Player Matchup

Neith
Neith
AmSquaretoll
Neith
Level 124
God Stats
11W - 9L
1,636 SR
Queue Stats
412W - 307L
1,629 Elo+
Party 1
Izanami
Izanami
HIJACKEDKISS
Izanami
Level 43
God Stats
26W - 12L
1,612 SR
Queue Stats
53W - 55L
1,552 Elo+
Party 3
Pele
Pele
KazerRiktoz
Pele
Level 47
God Stats
2W - 0L
1,757 SR
Queue Stats
39W - 30L
1,521 Elo+
Solo
Ra
Ra
gennickel2e
Ra
Level 34
God Stats
7W - 8L
1,471 SR
Queue Stats
261W - 139L
1,619 Elo+
Party 1
Odin
Odin
lilmordog69er
Odin
Level 102
God Stats
7W - 2L
1,897 SR
Queue Stats
52W - 47L
1,538 Elo+
Party 3
Team Averages
Level 70
1,674 SR
1,572 Elo+

VS

Team Averages
Level 69
1,555 SR
1,547 Elo+
Chang'e
Chang'e
BiggAl1029
Chang'e
Level 119
God Stats
12W - 7L
1,688 SR
Queue Stats
193W - 182L
1,503 Elo+
Party 2
Bakasura
Bakasura
CAHAlmond
Bakasura
Level 45
God Stats
0W - 3L
1,231 SR
Queue Stats
317W - 292L
1,546 Elo+
Solo
Skadi
Skadi
CUZZLEMYGUM
Skadi
Level 49
God Stats
9W - 4L
1,790 SR
Queue Stats
154W - 140L
1,589 Elo+
Party 2
Ratatoskr
Ratatoskr
Iceman4913
Ratatoskr
Level 115
God Stats
20W - 27L
1,565 SR
Queue Stats
298W - 309L
1,582 Elo+
Solo
Discordia
Discordia
YamCider
Discordia
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
9,768
698
10,354
7,336
2,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
HIJACKEDKISS
Izanami
14
7 / 1 / 3
8,913
637
8,626
8,433
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 8
8,646
618
6,853
11,976
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 2
8,538
610
4,391
5,756
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 9
7,595
543
4,167
10,074
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BiggAl1029
Chang'e
9
0 / 7 / 2
6,064
433
5,151
10,371
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
CAHAlmond
Bakasura
14
2 / 3 / 0
7,827
559
7,995
11,579
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 6 / 1
6,134
438
4,122
12,122
2,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Iceman4913
Ratatoskr
13
1 / 2 / 0
7,916
565
3,444
8,730
4,437
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
YamCider
Discordia
9
0 / 5 / 0
5,919
423
2,229
5,650
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
23
Kills
4
4
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
Chang'e
BiggAl1029
Chang'e
0
7
2
0.14
L
Bakasura
CAHAlmond
Bakasura
2
3
0
0.67
L
1
6
1
0.25
W
Izanami
HIJACKEDKISS
Izanami
7
1
3
8.5
L
Ratatoskr
Iceman4913
Ratatoskr
1
2
0
0.5
W
3
1
8
7
L
Discordia
YamCider
Discordia
0
5
0
0
W
1
0
2
2
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,391
Damage
22,941
43,575
Taken
48,452
19,829
Mitigated
17,124
20,017
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,354
5,002
0
3,642
7,336
2,671
0
1,593
5,500
0
67,358
L
Chang'e
BiggAl1029
Chang'e
5,151
951
815
2,367
10,371
4,076
0
173
10,198
19,804
0
L
Bakasura
CAHAlmond
Bakasura
7,995
5,065
0
3,679
11,579
5,311
0
300
11,279
0
57,445
L
4,122
1,388
0
3,109
12,122
2,384
44
303
11,819
0
44,729
W
Izanami
HIJACKEDKISS
Izanami
8,626
5,984
0
4,443
8,433
2,656
2,740
1,984
6,409
0
59,284
L
Ratatoskr
Iceman4913
Ratatoskr
3,444
872
0
2,878
8,730
4,437
0
3,477
5,253
0
46,057
W
6,853
1,161
0
6,092
11,976
3,987
164
535
10,846
0
54,177
L
Discordia
YamCider
Discordia
2,229
140
0
555
5,650
916
0
614
5,036
27,767
0
W
4,391
882
238
2,804
5,756
4,284
97
0
5,319
56,038
0
W
4,167
965
0
2,798
10,074
6,231
152
3,268
6,578
0
17,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
33,860
473
Minions Killed
406
0
Camps Cleared
0
1,392,798
Distance Traveled
1,327,867
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,768
698
119
9
0
265,546
3
L
Chang'e
6,064
433
28
2
0
244,738
4
L
Bakasura
7,827
559
120
9
0
328,748
0
L
Skadi
6,134
438
80
6
0
242,938
3
W
Izanami
8,913
637
126
9
0
251,212
0
L
Ratatoskr
7,916
565
123
9
0
286,174
5
W
Pele
8,646
618
97
7
0
312,010
2
L
Discordia
5,919
423
55
4
0
225,269
4
W
Ra
8,538
610
107
8
0
276,068
0
W
Odin
7,595
543
24
2
0
287,962
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role