Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BjormMagnus
Ah Muzen Cab
Level 38
God Stats
5W - 2L
1,722 SR
Queue Stats
140W - 128L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
CHUSI95
Kukulkan
Level 8
God Stats
2W - 2L
1,363 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
KillAuto
Gilgamesh
Level 22
God Stats
5W - 8L
1,510 SR
Queue Stats
16W - 29L
1,348 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,458 Elo+

VS

Team Averages
Level 51
1,515 SR
1,322 Elo+
Scylla
Scylla
JEXSxD
Scylla
Level 125
God Stats
3W - 2L
1,676 SR
Queue Stats
46W - 46L
1,552 Elo+
Solo
Izanami
Izanami
LAWDAWGZ69
Izanami
Level 22
God Stats
11W - 15L
1,369 SR
Queue Stats
40W - 65L
1,260 Elo+
Party 1
Janus
Janus
porkbig
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BjormMagnus
Ah Muzen Cab
12
5 / 2 / 7
8,042
731
10,474
8,684
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
CHUSI95
Kukulkan
13
3 / 2 / 9
8,032
730
4,310
4,562
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
KillAuto
Gilgamesh
13
6 / 1 / 7
8,397
763
6,882
7,979
5,452
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JEXSxD
Scylla
11
1 / 3 / 2
6,838
622
3,605
5,676
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LAWDAWGZ69
Izanami
9
1 / 6 / 2
6,706
610
4,682
10,125
3,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
porkbig
Janus
10
2 / 5 / 2
7,158
651
5,870
9,059
2,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BjormMagnus
Ah Muzen Cab
5
2
7
4.25
W
Kukulkan
CHUSI95
Kukulkan
3
2
9
3.75
L
Scylla
JEXSxD
Scylla
1
3
2
0.67
W
Gilgamesh
KillAuto
Gilgamesh
6
1
7
9.5
L
Izanami
LAWDAWGZ69
Izanami
1
6
2
0.33
L
Janus
porkbig
Janus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
14,157
21,225
Taken
24,860
10,353
Mitigated
7,447
4,442
Healing
2,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BjormMagnus
Ah Muzen Cab
10,474
3,235
346
3,055
8,684
3,132
48
3,683
5,001
0
33,927
W
Kukulkan
CHUSI95
Kukulkan
4,310
86
0
31
4,562
1,769
20
2,199
2,363
28,468
0
L
Scylla
JEXSxD
Scylla
3,605
442
0
892
5,676
1,696
0
824
4,684
19,907
0
W
Gilgamesh
KillAuto
Gilgamesh
6,882
924
0
1,010
7,979
5,452
0
3,972
4,007
0
12,994
L
Izanami
LAWDAWGZ69
Izanami
4,682
2,125
0
132
10,125
3,161
22
2,439
7,144
0
18,450
L
Janus
porkbig
Janus
5,870
396
210
852
9,059
2,590
0
1,330
7,418
21,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
20,702
144
Minions Killed
123
8
Camps Cleared
3
652,614
Distance Traveled
509,493
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,042
731
51
5
3
205,337
1
W
Kukulkan
8,032
730
77
7
4
217,569
0
L
Scylla
6,838
622
46
4
1
168,029
4
W
Gilgamesh
8,397
763
16
1
1
229,708
3
L
Izanami
6,706
610
29
3
0
161,717
1
L
Janus
7,158
651
48
4
2
179,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role