Player Matchup

Erlang Shen
Erlang Shen
Moneymike275
Erlang Shen
Level 139
God Stats
1W - 2L
1,409 SR
Queue Stats
230W - 192L
1,560 Elo+
Party 2
Anubis
Anubis
carnagekiller44
Anubis
Level 122
God Stats
8W - 6L
1,560 SR
Queue Stats
268W - 200L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
sgtslinger21
Cthulhu
Level 34
God Stats
1W - 0L
1,507 SR
Queue Stats
49W - 13L
1,820 Elo+
Party 2
Team Averages
Level 98
1,492 SR
1,647 Elo+

VS

Team Averages
Level 96
1,543 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
Jungle-Solo
Cu Chulainn
Level 127
God Stats
1W - 2L
1,521 SR
Queue Stats
18W - 19L
1,470 Elo+
Party 1
Apollo
Apollo
MurphyMystery
Apollo
Level 98
God Stats
10W - 12L
1,550 SR
Queue Stats
147W - 177L
1,390 Elo+
Party 1
Ra
Ra
WiserCylinder232
Ra
Level 63
God Stats
18W - 14L
1,560 SR
Queue Stats
228W - 206L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Moneymike275
Erlang Shen
16
8 / 1 / 16
12,673
745
11,105
18,487
12,468
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
15 / 2 / 11
14,099
829
22,656
12,346
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
sgtslinger21
Cthulhu
16
3 / 4 / 19
11,929
702
18,249
19,784
23,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jungle-Solo
Cu Chulainn
13
3 / 9 / 1
10,335
608
15,177
25,048
13,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 10 / 2
10,408
612
9,980
18,231
4,595
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 7 / 4
10,888
640
10,220
14,130
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
26
Kills
7
7
Deaths
26
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Jungle-Solo
Cu Chulainn
3
9
1
0.39
W
Erlang Shen
Moneymike275
Erlang Shen
8
1
16
16
L
2
10
2
0.3
L
2
7
4
0.57
W
15
2
11
10.25
W
Cthulhu
sgtslinger21
Cthulhu
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,010
Damage
35,377
50,617
Taken
57,409
41,440
Mitigated
21,903
19,753
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Jungle-Solo
Cu Chulainn
15,177
3,694
230
3,470
25,048
13,624
0
16,273
7,668
9,176
29,960
W
Erlang Shen
Moneymike275
Erlang Shen
11,105
5,153
0
6,373
18,487
12,468
1,570
4,002
14,202
0
33,933
L
9,980
5,330
0
0
18,231
4,595
0
12,558
5,232
0
23,952
L
10,220
711
800
3,661
14,130
3,684
0
10,394
3,409
43,588
0
W
22,656
1,404
0
5,643
12,346
5,903
899
3,437
8,589
61,191
0
W
Cthulhu
sgtslinger21
Cthulhu
18,249
1,913
2,150
5,587
19,784
23,069
210
6,680
12,594
46,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
31,631
204
Minions Killed
159
7
Camps Cleared
6
885,407
Distance Traveled
765,623
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,335
608
45
3
1
241,247
1
W
Erlang Shen
12,673
745
53
3
4
292,505
0
L
Apollo
10,408
612
29
2
2
260,793
1
L
Ra
10,888
640
85
5
3
263,583
0
W
Anubis
14,099
829
96
6
3
274,904
2
W
Cthulhu
11,929
702
55
3
0
317,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role