tshango2latesse
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,706 Elo+
Solo
Artio
Artio
otterpop2373
Artio
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 18L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
7 / 0 / 1
6,971
634
8,303
5,282
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 4
6,429
584
9,045
7,457
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Xeon1c
Baron Samedi
10
7 / 1 / 4
6,593
599
5,979
7,344
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 0 / 3
5,567
506
1,413
2,264
527
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
luvBubbIes
Fenrir
11
5 / 2 / 4
6,848
623
3,543
7,113
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 5 / 2
5,657
514
2,984
5,926
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
 
Cupid
7
0 / 3 / 0
4,664
424
1,397
6,377
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
 
Cerberus
6
0 / 3 / 0
4,565
415
1,020
8,336
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 8 / 0
4,432
403
1,681
6,670
1,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,560
505
4,295
12,444
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
3
4
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
2
0.4
L
Cupid
 
Cupid
0
3
0
0
L
Cerberus
 
Cerberus
0
3
0
0
W
Zeus
7
0
1
7.5
W
1
1
4
3
L
1
8
0
0.13
W
Baron Samedi
Xeon1c
Baron Samedi
7
1
4
9
W
0
0
3
1.5
W
Fenrir
luvBubbIes
Fenrir
5
2
4
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,283
Damage
11,377
29,460
Taken
39,753
11,419
Mitigated
13,879
13,044
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,984
113
0
602
5,926
1,872
0
3,775
2,151
23,598
0
L
Cupid
 
Cupid
1,397
511
423
2,335
6,377
1,621
0
3,481
2,896
0
21,190
L
Cerberus
 
Cerberus
1,020
195
0
1,406
8,336
3,175
370
3,403
4,894
9,578
0
W
Zeus
8,303
2,402
0
2,177
5,282
1,378
88
1,164
4,036
43,747
0
W
9,045
3,228
0
2,503
7,457
4,511
338
4,357
3,100
0
34,164
L
1,681
1,660
0
290
6,670
1,868
0
3,113
3,528
0
8,031
W
Baron Samedi
Xeon1c
Baron Samedi
5,979
550
337
4,414
7,344
2,607
190
1,951
5,013
23,527
0
W
1,413
659
324
821
2,264
527
913
358
1,906
0
24,230
W
Fenrir
luvBubbIes
Fenrir
3,543
821
0
2,468
7,113
2,396
1,302
223
6,888
0
31,616
L
4,295
786
180
5,590
12,444
5,343
700
510
11,294
28,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
24,878
300
Minions Killed
168
0
Camps Cleared
0
1,018,689
Distance Traveled
954,266
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,657
514
53
5
0
188,563
2
L
Cupid
4,664
424
43
4
0
186,249
0
L
Cerberus
4,565
415
17
2
0
196,227
1
W
Zeus
6,971
634
62
6
0
191,825
1
W
Odin
6,429
584
70
6
0
187,876
3
L
Rama
4,432
403
7
1
0
195,735
1
W
Baron Samedi
6,593
599
39
4
0
211,688
1
W
Cupid
5,567
506
49
4
0
190,777
2
W
Fenrir
6,848
623
80
7
0
236,523
2
L
Artio
5,560
505
48
4
0
187,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role