Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JayBest
Amaterasu
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 11L
1,732 Elo+
Party 2
Thor
Thor
TrahniMoyuJopu
Thor
Level 15
God Stats
1W - 2L
1,198 SR
Queue Stats
39W - 16L
1,799 Elo+
Solo
Poseidon
Poseidon
ΚΟΝΚΛΑΒΙΟΣ
Poseidon
Level 24
God Stats
4W - 3L
1,332 SR
Queue Stats
39W - 34L
1,551 Elo+
Solo
Team Averages
Level 22
1,406 SR
1,616 Elo+

VS

Team Averages
Level 10
1,305 SR
1,059 Elo+
Horus
Horus
CABESITAAAAAAA
Horus
Level 16
God Stats
15W - 22L
1,372 SR
Queue Stats
22W - 40L
1,278 Elo+
Party 1
Ra
Ra
Fariseico
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
924 Elo+
Party 1
Loki
Loki
SiCoTiK_alextoll
Loki
Level 16
God Stats
2W - 5L
1,237 SR
Queue Stats
11W - 28L
1,111 Elo+
Party 1
Sylvanus
Sylvanus
Tortueranicomaro
Sylvanus
Level 7
God Stats
1W - 3L
1,155 SR
Queue Stats
2W - 10L
980 Elo+
Party 1
Cupid
Cupid
lewis3890
Cupid
Level 8
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 19L
999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
11 / 1 / 15
9,677
605
18,610
9,507
3,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
 
Ganesha
14
1 / 0 / 26
9,554
597
7,781
12,184
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
JayBest
Amaterasu
14
5 / 0 / 9
8,727
545
5,583
8,582
6,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
17 / 2 / 10
11,015
688
15,367
7,738
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
18 / 0 / 9
11,396
712
16,413
7,981
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 1
6,894
431
4,305
20,238
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 16 / 0
6,145
384
2,420
14,121
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 1
7,157
447
2,355
14,953
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 10 / 1
5,895
368
2,593
16,824
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
lewis3890
Cupid
10
1 / 9 / 0
6,389
399
3,682
9,081
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
6
52
Kills
3
3
Deaths
52
69
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
1
15
18.5
W
Ganesha
 
Ganesha
1
0
26
14
L
1
12
1
0.13
L
1
16
0
0.06
W
Amaterasu
JayBest
Amaterasu
5
0
9
9.5
L
0
5
1
0.1
L
0
10
1
0.05
W
17
2
10
11
L
Cupid
lewis3890
Cupid
1
9
0
0.11
W
18
0
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,754
Damage
15,355
45,992
Taken
75,217
31,058
Mitigated
37,010
13,870
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,610
12,846
0
3,510
9,507
3,963
3,441
1,646
7,548
0
60,909
W
Ganesha
 
Ganesha
7,781
1,169
0
2,006
12,184
14,255
316
861
11,144
35,012
0
L
4,305
1,163
41
1,452
20,238
13,861
182
7,709
12,529
4,915
20,490
L
2,420
1,138
0
435
14,121
4,197
0
6,995
7,126
25,212
0
W
Amaterasu
JayBest
Amaterasu
5,583
2,797
0
3,497
8,582
6,144
922
535
8,047
0
36,220
L
2,355
399
0
3,122
14,953
4,210
0
2,496
12,457
0
39,659
L
2,593
868
0
684
16,824
12,552
181
5,561
11,263
10,921
0
W
15,367
3,069
0
2,350
7,738
3,358
3,282
1,265
6,351
0
59,382
L
Cupid
lewis3890
Cupid
3,682
1,622
0
620
9,081
2,190
0
1,433
7,648
0
16,916
W
16,413
3,144
212
2,295
7,981
3,338
2,783
1,870
5,829
79,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
32,480
461
Minions Killed
225
0
Camps Cleared
0
1,537,757
Distance Traveled
1,292,577
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,677
605
101
6
0
280,048
3
W
Ganesha
9,554
597
31
2
0
325,253
1
L
Horus
6,894
431
36
2
0
263,795
3
L
Ra
6,145
384
55
3
0
238,954
2
W
Amaterasu
8,727
545
74
5
0
334,381
1
L
Loki
7,157
447
85
5
0
322,629
0
L
Sylvanus
5,895
368
18
1
0
228,153
0
W
Thor
11,015
688
114
7
0
266,288
2
L
Cupid
6,389
399
31
2
0
239,046
0
W
Poseidon
11,396
712
141
9
0
331,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role