Player Matchup

Agni
Agni
Gravino18
Agni
Level 127
God Stats
5W - 10L
1,381 SR
Queue Stats
705W - 750L
1,519 Elo+
Solo
Ullr
Ullr
ImDirtyDan2448
Ullr
Level 109
God Stats
2W - 3L
1,606 SR
Queue Stats
150W - 175L
1,464 Elo+
Party 3
Bacchus
Bacchus
RandySalsa
Bacchus
Level 155
God Stats
0W - 1L
1,696 SR
Queue Stats
32W - 43L
1,452 Elo+
Party 2
Tyr
Tyr
Restpants
Tyr
Level 122
God Stats
2W - 1L
1,666 SR
Queue Stats
24W - 27L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UrAvgJohnson
Cu Chulainn
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 160L
1,518 Elo+
Party 3
Team Averages
Level 126
1,570 SR
1,501 Elo+

VS

Team Averages
Level 108
1,481 SR
1,499 Elo+
Susano
Susano
CAG Blackbeard
Susano
Level 117
God Stats
1W - 1L
1,302 SR
Queue Stats
169W - 176L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Chin Lee 420
Hou Yi
Level 97
God Stats
2W - 1L
1,748 SR
Queue Stats
20W - 27L
1,391 Elo+
Party 1
Artio
Artio
ZMAXQC
Artio
Level 107
God Stats
1W - 2L
1,345 SR
Queue Stats
186W - 193L
1,509 Elo+
Party 4
Discordia
Discordia
erickartmann
Discordia
Level 119
God Stats
4W - 2L
1,543 SR
Queue Stats
110W - 100L
1,537 Elo+
Party 1
Da Ji
Da Ji
z AAcomQc
Da Ji
Level 101
God Stats
2W - 1L
1,466 SR
Queue Stats
205W - 199L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
4 / 4 / 9
11,766
735
17,356
14,301
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 6
8,369
523
3,526
5,040
1,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RandySalsa
Bacchus
20
16 / 8 / 6
13,778
861
17,939
21,086
15,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 11
11,883
743
18,044
21,330
24,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
UrAvgJohnson
Cu Chulainn
18
2 / 4 / 10
12,036
752
12,363
17,171
19,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 10
11,127
695
11,841
14,891
6,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
19
4 / 2 / 13
11,666
729
10,005
11,082
4,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
ZMAXQC
Artio
20
1 / 4 / 14
12,412
776
7,395
34,253
39,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
erickartmann
Discordia
20
13 / 6 / 9
14,734
921
25,899
13,506
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
z AAcomQc
Da Ji
19
4 / 7 / 13
11,985
749
12,840
13,351
7,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
84
26
Kills
25
25
Deaths
28
42
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
9
10
0.89
W
Hou Yi
4
2
13
5.25
L
Agni
4
4
9
2.13
L
0
3
6
1
L
Bacchus
RandySalsa
Bacchus
16
8
6
2.38
L
4
6
11
1.58
L
Cu Chulainn
UrAvgJohnson
Cu Chulainn
2
4
10
1.75
W
Artio
ZMAXQC
Artio
1
4
14
2
W
Discordia
erickartmann
Discordia
13
6
9
2.92
W
Da Ji
z AAcomQc
Da Ji
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,228
Damage
67,980
78,928
Taken
87,083
67,592
Mitigated
63,894
20,967
Healing
31,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,841
2,907
834
879
14,891
6,276
993
8,164
6,727
0
20,919
W
Hou Yi
10,005
5,007
1,700
4,257
11,082
4,767
2,014
5,622
5,460
0
26,105
L
Agni
17,356
764
1,651
4,113
14,301
6,313
1,429
6,939
7,247
45,131
0
L
3,526
1,468
1,153
494
5,040
1,748
0
2,428
2,612
0
8,844
L
Bacchus
RandySalsa
Bacchus
17,939
1,730
418
3,596
21,086
15,925
275
7,210
13,694
29,971
0
L
18,044
2,736
533
4,441
21,330
24,326
693
8,859
12,336
0
30,319
L
Cu Chulainn
UrAvgJohnson
Cu Chulainn
12,363
1,417
1,406
3,162
17,171
19,280
186
7,858
9,264
8,572
22,561
W
Artio
ZMAXQC
Artio
7,395
1,284
1,429
15,138
34,253
39,849
873
11,284
22,969
19,439
0
W
Discordia
erickartmann
Discordia
25,899
2,105
1,923
3,731
13,506
5,820
1,550
5,740
7,766
57,950
0
W
Da Ji
z AAcomQc
Da Ji
12,840
2,018
1,079
907
13,351
7,182
1,417
7,772
5,579
0
20,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
61,924
156
Minions Killed
149
0
Camps Cleared
0
1,257,947
Distance Traveled
1,467,018
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,127
695
11
1
0
280,050
1
W
Hou Yi
11,666
729
29
2
0
320,612
1
L
Agni
11,766
735
70
4
0
285,634
2
L
Ullr
8,369
523
11
1
0
108,370
0
L
Bacchus
13,778
861
21
1
0
261,215
1
L
Tyr
11,883
743
24
2
0
305,442
1
L
Cu Chulainn
12,036
752
30
2
0
297,286
3
W
Artio
12,412
776
16
1
0
310,432
0
W
Discordia
14,734
921
67
4
0
294,799
2
W
Da Ji
11,985
749
26
2
0
261,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role