Player Matchup

Thanatos
Thanatos
Bropunzel
Thanatos
Level 127
God Stats
10W - 8L
1,494 SR
Queue Stats
286W - 266L
1,521 Elo+
Solo
King Arthur
King Arthur
KloutKatcher
King Arthur
Level 88
God Stats
13W - 16L
1,676 SR
Queue Stats
230W - 222L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
WhyAreYouGeeh
Ne Zha
Level 125
God Stats
22W - 34L
1,430 SR
Queue Stats
597W - 598L
1,535 Elo+
Solo
Zeus
Zeus
iDanRead
Zeus
Level 154
God Stats
62W - 41L
1,659 SR
Queue Stats
354W - 324L
1,570 Elo+
Party 1
Freya
Freya
stif1984
Freya
Level 65
God Stats
4W - 6L
1,446 SR
Queue Stats
228W - 250L
1,491 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,527 Elo+

VS

Team Averages
Level 96
1,447 SR
1,544 Elo+
Bellona
Bellona
Energuia
Bellona
Level 43
God Stats
3W - 3L
1,510 SR
Queue Stats
60W - 43L
1,620 Elo+
Party 3
Ravana
Ravana
GetDealtWith
Ravana
Level 112
God Stats
3W - 4L
1,424 SR
Queue Stats
266W - 245L
1,483 Elo+
Party 2
Geb
Geb
Monchiiito
Geb
Level 147
God Stats
7W - 3L
1,708 SR
Queue Stats
466W - 389L
1,602 Elo+
Party 3
Chronos
Chronos
MrSpunkmire
Chronos
Level 69
God Stats
3W - 8L
1,326 SR
Queue Stats
328W - 302L
1,520 Elo+
Party 2
Kali
Kali
Raggle66
Kali
Level 109
God Stats
2W - 1L
1,267 SR
Queue Stats
403W - 368L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bropunzel
Thanatos
11
2 / 4 / 3
7,261
519
8,964
10,592
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
KloutKatcher
King Arthur
11
0 / 4 / 3
6,713
480
5,422
12,028
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 1 / 0
8,503
607
5,891
11,438
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
2 / 6 / 0
7,274
520
6,785
7,382
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
stif1984
Freya
12
3 / 6 / 1
7,145
510
7,314
12,837
4,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Energuia
Bellona
15
6 / 1 / 4
8,912
637
10,824
10,945
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
12
1 / 4 / 1
7,129
509
6,282
8,409
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 1 / 6
8,094
578
3,086
8,615
4,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
MrSpunkmire
Chronos
12
4 / 3 / 3
7,920
566
7,943
7,650
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
14
6 / 3 / 5
9,213
658
11,606
14,185
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
12
Kills
21
21
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bropunzel
Thanatos
2
4
3
0.88
W
Bellona
Energuia
Bellona
6
1
4
8
W
Ravana
1
4
1
0.38
L
King Arthur
KloutKatcher
King Arthur
0
4
3
0.38
W
4
1
6
7
W
Chronos
MrSpunkmire
Chronos
4
3
3
1.83
W
Kali
6
3
5
2.83
L
5
1
0
5
L
Zeus
2
6
0
0.33
L
Freya
stif1984
Freya
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,376
Damage
39,741
54,277
Taken
49,804
25,198
Mitigated
24,561
21,385
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bropunzel
Thanatos
8,964
2,857
0
7,428
10,592
4,062
0
2,068
8,451
0
44,225
W
Bellona
Energuia
Bellona
10,824
3,537
0
5,064
10,945
7,624
632
4,634
6,311
0
68,259
W
Ravana
6,282
2,241
0
1,772
8,409
5,052
285
1,003
7,406
0
36,868
L
King Arthur
KloutKatcher
King Arthur
5,422
840
0
2,474
12,028
5,758
0
3,937
8,091
0
30,504
W
3,086
795
1,736
2,217
8,615
4,845
0
2,634
5,981
16,631
0
W
Chronos
MrSpunkmire
Chronos
7,943
3,274
0
2,105
7,650
2,411
1,106
2,633
5,017
45,823
0
W
Kali
11,606
6,499
0
6,002
14,185
4,629
0
4,542
9,643
0
44,822
L
5,891
1,700
0
5,740
11,438
8,616
228
268
10,672
10,125
40,336
L
Zeus
6,785
1,083
0
753
7,382
2,499
478
499
6,883
41,530
2,158
L
Freya
stif1984
Freya
7,314
2,420
200
4,790
12,837
4,263
0
4,257
8,580
38,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
41,268
381
Minions Killed
396
0
Camps Cleared
0
1,388,773
Distance Traveled
1,468,852
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,261
519
77
6
0
299,166
4
W
Bellona
8,912
637
133
10
0
314,582
4
W
Ravana
7,129
509
75
5
0
278,450
1
L
King Arthur
6,713
480
48
3
0
302,652
2
W
Geb
8,094
578
13
1
0
281,874
4
W
Chronos
7,920
566
96
7
0
283,452
3
W
Kali
9,213
658
79
6
0
310,494
0
L
Ne Zha
8,503
607
96
7
0
287,548
5
L
Zeus
7,274
520
95
7
0
228,468
3
L
Freya
7,145
510
65
5
0
270,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role