Player Matchup

Anhur
Anhur
Cudi_DaKid
Anhur
Level 29
God Stats
6W - 10L
1,297 SR
Queue Stats
47W - 63L
1,270 Elo+
Party 2
Nemesis
Nemesis
Kovu_TheKid
Nemesis
Level 29
God Stats
5W - 11L
1,213 SR
Queue Stats
57W - 72L
1,299 Elo+
Party 2
Pele
Pele
Xi-LazR
Pele
Level 40
God Stats
63W - 79L
1,482 SR
Queue Stats
134W - 162L
1,393 Elo+
Party 1
Izanami
Izanami
iamRocco_
Izanami
Level 22
God Stats
29W - 23L
1,508 SR
Queue Stats
58W - 69L
1,424 Elo+
Party 1
Khepri
Khepri
xXasylumkidXx
Khepri
Level 27
God Stats
17W - 12L
1,522 SR
Queue Stats
44W - 52L
1,318 Elo+
Party 2
Team Averages
Level 29
1,404 SR
1,341 Elo+

VS

Team Averages
Level 17
1,377 SR
1,299 Elo+
Skadi
Skadi
Cr1pt1c Beetle
Skadi
Level 25
God Stats
2W - 6L
1,562 SR
Queue Stats
51W - 52L
1,415 Elo+
Solo
Cerberus
Cerberus
GhostL3ss
Cerberus
Level 22
God Stats
14W - 18L
1,441 SR
Queue Stats
47W - 95L
1,293 Elo+
Party 3
Cthulhu
Cthulhu
KeyLimeWhy
Cthulhu
Level 11
God Stats
0W - 1L
1,234 SR
Queue Stats
8W - 10L
1,142 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OneSneakySTD
Morgan Le Fay
Level 12
God Stats
2W - 3L
1,370 SR
Queue Stats
17W - 23L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
SevenIess
Tsukuyomi
Level 15
God Stats
0W - 2L
1,279 SR
Queue Stats
22W - 40L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
8 / 6 / 10
12,317
493
12,089
15,040
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Kovu_TheKid
Nemesis
18
5 / 6 / 17
11,847
474
15,812
27,438
10,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Xi-LazR
Pele
20
18 / 0 / 8
15,345
614
27,601
16,213
7,318
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
iamRocco_
Izanami
19
10 / 1 / 8
13,203
528
14,644
13,118
4,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 4 / 19
12,216
489
5,781
17,289
24,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,824
433
15,605
17,539
3,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GhostL3ss
Cerberus
15
3 / 13 / 6
10,351
414
11,064
22,531
5,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
KeyLimeWhy
Cthulhu
13
4 / 9 / 2
9,612
384
13,996
24,224
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
OneSneakySTD
Morgan Le Fay
16
3 / 7 / 2
11,036
441
8,420
14,768
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SevenIess
Tsukuyomi
15
3 / 9 / 3
10,212
408
9,277
21,053
8,648
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
45
Kills
16
17
Deaths
45
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Anhur
8
6
10
2.17
L
Cerberus
GhostL3ss
Cerberus
3
13
6
0.46
L
Cthulhu
KeyLimeWhy
Cthulhu
4
9
2
0.56
W
Nemesis
Kovu_TheKid
Nemesis
5
6
17
2.25
L
Morgan Le Fay
OneSneakySTD
Morgan Le Fay
3
7
2
0.57
L
Tsukuyomi
SevenIess
Tsukuyomi
3
9
3
0.5
W
Pele
Xi-LazR
Pele
18
0
8
22
W
Izanami
iamRocco_
Izanami
10
1
8
14
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,927
Damage
58,362
89,098
Taken
100,115
51,247
Mitigated
38,253
26,119
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,605
7,931
0
3,523
17,539
3,324
483
1,895
15,644
0
63,279
W
Anhur
12,089
7,260
0
2,472
15,040
5,227
3,274
5,534
9,129
0
63,670
L
Cerberus
GhostL3ss
Cerberus
11,064
657
0
2,153
22,531
5,070
576
1,183
21,348
44,026
0
L
Cthulhu
KeyLimeWhy
Cthulhu
13,996
956
0
1,966
24,224
17,703
384
838
23,386
29,301
0
W
Nemesis
Kovu_TheKid
Nemesis
15,812
8,261
0
9,900
27,438
10,080
2,412
7,589
19,309
0
92,428
L
Morgan Le Fay
OneSneakySTD
Morgan Le Fay
8,420
911
0
2,431
14,768
3,508
572
396
14,372
53,051
0
L
Tsukuyomi
SevenIess
Tsukuyomi
9,277
2,310
0
4,101
21,053
8,648
37
1,469
19,584
0
53,857
W
Pele
Xi-LazR
Pele
27,601
6,982
273
4,555
16,213
7,318
2,426
6,985
8,616
0
124,100
W
Izanami
iamRocco_
Izanami
14,644
10,225
0
3,370
13,118
4,376
2,968
3,125
9,921
0
105,889
W
5,781
747
0
5,549
17,289
24,246
604
8,668
8,370
17,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,928
Gold Earned
52,035
590
Minions Killed
386
0
Camps Cleared
0
2,360,661
Distance Traveled
2,048,350
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,824
433
75
3
0
459,612
4
W
Anhur
12,317
493
108
4
0
386,066
0
L
Cerberus
10,351
414
110
4
0
391,318
1
L
Cthulhu
9,612
384
36
1
0
394,797
1
W
Nemesis
11,847
474
100
4
0
510,079
2
L
Morgan Le Fay
11,036
441
102
4
0
399,882
1
L
Tsukuyomi
10,212
408
63
3
0
402,741
0
W
Pele
15,345
614
204
8
0
555,552
0
W
Izanami
13,203
528
155
6
0
458,783
3
W
Khepri
12,216
489
23
1
0
450,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role