Player Matchup

Anhur
Anhur
ClubNub9
Anhur
Level 67
God Stats
2W - 2L
1,292 SR
Queue Stats
133W - 107L
1,587 Elo+
Solo
Geb
Geb
GankMyHole
Geb
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Solo
Izanami
Izanami
WoefulFruitcake
Izanami
Level 73
God Stats
1W - 5L
1,266 SR
Queue Stats
197W - 446L
1,309 Elo+
Solo
Team Averages
Level 76
1,353 SR
1,466 Elo+

VS

Team Averages
Level 86
1,677 SR
1,438 Elo+
Fenrir
Fenrir
PrEsS UnGa
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Priizzyy
Baron Samedi
Level 122
God Stats
4W - 2L
1,829 SR
Queue Stats
134W - 143L
1,412 Elo+
Party 1
Olorun
Olorun
XxibalanquexX
Olorun
Level 103
God Stats
0W - 1L
1,701 SR
Queue Stats
35W - 56L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ClubNub9
Anhur
13
5 / 4 / 8
9,787
753
17,158
10,728
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 8
9,139
703
11,040
9,410
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 4 / 9
9,260
712
9,257
11,944
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PrEsS UnGa
Fenrir
9
2 / 8 / 2
7,772
598
6,956
14,734
4,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Priizzyy
Baron Samedi
12
5 / 2 / 3
9,277
714
10,859
17,967
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 3
8,600
662
6,514
12,816
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
9
9
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
ClubNub9
Anhur
5
4
8
2.25
W
4
1
8
8
L
Fenrir
PrEsS UnGa
Fenrir
2
8
2
0.38
L
Baron Samedi
Priizzyy
Baron Samedi
5
2
3
3.25
W
4
4
9
2.13
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
24,329
32,082
Taken
45,517
17,382
Mitigated
25,366
9,474
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ClubNub9
Anhur
17,158
10,990
0
3,117
10,728
3,975
919
6,492
4,236
0
37,632
W
11,040
685
372
2,233
9,410
8,937
118
4,442
4,968
20,835
0
L
Fenrir
PrEsS UnGa
Fenrir
6,956
1,214
0
2,266
14,734
4,923
0
2,351
12,100
0
13,314
L
Baron Samedi
Priizzyy
Baron Samedi
10,859
1,023
1,684
8,066
17,967
16,518
96
4,846
12,661
21,256
0
W
9,257
4,677
382
3,370
11,944
4,470
1,752
7,197
4,747
0
39,056
L
6,514
2,416
1,227
4,980
12,816
3,925
964
3,558
8,961
41,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
25,649
127
Minions Killed
108
5
Camps Cleared
7
691,846
Distance Traveled
681,141
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,787
753
45
3
1
214,261
3
W
Geb
9,139
703
17
1
1
265,365
2
L
Fenrir
7,772
598
16
1
1
226,931
2
L
Baron Samedi
9,277
714
15
1
0
212,526
5
W
Izanami
9,260
712
65
5
3
212,220
1
L
Olorun
8,600
662
77
6
6
241,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role