Player Matchup

Fenrir
Fenrir
EpicXzapXwave
Fenrir
Level 69
God Stats
5W - 1L
1,735 SR
Queue Stats
147W - 162L
1,425 Elo+
Party 2
Neith
Neith
SpecOpsCoder1922
Neith
Level 106
God Stats
20W - 20L
1,472 SR
Queue Stats
281W - 316L
1,436 Elo+
Party 2
Olorun
Olorun
tmic2001
Olorun
Level 29
God Stats
2W - 4L
1,360 SR
Queue Stats
134W - 169L
1,389 Elo+
Party 2
Team Averages
Level 68
1,522 SR
1,417 Elo+

VS

Team Averages
Level 28
1,546 SR
1,468 Elo+
Rama
Rama
DezzNutsOYC69
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
ForzaPaisa
Baron Samedi
Level 24
God Stats
3W - 4L
1,553 SR
Queue Stats
109W - 67L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
GrandSlamUMum
Ne Zha
Level 44
God Stats
22W - 14L
1,585 SR
Queue Stats
269W - 217L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 7
11,784
906
16,821
11,471
9,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 5 / 17
10,131
779
12,597
12,096
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
tmic2001
Olorun
13
5 / 6 / 11
9,612
739
7,812
11,843
4,011
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 11 / 3
8,337
641
5,647
13,489
4,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
ForzaPaisa
Baron Samedi
14
5 / 6 / 7
9,566
736
10,424
13,174
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 10 / 5
8,909
685
14,314
16,375
12,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
27
Kills
12
12
Deaths
27
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
17
1
7
20.5
L
Baron Samedi
ForzaPaisa
Baron Samedi
5
6
7
1.42
L
4
10
5
0.65
W
5
5
17
2.7
W
Olorun
tmic2001
Olorun
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
30,385
35,410
Taken
43,038
17,810
Mitigated
24,035
5,281
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,647
3,152
0
0
13,489
4,827
476
2,348
11,141
0
19,886
W
16,821
4,687
0
1,635
11,471
9,866
542
3,250
7,888
0
32,224
L
Baron Samedi
ForzaPaisa
Baron Samedi
10,424
1,250
953
3,816
13,174
7,001
208
2,714
10,460
30,037
0
L
14,314
3,283
0
3,895
16,375
12,207
0
3,220
13,155
121
27,194
W
12,597
4,011
0
672
12,096
3,933
1,459
3,000
8,665
0
28,718
W
Olorun
tmic2001
Olorun
7,812
3,343
907
2,067
11,843
4,011
604
4,482
7,056
20,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
26,812
98
Minions Killed
101
6
Camps Cleared
4
702,475
Distance Traveled
554,949
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,337
641
36
3
0
168,719
3
W
Fenrir
11,784
906
25
2
2
273,003
0
L
Baron Samedi
9,566
736
42
3
2
194,866
1
L
Ne Zha
8,909
685
23
2
2
191,364
4
W
Neith
10,131
779
44
3
2
223,850
2
W
Olorun
9,612
739
29
2
2
205,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role