Player Matchup

Fenrir
Fenrir
DachViking
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HardBinkieboi
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mabus19
Cthulhu
Level 29
God Stats
9W - 4L
1,656 SR
Queue Stats
21W - 24L
1,457 Elo+
Solo
He Bo
He Bo
Stormdanuts
He Bo
Level 28
God Stats
0W - 3L
1,228 SR
Queue Stats
77W - 64L
1,311 Elo+
Solo
Olorun
Olorun
Wadehammer9919
Olorun
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,477 SR
1,454 Elo+

VS

Team Averages
Level 6
1,496 SR
1,364 Elo+
Ymir
Ymir
SuicidalVarment
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
The Dune Kun
He Bo
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
iSampoo9241
Charybdis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
lorenzo23
Bellona
Level 7
God Stats
1W - 1L
1,481 SR
Queue Stats
5W - 11L
1,120 Elo+
Solo
Loki
Loki
z7 konosz
Loki
Level 15
God Stats
8W - 4L
1,501 SR
Queue Stats
15W - 18L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DachViking
Fenrir
5
0 / 9 / 0
3,876
388
2,342
7,119
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
HardBinkieboi
Jing Wei
5
0 / 9 / 1
3,976
398
2,297
6,036
1,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mabus19
Cthulhu
8
2 / 0 / 0
5,315
532
3,868
5,661
3,366
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
1 / 7 / 1
4,633
463
3,301
5,945
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 7 / 0
4,499
450
2,019
6,515
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
5,257
526
951
4,398
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
13 / 1 / 0
7,308
731
7,888
5,123
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
iSampoo9241
Charybdis
11
9 / 0 / 1
6,872
687
7,872
7,705
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
lorenzo23
Bellona
9
2 / 0 / 3
5,349
535
1,401
4,878
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
8
5 / 2 / 2
5,966
597
3,155
4,861
1,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
30
32
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DachViking
Fenrir
0
9
0
0
L
Jing Wei
HardBinkieboi
Jing Wei
0
9
1
0.06
L
Cthulhu
Mabus19
Cthulhu
2
0
0
2
L
1
7
1
0.21
W
1
1
6
4
W
13
1
0
13
L
0
7
0
0
W
Charybdis
iSampoo9241
Charybdis
9
0
1
9.5
W
Bellona
lorenzo23
Bellona
2
0
3
3.5
W
Loki
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,827
Damage
21,267
31,276
Taken
26,965
10,421
Mitigated
10,264
2,430
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DachViking
Fenrir
2,342
1,040
0
394
7,119
1,692
0
1,377
5,742
0
8,037
L
Jing Wei
HardBinkieboi
Jing Wei
2,297
2,224
0
152
6,036
1,432
0
2,606
3,430
0
8,390
L
Cthulhu
Mabus19
Cthulhu
3,868
183
64
1,130
5,661
3,366
233
1,549
4,112
11,915
0
L
3,301
373
0
0
5,945
1,663
0
2,121
3,824
16,537
0
W
951
638
0
348
4,398
2,230
72
1,566
2,758
7,288
0
W
7,888
437
0
2,948
5,123
1,516
0
1,870
3,131
53,373
0
L
2,019
796
0
690
6,515
2,268
608
1,186
5,329
17,056
3,503
W
Charybdis
iSampoo9241
Charybdis
7,872
4,656
0
5,258
7,705
2,151
288
1,828
5,841
0
48,049
W
Bellona
lorenzo23
Bellona
1,401
513
0
1,964
4,878
3,047
622
1,845
3,033
0
15,665
W
Loki
3,155
1,306
0
87
4,861
1,320
0
1,699
3,063
5
15,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
30,752
111
Minions Killed
276
0
Camps Cleared
0
952,348
Distance Traveled
935,020
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,876
388
12
1
0
187,296
2
L
Jing Wei
3,976
398
15
2
0
220,603
0
L
Cthulhu
5,315
532
21
2
0
196,811
0
L
He Bo
4,633
463
31
3
0
160,313
0
W
Ymir
5,257
526
22
2
0
154,918
0
W
He Bo
7,308
731
114
11
0
188,659
0
L
Olorun
4,499
450
32
3
0
187,325
0
W
Charybdis
6,872
687
79
8
0
180,705
1
W
Bellona
5,349
535
33
3
0
204,756
1
W
Loki
5,966
597
28
3
0
205,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role