Player Matchup

Thor
Thor
Green-Fennek
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,558 Elo+
Party 3
Anubis
Anubis
Hydrenori
Anubis
Level 13
God Stats
7W - 7L
1,514 SR
Queue Stats
15W - 13L
1,515 Elo+
Party 2
Medusa
Medusa
Hyôrin94
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,631 Elo+
Party 3
Ra
Ra
Kayonu
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,459 Elo+
Party 2
Vulcan
Vulcan
NAZAR06
Vulcan
Level 26
God Stats
3W - 3L
1,652 SR
Queue Stats
9W - 14L
1,457 Elo+
Solo
Team Averages
Level 29
1,533 SR
1,524 Elo+

VS

Team Averages
Level 16
1,761 SR
1,644 Elo+
He Bo
He Bo
AlikeMink9
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Awwix
Danzaburou
Level 8
God Stats
6W - 1L
1,846 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Sol
Sol
AwwixSimp
Sol
Level 8
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Butzbach
Fenrir
Level 11
God Stats
2W - 0L
1,753 SR
Queue Stats
19W - 1L
1,890 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShababsBotten
Tsukuyomi
Level 26
God Stats
15W - 3L
1,951 SR
Queue Stats
67W - 5L
1,963 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 8
8,936
1,117
5,412
17,596
7,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Hydrenori
Anubis
13
5 / 11 / 1
9,012
1,127
7,589
15,775
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Hyôrin94
Medusa
14
4 / 13 / 4
9,158
1,145
15,120
20,653
6,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
14
0 / 12 / 7
8,088
1,011
6,599
15,671
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
NAZAR06
Vulcan
14
1 / 7 / 5
8,278
1,035
6,154
13,583
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
3 / 1 / 16
8,981
1,123
5,480
6,958
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Awwix
Danzaburou
16
3 / 2 / 28
9,905
1,238
6,389
6,756
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 3 / 23
10,976
1,372
22,073
10,014
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Butzbach
Fenrir
18
23 / 2 / 20
12,180
1,523
17,973
11,398
10,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ShababsBotten
Tsukuyomi
17
14 / 3 / 24
11,459
1,432
26,236
11,010
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
165
11
Kills
54
55
Deaths
11
25
Assists
111
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
1
16
11
W
Danzaburou
Awwix
Danzaburou
3
2
28
8.5
W
11
3
23
7.5
W
Fenrir
Butzbach
Fenrir
23
2
20
16.5
L
1
12
8
0.42
L
Anubis
Hydrenori
Anubis
5
11
1
0.5
L
Medusa
Hyôrin94
Medusa
4
13
4
0.46
L
Ra
0
12
7
0.29
L
Vulcan
NAZAR06
Vulcan
1
7
5
0.5
W
Tsukuyomi
ShababsBotten
Tsukuyomi
14
3
24
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,874
Damage
78,151
83,278
Taken
46,136
30,113
Mitigated
24,335
2,631
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
5,480
174
0
718
6,958
2,138
0
3,646
3,269
17,979
0
W
Danzaburou
Awwix
Danzaburou
6,389
3,276
0
1,766
6,756
2,273
0
4,429
2,327
0
19,118
W
22,073
11,647
0
4,000
10,014
3,670
0
2,789
7,225
39,948
0
W
Fenrir
Butzbach
Fenrir
17,973
5,035
0
1,040
11,398
10,710
0
4,848
6,550
1,510
27,176
L
5,412
634
0
0
17,596
7,619
0
6,448
10,670
0
9,252
L
Anubis
Hydrenori
Anubis
7,589
1,351
0
499
15,775
6,428
0
5,032
10,556
16,827
0
L
Medusa
Hyôrin94
Medusa
15,120
5,879
0
110
20,653
6,455
0
6,904
13,418
0
27,257
L
Ra
6,599
567
398
1,380
15,671
4,949
0
4,069
11,346
27,482
0
L
Vulcan
NAZAR06
Vulcan
6,154
1,226
0
244
13,583
4,662
0
5,428
8,022
15,923
0
W
Tsukuyomi
ShababsBotten
Tsukuyomi
26,236
8,245
0
932
11,010
5,544
0
4,535
6,423
0
38,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,472
Gold Earned
53,501
102
Minions Killed
163
4
Camps Cleared
6
675,146
Distance Traveled
729,397
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,981
1,123
43
5
0
162,418
0
W
Danzaburou
9,905
1,238
29
4
0
131,569
0
W
Sol
10,976
1,372
40
5
2
126,179
0
W
Fenrir
12,180
1,523
20
3
2
155,501
3
L
Thor
8,936
1,117
3
0
0
128,803
0
L
Anubis
9,012
1,127
15
2
0
118,352
0
L
Medusa
9,158
1,145
17
2
0
141,562
0
L
Ra
8,088
1,011
46
6
2
126,841
0
L
Vulcan
8,278
1,035
21
3
2
159,588
0
W
Tsukuyomi
11,459
1,432
31
4
2
153,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role