Player Matchup

Kukulkan
Kukulkan
Chimeler
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,382 Elo+
Party 3
Cthulhu
Cthulhu
DeputyDrip
Cthulhu
Level 27
God Stats
20W - 8L
1,719 SR
Queue Stats
59W - 37L
1,635 Elo+
Party 3
Ymir
Ymir
GMChoda
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Neith
Neith
ReBlazed
Neith
Level 8
God Stats
2W - 0L
1,447 SR
Queue Stats
3W - 3L
1,641 Elo+
Party 1
Horus
Horus
deathshard94
Horus
Level 84
God Stats
5W - 7L
1,403 SR
Queue Stats
38W - 35L
1,440 Elo+
Party 1
Team Averages
Level 25
1,514 SR
1,520 Elo+

VS

Team Averages
Level 17
1,385 SR
1,342 Elo+
Agni
Agni
Fahad4311
Agni
Level 27
God Stats
1W - 5L
1,213 SR
Queue Stats
78W - 124L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
IRushSomeTimes
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 2
Serqet
Serqet
Kfistosito
Serqet
Level 28
God Stats
2W - 9L
1,142 SR
Queue Stats
90W - 142L
1,229 Elo+
Solo
Sobek
Sobek
dolvydolby
Sobek
Level 7
God Stats
1W - 1L
1,571 SR
Queue Stats
6W - 8L
1,442 Elo+
Solo
Cerberus
Cerberus
troydalegend
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chimeler
Kukulkan
13
2 / 5 / 2
7,863
605
3,049
5,846
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DeputyDrip
Cthulhu
13
1 / 1 / 2
7,340
565
6,535
6,889
4,877
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
GMChoda
Ymir
11
1 / 1 / 8
6,871
529
3,173
7,133
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ReBlazed
Neith
12
8 / 1 / 4
7,599
585
11,841
6,511
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 0 / 6
8,062
620
5,413
6,383
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 4 / 1
6,595
507
3,647
7,568
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IRushSomeTimes
Tsukuyomi
9
1 / 5 / 1
5,918
455
5,008
8,859
2,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Kfistosito
Serqet
10
2 / 6 / 1
6,300
485
2,632
11,261
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
9
1 / 5 / 1
6,071
467
2,956
13,702
8,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
troydalegend
Cerberus
11
1 / 0 / 0
6,146
473
4,479
7,638
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
8
8
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chimeler
Kukulkan
2
5
2
0.6
W
Cthulhu
DeputyDrip
Cthulhu
1
1
2
2
L
Agni
3
4
1
0.88
W
Ymir
GMChoda
Ymir
1
1
8
5
L
Tsukuyomi
IRushSomeTimes
Tsukuyomi
1
5
1
0.3
L
Serqet
Kfistosito
Serqet
2
6
1
0.42
W
Neith
ReBlazed
Neith
8
1
4
10
W
8
0
6
11
L
Sobek
1
5
1
0.3
L
Cerberus
troydalegend
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,011
Damage
18,722
32,762
Taken
49,028
15,201
Mitigated
21,002
9,421
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chimeler
Kukulkan
3,049
407
0
250
5,846
1,884
1,063
1,877
3,369
43,087
0
W
Cthulhu
DeputyDrip
Cthulhu
6,535
267
0
1,440
6,889
4,877
190
4,216
2,089
40,600
0
L
Agni
3,647
366
0
990
7,568
2,392
0
4,138
3,430
31,652
0
W
Ymir
GMChoda
Ymir
3,173
849
0
2,046
7,133
3,820
162
1,437
5,628
18,511
0
L
Tsukuyomi
IRushSomeTimes
Tsukuyomi
5,008
1,960
0
1,040
8,859
2,610
108
1,495
7,364
0
24,617
L
Serqet
Kfistosito
Serqet
2,632
319
0
2,054
11,261
3,190
0
1,714
9,547
0
29,114
W
Neith
ReBlazed
Neith
11,841
5,777
0
1,191
6,511
2,302
1,599
1,795
4,716
0
32,298
W
5,413
2,732
1,270
3,224
6,383
2,318
921
996
5,281
0
38,000
L
Sobek
2,956
235
1,069
3,672
13,702
8,129
0
933
12,769
13,877
0
L
Cerberus
troydalegend
Cerberus
4,479
440
374
2,966
7,638
4,681
0
4,477
3,161
28,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
31,030
340
Minions Killed
249
0
Camps Cleared
0
1,280,501
Distance Traveled
1,199,567
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,863
605
97
7
0
236,055
2
W
Cthulhu
7,340
565
83
6
0
262,886
4
L
Agni
6,595
507
59
5
0
240,108
0
W
Ymir
6,871
529
39
3
0
221,420
3
L
Tsukuyomi
5,918
455
35
3
0
236,167
3
L
Serqet
6,300
485
56
4
0
250,122
0
W
Neith
7,599
585
44
3
0
252,689
1
W
Horus
8,062
620
77
6
0
307,451
0
L
Sobek
6,071
467
14
1
0
238,641
6
L
Cerberus
6,146
473
85
7
0
234,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role