Player Matchup

Achilles
Achilles
Lonebody
Achilles
Level 127
God Stats
3W - 1L
1,701 SR
Queue Stats
122W - 111L
1,550 Elo+
Party 2
Sol
Sol
MonoSape
Sol
Level 160
God Stats
1W - 0L
1,167 SR
Queue Stats
33W - 45L
1,439 Elo+
Solo
Hercules
Hercules
djheels
Hercules
Level 50
God Stats
16W - 20L
1,546 SR
Queue Stats
77W - 59L
1,585 Elo+
Party 2
Team Averages
Level 112
1,471 SR
1,525 Elo+

VS

Team Averages
Level 77
1,402 SR
1,504 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LegnadaryMage
Horus
Level 27
God Stats
2W - 2L
1,389 SR
Queue Stats
49W - 31L
1,620 Elo+
Solo
Bakasura
Bakasura
cilgindavik
Bakasura
Level 62
God Stats
12W - 36L
1,317 SR
Queue Stats
171W - 246L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lonebody
Achilles
13
2 / 0 / 6
7,718
702
8,237
9,879
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 4
8,281
753
7,309
9,224
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
djheels
Hercules
12
2 / 0 / 6
8,005
728
4,715
9,508
7,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
7,104
646
7,485
6,322
2,181
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 2 / 0
6,557
596
4,502
10,249
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
cilgindavik
Bakasura
10
0 / 4 / 1
6,640
604
2,957
7,456
2,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
0
2
0
0
W
Achilles
Lonebody
Achilles
2
0
6
5
W
4
1
4
6
L
Bakasura
cilgindavik
Bakasura
0
4
1
0.13
W
Hercules
djheels
Hercules
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
14,944
28,611
Taken
24,027
22,066
Mitigated
11,838
15,599
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,485
1,043
0
1,905
6,322
2,181
0
2,421
3,701
29,185
0
L
4,502
2,405
342
3,130
10,249
7,033
0
3,344
6,473
0
8,884
W
Achilles
Lonebody
Achilles
8,237
2,387
0
3,070
9,879
10,636
491
2,282
7,352
2,869
28,396
W
7,309
1,723
0
5,363
9,224
3,808
1,939
2,095
7,109
47,295
4,624
L
Bakasura
cilgindavik
Bakasura
2,957
2,058
0
781
7,456
2,624
0
1,930
5,291
0
8,702
W
Hercules
djheels
Hercules
4,715
1,543
1,639
5,527
9,508
7,622
452
4,164
5,019
0
10,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
20,301
145
Minions Killed
94
8
Camps Cleared
1
678,298
Distance Traveled
604,849
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,104
646
49
4
0
191,906
3
L
Horus
6,557
596
8
1
0
201,280
2
W
Achilles
7,718
702
50
5
2
232,827
2
W
Sol
8,281
753
87
8
6
220,586
2
L
Bakasura
6,640
604
37
3
1
211,663
3
W
Hercules
8,005
728
8
1
0
224,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role