Player Matchup

Sylvanus
Sylvanus
CPakkol
Sylvanus
Level 143
God Stats
4W - 4L
1,713 SR
Queue Stats
10W - 8L
1,700 Elo+
Party 1
Gilgamesh
Gilgamesh
Daant
Gilgamesh
Level 138
God Stats
6W - 6L
1,692 SR
Queue Stats
154W - 82L
1,616 Elo+
Party 1
The Morrigan
The Morrigan
XxRodrigo64xX
The Morrigan
Level 122
God Stats
1W - 2L
1,493 SR
Queue Stats
179W - 92L
1,596 Elo+
Party 1
Team Averages
Level 134
1,633 SR
1,637 Elo+

VS

Team Averages
Level 59
1,566 SR
1,600 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Banzai05
Xbalanque
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 6L
1,702 Elo+
Party 2
Sylvanus
Sylvanus
Banzaii05
Sylvanus
Level 25
God Stats
5W - 3L
1,699 SR
Queue Stats
72W - 27L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CPakkol
Sylvanus
14
6 / 6 / 11
11,522
720
13,181
20,428
27,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Daant
Gilgamesh
12
3 / 7 / 11
10,126
633
12,898
22,456
19,436
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
XxRodrigo64xX
The Morrigan
16
9 / 6 / 8
12,108
757
23,413
15,799
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 9 / 10
11,761
735
15,829
16,561
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Banzai05
Xbalanque
16
9 / 6 / 8
12,396
775
18,743
17,659
7,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Banzaii05
Sylvanus
16
4 / 3 / 15
12,391
774
13,419
19,347
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
18
Kills
19
19
Deaths
18
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
9
10
1.22
W
Xbalanque
Banzai05
Xbalanque
9
6
8
2.17
W
Sylvanus
Banzaii05
Sylvanus
4
3
15
3.83
L
Sylvanus
CPakkol
Sylvanus
6
6
11
1.92
L
Gilgamesh
Daant
Gilgamesh
3
7
11
1.21
L
The Morrigan
XxRodrigo64xX
The Morrigan
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
47,991
58,683
Taken
53,567
53,991
Mitigated
35,170
20,276
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,829
6,205
208
2,156
16,561
6,036
442
9,197
6,596
38,227
0
W
Xbalanque
Banzai05
Xbalanque
18,743
8,686
0
3,898
17,659
7,567
2,015
8,176
8,856
0
71,181
W
Sylvanus
Banzaii05
Sylvanus
13,419
3,571
5,776
11,810
19,347
21,567
435
12,131
6,356
25,977
0
L
Sylvanus
CPakkol
Sylvanus
13,181
2,426
4,179
6,697
20,428
27,796
211
11,472
8,956
20,984
0
L
Gilgamesh
Daant
Gilgamesh
12,898
3,416
0
4,063
22,456
19,436
0
10,551
11,905
0
41,896
L
The Morrigan
XxRodrigo64xX
The Morrigan
23,413
5,015
263
5,074
15,799
6,759
541
8,179
7,620
45,342
11,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
36,548
162
Minions Killed
162
8
Camps Cleared
6
779,993
Distance Traveled
784,905
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,761
735
52
3
2
248,785
5
W
Xbalanque
12,396
775
76
5
4
259,290
1
W
Sylvanus
12,391
774
34
2
0
276,830
3
L
Sylvanus
11,522
720
24
2
2
257,232
8
L
Gilgamesh
10,126
633
44
3
4
284,768
4
L
The Morrigan
12,108
757
94
6
2
237,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role