Player Matchup

Tsukuyomi
Tsukuyomi
Aither889490
Tsukuyomi
Level 18
God Stats
37W - 20L
1,529 SR
Queue Stats
177W - 94L
1,633 Elo+
Party 1
Terra
Terra
ArgentumLuna
Terra
Level 127
God Stats
6W - 2L
1,631 SR
Queue Stats
225W - 196L
1,641 Elo+
Party 2
Anhur
Anhur
BigSteppaSupreme
Anhur
Level 18
God Stats
6W - 2L
1,925 SR
Queue Stats
50W - 24L
1,640 Elo+
Party 2
Janus
Janus
OmegaBryant657
Janus
Level 157
God Stats
4W - 5L
1,597 SR
Queue Stats
134W - 143L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
llGHMllVincible
Cernunnos
Level 156
God Stats
7W - 3L
1,733 SR
Queue Stats
192W - 163L
1,567 Elo+
Party 1
Team Averages
Level 95
1,683 SR
1,604 Elo+

VS

Team Averages
Level 54
1,607 SR
1,505 Elo+
Bacchus
Bacchus
Big_Ducketts79
Bacchus
Level 7
God Stats
2W - 4L
1,720 SR
Queue Stats
5W - 8L
1,485 Elo+
Party 3
Neith
Neith
Maihix
Neith
Level 28
God Stats
3W - 6L
1,521 SR
Queue Stats
39W - 47L
1,398 Elo+
Party 3
Vulcan
Vulcan
Nick_Davis574
Vulcan
Level 89
God Stats
2W - 5L
1,761 SR
Queue Stats
83W - 65L
1,595 Elo+
Party 3
King Arthur
King Arthur
joegamer44
King Arthur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,604 Elo+
Party 3
Bastet
Bastet
ovRusty
Bastet
Level 62
God Stats
9W - 9L
1,534 SR
Queue Stats
153W - 128L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aither889490
Tsukuyomi
13
6 / 0 / 1
7,122
712
5,664
6,542
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 7
5,845
585
2,262
7,042
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 5
6,486
649
4,594
6,073
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 4
6,551
655
2,916
3,221
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
llGHMllVincible
Cernunnos
11
2 / 0 / 1
6,213
621
4,085
4,873
1,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
5,279
528
1,909
5,681
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Maihix
Neith
6
0 / 3 / 0
4,131
413
2,112
3,699
627
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
5,053
505
2,077
4,362
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
joegamer44
King Arthur
9
1 / 5 / 0
5,074
507
4,354
8,137
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
ovRusty
Bastet
7
0 / 3 / 1
4,985
499
2,418
6,876
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
2
3
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aither889490
Tsukuyomi
6
0
1
6.5
W
1
1
7
4.5
W
5
2
5
3.75
L
1
2
1
0.75
L
Neith
Maihix
Neith
0
3
0
0
L
0
5
1
0.1
W
4
0
4
6
L
King Arthur
joegamer44
King Arthur
1
5
0
0.2
W
Cernunnos
llGHMllVincible
Cernunnos
2
0
1
2.5
L
Bastet
ovRusty
Bastet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
12,870
27,751
Taken
28,755
10,589
Mitigated
13,048
14,028
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aither889490
Tsukuyomi
5,664
1,320
0
3,168
6,542
2,540
0
429
5,635
0
39,669
W
2,262
343
1,366
2,932
7,042
4,160
0
1,155
5,824
14,285
0
W
4,594
1,515
0
1,924
6,073
1,754
41
478
5,503
0
33,046
L
1,909
324
0
761
5,681
5,093
0
1,293
4,325
12,054
0
L
Neith
Maihix
Neith
2,112
977
0
1,017
3,699
627
0
432
3,267
0
11,740
L
2,077
419
0
374
4,362
939
0
524
3,710
20,345
0
W
2,916
280
0
1,638
3,221
736
343
970
2,059
35,117
0
L
King Arthur
joegamer44
King Arthur
4,354
536
0
2,236
8,137
4,172
0
1,529
6,012
0
19,498
W
Cernunnos
llGHMllVincible
Cernunnos
4,085
2,130
0
3,000
4,873
1,399
176
709
4,164
0
35,683
L
Bastet
ovRusty
Bastet
2,418
591
0
2,340
6,876
2,217
0
1,213
5,561
0
25,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
24,522
320
Minions Killed
170
0
Camps Cleared
0
1,036,978
Distance Traveled
1,020,105
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,122
712
79
8
0
224,990
2
W
Terra
5,845
585
26
3
0
206,547
4
W
Anhur
6,486
649
68
7
0
191,778
1
L
Bacchus
5,279
528
17
2
0
224,927
3
L
Neith
4,131
413
22
2
0
192,786
5
L
Vulcan
5,053
505
47
5
0
180,851
4
W
Janus
6,551
655
70
7
0
227,879
0
L
King Arthur
5,074
507
33
3
0
204,507
1
W
Cernunnos
6,213
621
77
8
0
185,784
3
L
Bastet
4,985
499
51
5
0
217,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role